I've categorized Warriors into two groups...ability-reliant and hybrid / basic attack. Those in the 2nd grouping can work well with a partial or full focus on basic attacks, situationally.
Hybrid / Basic Attack Warriors:
General Warrior Qualities:
+ Flexible build styles
+ Great initiation/escape abilities
- Reliant on items
- Have to get in close to be effective
builds typically focus on a mix of CDR, protection, and utility / counter function, though this is never set in stone. Perhaps more than any other class, their item choices influence their strengths and weaknesses.
- Tanky builds focus more on protections, health, and counter items
- Bruiser builds partially target power and penetration
- Amaterasu, Bellona, Erlang Shen, and Osiris have unique attack progression and thus will sometimes focus on key attack speed items
- Some Warriors have great mobility, some have strong CC
As you can see, they're all over the place. It can be very important to know the god and how you want to build / play them.
A Quick Note On Blink Rune
really benefit from getting Blink Rune
. Let's go over some of these instances.
Blink Rune Discussion
DO NOT REROLL
Team Healers: Guan Yu & Horus
if you are Guan Yu
, as they are in the healer category! Your reroll will NOT guarantee another healer!!!
If you want more in-depth coverage of Guan Yu in the Assault mode, see here (Build Tab #3):
With all of the counter-building options, it's difficult to provide a build list without making it too complex. I will try to keep it simple and provide basic build schemes, and it's up to you to choose the various options properly.
FYI: I personally never go full damage as a warrior
. Since they have an inherent tankiness, I like to accentuate that with items. The most aggressive build you'll see from me is a form of bruiser. If you want to go full damage, I'm sure you've got enough experience and knowledge to build the way you want.
Part of your build structure is going to depend on your role on the team. In some cases, you'll be relied upon as the main tank. In other cases, you can focus more on damage.
Starting Item Considerations:
These are items that you might consider at the start as a Warrior, specifically for their ability to help sustain you through the first portion of a match. Their best use depends on the god, and whether or not you have a healer on your team. With the starter items Sentinel's Gift
and War Flag
, you can combo with some tier 3 items due to their low price (such as Sovereignty
or Heartward Amulet
), while you can also double-up by getting both a starter AND Stone of Gaia
for some incredible health sustain.
If your god has some personal healing (e.g. Chaac
), you may consider the more group-oriented HP5 of Sovereignty
over the higher but selfish HP5 from Stone of Gaia
). Consider Blackthorn Hammer
as a bruiser option to provide some power, CDR and mana sustain, or think about Breastplate of Valor
or Genji's Guard
to counter unbalanced enemy team comps.
General Item Considerations:
The following item listings are in addition to those already mentioned above, and are generally helpful to tanks. They're separated into 2 categories: Protections & Counter Items, and Bruiser / Utility.
Suggested Protection & Counter Items
Situational Bruiser & Utility Items
Example Ability-Reliant Tank Build (With Team Healer):
This is an example build if you are the main tank for your team.
Example Ability-Reliant Bruiser Build:
This is a bruiser build focusing on items with CDR, power, and some protections.
Example Basic Attack Bruiser Build:
This is an example build for a basic attacking Warrior, providing some sustain via Death's Toll
, control via Frostbound Hammer
's slow, penetration function w/ some applied physical protection via Stone Cutting Sword
, self and group attack speed + magical protection via Shogun's Kusari
, and Toxic Blade
to counter enemy healing.
Example Warrior Builds: