Viability / General Use:High viability. Popular offensive item for health sustain and huge power boost potential.
Advantages: Good base power and lifesteal/power boost as health decreases.
Disadvantages: No penetration, full potential seen only at low health.
Restrictions: Magical gods only.
Discussion: Its best use is seen by mages that expect to both give and take damage. This can be due to needing to get in close to deal damage (e.g. Ao Kuang, Hades), or being vulnerable and/or immobile while dealing damage (e.g. Anubis, Hades).
It is thus not typically preferred for gods who are easily able to stay at the edge of a battle with long-range poke damage.
This is an awesome item for those who like to stay in the fray a bit longer than they probably should. It can really save your hide when you're close to death and being wailed on.
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Advantages: Good base power and lifesteal/power boost as health decreases.
Disadvantages: No penetration, full potential seen only at low health.
Restrictions: Magical gods only.
Discussion: Its best use is seen by mages that expect to both give and take damage. This can be due to needing to get in close to deal damage (e.g. Ao Kuang, Hades), or being vulnerable and/or immobile while dealing damage (e.g. Anubis, Hades).
It is thus not typically preferred for gods who are easily able to stay at the edge of a battle with long-range poke damage.