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It's time for the Season 10 Guide Contest! Create or update guides during the following 6 weeks to compete for the $2050 prize pool!

Raijin Builds & Guides

Japanese Mage Ranged Magical
Find the best Raijin build guides for SMITE Patch 10.1. You will find builds for arena, joust, and conquest. However you choose to play Raijin, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. Learn Raijin's skills, stats and more.
Favor: 5500 Gems: 200

Raijin Statistics

539 (+84) Health
255 (+43) Mana
355 (+0) Speed
None Progression
55 (+0) Range
0.87 (+0.9) Attack / Sec
34 (+ 1.5) + 20% of Magical Power Damage

Raijin Skills

Raijin Skill Charged Tempo

Charged TempoPassive

For every 5 abilities cast, Raijin reduces the cooldown of all abilities currently on cooldown (including the one just cast) by 2s. Additionally, Raijin's Basic Attacks have a wider radius (+2).

Ability Type: Buff
Raijin Skill Percussive Storm

Percussive Storm

1 X
Raijin pounds his drums sending forth a peal of thunder in a line, then another, then two at once, each growing wider as it travels. The thunder deals Magical Damage to Enemies it hits.

Ability Type: Line
Damage Per Shot: 30 / 45 / 60 / 75 / 90 (+25% of your Magical Power)
Damage (Max): 120 / 180 / 240 / 300 / 360 (+120% of your Magical Power)
Range: 65
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Raijin Skill Raiju


2 A
Raijin marks a target enemy by dismissing his ally Raiju, who hides in the enemy's navel. While asleep, Raiju slows and reveals the target to Raijin's team on the minimap. The next time Raijin hits the target, Raiju awakens and claws his way out, doubling the slow and damaging the target and 5 nearby enemies every .5s for 2.5s in his attempt to flee. Subsequent enemies hit take decreased damage.

Ability Type: Debuff
Damage Per Tick: 15 / 25 / 35 / 45 / 55 (+13% of your Magical Power)
Bounce Damage Per Tick: 14 / 21 / 28 / 35 / 42 (+10% of your Magical Power)
Mark Duration: 4s
Slow: 15%
Radius: 12.5
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s
Raijin Skill Thunder Crash

Thunder Crash

3 B
Raijin sends a bolt of lightning crashing down at his ground target location mesmerizing enemies, while Raijin himself ascends into the sky. Shortly thereafter he crashes down at that location, doing a burst of damage to all enemies in the area.

Ability Type: Leap
Thunder Damage: 60 / 75 / 90 / 105 / 120 (+50% of your Magical Power)
Mesmerize Duration: .3s
Radius: 15, 25
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Raijin Skill Taiko Drums

Taiko Drums

4 Y
Raijin flies above the battlefield, beating his drum 4 times to summon peals of thunder. With each hit, he has a choice of three beats:

Beat one: 100% damage
Beat two: Taunt and 30% Damage
Beat three: Fear and 30% Damage

While in the air, Raijin suffers a 20% Movement Speed Slow.

Ability Type: Line
Damage Per Hit: 100 / 135 / 170 / 205 / 240 (+40% of your Magical Power)
Taunt Duration Per Hit: .5s
Fear Duration Per Hit: .5s
Range: 100
Cost: 90
Cooldown: 100s

Raijin Lore

Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful and chaotic. Let this speak, then, of its master, the demon faced God, Raijin, who summons this force with the pounding of his great drums.

Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition; an ongoing tournament to determine the strongest.

Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesn't stop parents from warning their children to hide when a storm comes, lest Raijin devour their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.

War has reached the distant shores of Raijin's island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.

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