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Standard Conquest build against a team majority physical.
Sell
Gladiator's Shield for
Mantle of Discord late game. A replacement for boots late game after you buy
Elixir of Speed could be
Heartseeker,
Spirit Robe, or
Masamune.
Warrior Tabi
Gladiator's Shield
Blackthorn Hammer
Caduceus Club
The Sledge
Oni Hunter's Garb
Mantle of Discord
Standard start to the Solo Lane to rush a mainly tank.
You may start with your blessing only and more potions but remember they don't stack anymore.
Warrior's Blessing
Round Shield
Healing Potion
If your enemy solo is magical, rush one magical defense item and if he is a healer,
Pestilence or
Contagion becomes a core item unless if the support already have it.
Bulwark of Hope
Genji's Guard
Oni Hunter's Garb
Pestilence
Breastplate of Valor
Hide of the Nemean Lion
Midgardian Mail
Hide of the Urchin
Mantle of Discord
Spirit Robe
Magi's Cloak
Shogun's Kusari
Pridwen
Items that provides defenses and power at same time. Situational items.
The Sledge
Shifter's Shield
Void Shield
Ancile
Gladiator's Shield
Runic Shield
Caduceus Club
Relics very functional on
Tyr.
Solo Lane is usually Teleport glyph and another utility relic.
High recommended
Blink Rune I love this relic on
Tyr.
If the enemy don't do Teleport glyph I strongly recommended you also don't do it, 'cause it's not that useful on late game.
Teleport Fragment
Blink Rune
Heavenly Wings
Shield of Thorns
Purification Beads
Cursed Ankh
Magic Shell
Horrific Emblem
Build to counter a magical enemy with healing.
Spirit Robe or
The Sledge or even
Brawler's Beat Stick are good replacements for boots late game after you buy
Elixir of Speed.
Warrior Tabi
Runic Shield
Blackthorn Hammer
Pestilence
Gladiator's Shield
Caduceus Club
Mantle of Discord
Build to get still doing a good amount of damage and tanking something.
Mantle of Discord is a good replacement for boots late game after you buy
Elixir of Speed.
Warrior Tabi
Contagion
Blackthorn Hammer
Oni Hunter's Garb
The Sledge
Gladiator's Shield
Mantle of Discord
Ayrton Tyr Vrum Vrum!!!!
Talaria Boots
Gladiator's Shield
Oni Hunter's Garb
Relic Dagger
Winged Blade
Mantle of Discord
Talisman of Energy
Tap each threat level to view Tyr’s threats

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My name is x MysTeRioN z, a majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. My xbox gamertag is the same as here: x MysterioN z. |
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Pros:
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Cons:
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details
TIPS AND HOW TO USE |
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TIPS AND HOW TO USE |
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High Sustain (Recommended to Assault)
Classic Order (Recommended to other modes)
how to build
Conquest Solo Build (Looking for a powerful tank?)
bruiser builds (wanna kill and stay alive?)
Itemization
details about the relics
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Just a curiosity
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2019
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https://www.youtube.com/watch?v=NU0Km4BzcjI
https://www.youtube.com/watch?v=S559IMkle_8
https://youtu.be/Rq8r0Gw6HEA
For obvious reasons :p
Gonna check this and later I might update it
Also you would get Talaria but start Blink Relic, and get beads 2nd relic.
Obviously Tyr has massive mana problems, at least in my experience playing him. he can crank out a 4 ability combo as early as lvl 2, but doing it is prohibitively expensive. With enough mana to do it though, its hard to stop Tyr from clearing a whole wave in one go, or beating the Christ out of his opponent (1-2-3-2-1 especially now that guard stance
Again though, my issues here all come around to mana. With
Getting around to a point, I like Blackthorn, and I like that it's included early. It has everything Tyr could ever want, big health, 200 mana (enough for 3-4 extra casts), big mana regen buff once your mana gets critical (when you'll probably be waiting for cooldowns anyway) and CDR whenever you aren't critically low on mana (and you'll obviously be casting more abilities while not super low on mana, and waiting for cooldowns once getting below 25%.) I think it's f***ing phenomenal, and so glad to see it in the build. My problem, it's third. Tyr's mana problems are horrific early (or I'm just horrible at playing him), and harshly discourage the aggressive play you recommend. I'd like to do some more math, on just how long it takes to get mana help from
Summing the mana matter up, to make the suggested first two items viable, when I've tried, I had to make Tyr chug blue Gatorade until he begged me to kill him. Which is costly, and probably not good for my favorite boi's mental health.
Now about the skill leveling. I get that why you might max
I understand that the mana issues I mentioned before can be managed by buying blue gatorade or blue gatorade with unlimited refills, but in my opinion blue gatorade is much worse than grape gatorade, which combined with Tyr's healing makes him nigh-unkillable. Yet, buying the fantastic grape gatorade is scarely an option, given the big reduction in mana restoration. (This is all in my personal experience, I could honestly just be awful, but unless there's a secret "restore 300 mana instantly" button, I can't be too far off.)
Sorry if this ended up sounding like a rant, I'm honestly just looking to understand. I might suck. I admit. But I really believe in what I'm pointing out, and most of all I just want feedback and better understanding about this fantastic boi. Better understanding would help me learn him, and see how this build ticks. As a little final point, do you think building
I read you entire comment and you complain about Tyr mana but you didn't mentioned on any line one of the most important objectives of Solo Laners on the early game, the "Totem of Ku". If you don't know (well now you know :p), there's a uhh, totem, you can hit near solo you can check on the following picture and by hitting it, upon applying enough damage it will desapear and you when inside your tower you will gain extra movespeed and MP5 (up to 30 extra) and this bonus persist for 10 secs after leaving the tower are which means you can just walk inside the area and return to lane to keep your mana sustain.
I know and understand your points about Tyr being a mana hungry god but and I'm aware of all benefits from
Also notice that
Talking about the skills my recommendations are upgrade
So, in conclusion I can say:
Do you have any additional thoughts? Did you understand?
EDIT: I gonna be honest to you, I didn't put as much efforts on this guide as I did with My cupid guide so you may find some stuffs wrong or missing information, sorry, it's hard keep all the 9 guides I have all up to date and with tons of details.
On top of that I don;t know how you clear waves but it sounds like you blow a lot of your kit every time while the opponent is not near. Which you wouldn;t really do unless you want to go for totem.
gonna say that the lvling depends, however I myself prefer
Like Mysterionz, I strongly discourage the OP from bypassing
I feel that the OP is placing too much emphasis on Mana sustain, which leads me to wonder how he is playing and managing his Mana. This could be where a lot of the problems lie, which makes it tough for us to say exactly what changes you could make to see greater success.
One thing that I didn't see included in the guide is the option to build
Also Cupid is the most annoying adc to deal with, so, he kinda deserves it
So I personally would never build HL on him, that's why I didn't listed it.
(This guide needs a lot of adjustments, I'll take care of this later). Done!AA stands for auto attack/auto attack cancel
Assault stance with max cdr:
Blink
1
2
AA
3
AA
4
AA
2
1
AA
3
AA
1
2
AA
To you have an idea, I can't even imagine this combo in game.
Although I will try and maybe put in the guide.
Let me know what kind of luck you have on your end.
I was also on instant cast for everything.
1
2
AA
3
AA
2
AA
1
4 (Still requires good aim)
AA
3
AA
1
2
AA
There's also Zagboks video. It was pretty interesting.
I was inspired by your guide to start playing
I struggled at first with him, but I am starting to get more familiar and comfortable with him now. Your guide has helped too (you can check my SmiteGuru matches if you're interested).
Some feedback that I recommend would be to include
I'm glad to see you were inspired by my guide :)
I was thinking about gladiator and I would do a bridge items section but I forgot about it :v
I will add it, thanks for your feedback ;)
Solo Role: No
Relics: List
Can also list
Assassin Builds: Im just going to re-do these and give a start:
Start:
Build 1:
Build 2:
Also I really don't recommend
Bruiser build is ok but build order can be improved:
Alternative Build:
Another Alternative build:
And lastly, your introduction banner/image thing says "introduciton" and not introduction.
Power options reduced.
With the Assassin build does not mean I want to make a Jungler build. It's just a full damage build to people have fun in Arena or Clash or even in Joust. If someone wants a Tyr jungle of course he will do
Alternative builds are specific builds for some situations and I will added it later for all 3 cases (Solo builds, Damage builds and Bruiser Builds) ;)
For your solo build, i think there are better options than genjis guard and stone pf gaia. The solo laner should split responsibility with the support. So like bran mentioned, pestilence would be preferred to genji.
For your damage/bruiser builds, i dont know how i feel about transcendence on tyr. But i like the other options you listed.
Nice power scale for skills and huge mana pool and cooldown. Everything you need in a
But yea, id just recommend another penetration item (youve listed plenty of alternatives)
But i mean, if you like transcendence, then more power to you. Ive never built it on him before.
But yea you're right.
Howevever, i do think that a beat stick for healers or shifters shield for added peotections and power would serve you better. I mean, in non arena/clash game modes, do you really need max cdr?
You don't need max CDR, but as Jungler in Conquest, you're likely still not going for max CDR. Likely, you'll get