Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support SmiteFire with an ad-free experience? You can support us ad-free for less than $1 a month!
+20 Physical Power
+40 Physical Protection
+10% Cooldown Reduction
+250 Health
PASSIVE – When damaging an enemy god with an ability you deal an additional 15 + 35% of your protections from items and abilities. Can only trigger once per enemy per ability.
You probably don't need to sell this lategame if you're King Arthur or someone who procs glad shield really well. And assuming you have a decent amount of health from say blackthorn and other items.
Viability / General Use:High viability. Bridge item used by physical, ability-based gods for sustain purposes. Most popular in Conquest in the Solo-lane.
Advantages: Very low cost, good counter to physical gods in the early game.
Disadvantages: No health, no penetration, no magical protection.
Restrictions: Physical gods only.
Discussion: This is a technically a tier 2 item, and as such is bought early in a build, and sold late for a full tier 3 item. With relatively weak stats compared to T3 items, it's chosen as a counter to a physical lane enemy and to provide a temporary advantage.
This item is healing with basic attacks, isn't it? Although here and in-game the text doesn't mention it, this was announced on patch 5.12 or 5.13 (I don't remember).
Hmmm.... Lol didn't think of that, my bad. Question remains with an additional one... Does this stack on abilities too? Like, if Loki activated his 1,3 and then ulted, would he get 3 separate activations (on only 1 God of course).
So yeah, just confirmed in jungle practice on 1 god, 2 abilities that join like Odin's bird bomb combo DO stack and heal jointly...I got back 35 health from a total of 700, which is 5%. Unfortunately couldn't get 2 gods together, so have to test that out to see if it stacks multiple times like that.
@Branmuffin17 2 Gods, 1 ability works the same way.
Also, it's quite easy to get 2 Gods together; if you have a God with an ability with a wide enough range, you can hit both Odins at the same time in jungle practice.
I am sure we could test it sometime. I am not sure if it would work with a buff ability.. I want to say no, but need to test it. Could try it with Nike and Plan of Action
Loading Comments...
Load More Comments
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Advantages: Very low cost, good counter to physical gods in the early game.
Disadvantages: No health, no penetration, no magical protection.
Restrictions: Physical gods only.
Discussion: This is a technically a tier 2 item, and as such is bought early in a build, and sold late for a full tier 3 item. With relatively weak stats compared to T3 items, it's chosen as a counter to a physical lane enemy and to provide a temporary advantage.
And yeah, it was too much healing.
Newb,maybe you me and gotz can test sometime.
Also, it's quite easy to get 2 Gods together; if you have a God with an ability with a wide enough range, you can hit both
@Newbiemj buff moves similar to