Cost: 1150 (2500)
+70 Magical Power
+250 Mana
+20 MP5
PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 Stacks this item Evolves, gaining 10 Magical Penetration and 2% extra Mana to Power conversion.
(Banned in Assault)
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UNLESS you're building
18PWR from 200MP is nothing. BoT gives 170PWR when evolved, highest DMG item.
I'd wait till 5th item for BoD, if I get it.
To get the most out of the (since reworked) Thoth, you want at least 1 or 2 mana+power items to go alongside it (though there are some non-power exceptions, like
The point is BoT isn't awful on it's own, it's just not as potent by itself as it was last season, and you get the most out of it when building mana+power items like (reaver, CDR shoes, poly, book of dead etc...). When non-stacking build paths exist, there isn't as much of a priority on stacking Thoth, especially when you aren't synergy building with it.
I did wonder how's BoT + BoD + Urchin ... though BoD is supposed to be our Def item.
If you need mana for Thoth's passive and needs cdr as well, why the hell build Magi over Focus?
Advantages: Very high power and mana at full stacks.
Disadvantages: High cost. Requires stacking.
Restrictions: Magical gods only. Banned in Assault mode.
Discussion: This item should be built no later than item #3 (and often as the 1st item), as it requires stacking and is perfect for laning stages of slower modes like Conquest. Allows for high damage and ability spamming without much fear of running out of mana.