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Morgan Le Fay Builds & Guides

Arthurian Mage Ranged
Find the best Morgan Le Fay build guides for SMITE Patch 8.10. You will find builds for arena, joust, and conquest. However you choose to play Morgan Le Fay, The SMITEFire community will help you craft the best build for the S8 meta and your chosen game mode. Learn Morgan Le Fay's skills, stats and more.
Favor: 11000 Gems: 200

Morgan Le Fay Statistics

430 (+77) Health
250 (+55) Mana
365 (+0) Speed
None Progression
55 (+0) Range
1 (+0.8) Attack / Sec
35 Damage

Morgan Le Fay Skills

Morgan Le Fay Skill Empowered Blade

Empowered BladePassive

Morgan Le Fay's abilities Mark enemy gods also activating the shared Symbol on her sword providing Magical Power. Once her sword has gained all 5 Symbols, Morgan Le Fay becomes empowered, gaining double the Magical Power buff and reducing the cooldown of Consuming Power by 10s before the Symbols are all drained.

Ability Type: Buff
| Magical Power: 2 + 0.4 per level for each Symbol
| Empowered Duration: 10s
| Mark Duration: 30s
Morgan Le Fay Skill Sigil Mastery

Sigil Mastery

1 X
Morgan Le Fay summons a crashing magical sword, imbued by a sigil of her choice which is briefly carved into the ground. Enemy gods hit are Marked while the Sigil causes secondary effects.

Mark of Mind, fearing enemies from the center of the Sigil.
Mark of Body, creating a slowing field.
Mark of Soul, spawning a decoy that attacks Enemy gods hit for 4s.

Ability Type: Ground Target
Inner Damage: 65 / 95 / 125 / 155 / 185 (+50% of your Magical Power)
Area Damage: 40 / 55 / 70 / 85 / 100 (+30% of your Magical Power)
Fear Duration: 1s
Slow Field Duration: 4s
Slow: 35%
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 13s
Morgan Le Fay Skill Dragonflight


2 A
Morgan Le Fay summons a dragon apparition which bursts from the ground in front of her, dealing damage and knocking up enemies hit. The dragon then flies forward, dealing damage again and knocking back enemies.

Applies Mark of Spirit to enemy gods hit.

Ability Type: Ground Target
Area Damage: 50 / 70 / 90 / 110 / 130 (+35% of your Magical Power)
Dragon Damage: 75 / 100 / 125 / 150 / 175 (+50% of your Magical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16 / 15 / 14 / 13 / 12s
Morgan Le Fay Skill Shroud of Wildfire

Shroud of Wildfire

3 B
Morgan dons and sends forth a cloak of wildfire, damaging enemies and stopping on enemy gods. On expiration the wildfire explodes in an area, leaving a 4s debuff on enemies that continues to deal damage. While the debuff persists, enemies that use a movement ability combust, taking damage again. Morgan Le Fay gains Movement speed for using this ability and can extend the debuff on enemies with continued basic attacks. Applies Mark of Matter to enemy gods hit.

Ability Type: Line
Damage: 80 / 110 / 140 / 170 / 200 (+30% of your Magical Power)
Damage per Tick: 5 / 10 / 15 / 20 / 25 (+5% of your Magical Power)
Bonus Damage: 60 / 90 / 120 / 150 / 180 (+20% of your Magical Power)
Movement Speed: 16 / 18 / 20 / 22 / 24%
Buff Duration: 4s
Cost: 60
Cooldown: 14s
Morgan Le Fay Skill Consuming Power

Consuming Power

4 Y
Morgan Le Fay rises into the air, consuming the Marks on enemies in front of her, dealing damage and empowering her next strikes.

For a short duration after Morgan Le fay can fire out 3 devastating strikes of dark energy, dealing damage and providing a Missing Health Heal per enemy god hit.

Initial Marks consumed increase the width of the energy projectiles. Subsequent heals per projectile is reduced by 50%.

Ability Type: Cone + Line
Mark Damage: 25 / 40 / 55 / 70 / 85 (+5% of your Magical Power)
Projectile Damage: 90 / 130 / 170 / 210 / 250 (+40% of your Magical Power)
Missing Health Heal: 6 / 7 / 8 / 9 / 10%
Duration: 4s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Morgan Le Fay Lore

Tales are spun and the soft murmurs of the name Morgan Le Fay are whispered in groves, villages, and kingdoms alike. The dark enchantress of ill repute was not always so, and her story matured in the great kingdom of Camelot itself.

Morgan Le Fay roamed the courts of Camelot inspiring awe and drawing many a knight's gaze in her direction. In the libraries, she was found tutoring under the master wizard, Merlin. It was in those dusty halls, filled with arcane grimoires, tomes and parchments littered with enchantments, that she learned to hone in on her talents as a sorceress, revealing new avenues of power that were previously hidden.

King Arthur and Morgan Le Fay grew closer over their time together in Camelot, frequently seen hand-in-hand at the royal dances, side-by-side in the war room discussing strategies and plans of attack. There was another, however, that did not enjoy how close the two were getting.

Queen Guinevere lurked those same hallways, quiet and frustrated to be seemingly left behind and forgotten. In those moments alone that she still maintained with the King, she sowed seeds of distrust in Arthur's mind and from Arthur in turn to Merlin.

The schemes were brought to fruition after a heated exchange took place between Morgan Le Fay, King Arthur and Merlin. Angered at being shamed for trivial reasons in full view of his loyal subjects, Arthur used the arsenal of thoughts provided by the Queen and brandished them as a weapon against Morgan Le Fay. She was accused of insubordination and conspiracy to usurp the throne. Abashed at the groundless allegations and bitter that not even her mentor would come to her aid, Morgan Le Fay's sorrow transformed into utter fury as she condemned the royal pair. Turning away, she blast open the doors of the throne room, leaving them broken and charred as she walked away from Camelot, making a decision at that moment only to return when she was prepared to truly take the throne.

With Tiamat's arrival, the gods on edge and unprepared, that time has finally come.

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