Cost: 1050 (2100)
+30 Physical Power
+6% Physical Lifesteal
+10% Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters, and Jungle bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal and causing abilities to heal you for 25% of the damage dealt.
EVOLVED SOUL EATER (Max Stacks):
+50 Physical Power
+10% Physical Lifesteal
+10% Physical Penetration
+10% Cooldown Reduction
EVOLVED PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
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the % was probably still there because it gave 10% lifesteal to allies before the change
thanks for fixing it :)
+10% Physical Protection is inaccurate, its 10 physical protection, not 10%.
the % was probably still there because it gave 10% lifesteal to allies before the change