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Odin - Downsizing the Arena (S5, Patch 5.15)

August 14, 2018 by Branmuffin17
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Build 1
Build 2

Tank Builds

Smite God: Odin

Item Purchase Order

Example Final Build (vs. Balanced Enemy Compositions)

Build Item Warrior Tabi
Build Item Breastplate of Valor
Build Item Relic Dagger
Build Item Spirit Robe
Build Item Pestilence
Build Item Void Shield

Item #1: Mobility (Choose One)
?If you plan to get at least one more power/pen based item, consider getting Warrior Tabi to maximize your damage potential.

Otherwise, if you're going full tank and are just looking to control the field, the added tankiness from Reinforced Greaves will make you very tough to kill.

Build Item Warrior Tabi Build Item Reinforced Greaves

Item #2: CDR / Protection (Choose One)
?Both choices offer mana for extended ability use.

Choose whichever item based on the potential damage threat.

Build Item Breastplate of Valor Build Item Genji's Guard

Item #3: High Blink Use
?Before getting your 2nd protection item, getting this (which is nice and cheap) will help you start spamming your ult quickly, in combination with Blink Rune.

If preferred, you CAN delay this and get more protections first, but if you can learn to go without for a bit, your team is likely to get more kills.

Build Item Relic Dagger

Additional Physical Protections

Build Item Midgardian Mail Build Item Hide of the Nemean Lion Build Item Void Shield

Additional Magical Protections

Build Item Bulwark of Hope Build Item Pestilence Build Item Talisman of Energy Build Item Shogun's Kusari

Balanced Protections

Build Item Spirit Robe Build Item Hide of the Urchin

Offensive / Utility Items

Build Item Brawler's Beat Stick Build Item Titan's Bane Build Item Shifter's Shield Build Item Masamune Build Item Mail of Renewal Build Item Frostbound Hammer

Relics to Consider (Blink Rune Is Essential)

Build Item Blink Rune Build Item Purification Beads Build Item Aegis Amulet Build Item Horrific Emblem Build Item Magic Shell

Example Build (vs. 4+ Magical)

Build Item Warrior Tabi Build Item Genji's Guard Build Item Relic Dagger Build Item Spirit Robe Build Item Talisman of Energy Build Item Brawler's Beat Stick

Example Build (vs. 4+ Physical)

Build Item Warrior Tabi Build Item Breastplate of Valor Build Item Relic Dagger Build Item Void Shield Build Item Spirit Robe Build Item Midgardian Mail

Example Build (Anti-Basic Slow Monster)

Build Item Warrior Tabi Build Item Breastplate of Valor Build Item Relic Dagger Build Item Shogun's Kusari Build Item Midgardian Mail Build Item Frostbound Hammer

God Skill Order


Lunge 1 8 10 11 12 key bind

Raven Shout

Raven Shout 2 3 6 7 9 key bind

Gungnir's Might

Gungnir's Might 4 13 14 15 16 key bind

Ring of Spears

Ring of Spears 5 17 18 19 20 key bind


Recent updates:

2018/8/14: Guide is current as of Patch 5.15, "Royal Champion." Builds revised.

Revision History

Hello everyone! My name is Branmuffin17 (PC IGN: Muffinman17, PS4 IGN: Branmuffin17), and I'm a SMITEFire moderator and casual SMITE player on PC and PS4. Welcome to my fourth venture outside of my original project, The Overarching Assault Guide.

Although this guide focuses on the Arena mode, it will absolutely work with almost any other non-Conquest mode. And yes, eventually, I'll get un-lazy enough to convert this into a full Conquest guide as well. Just don't hold your breath.

I'll assume you know the basic gist of Arena gameplay, so I won't be teaching or talking much about tickets, minions, etc. in this guide, except in the direct context of Odin's gameplay. If you want general Arena information, I invite you to check out my other guide:

The Overarching
Arena Guide

This is a work in progress, as it should be. I'm always open to new ideas and different approaches.

Odin is an interesting one. He's got strong early-to-mid game burst, good protections, and a low CD, zoning ultimate that can completely control a teamfight and/or secure a kill or two with each use.

........ Strengths ........

+ Strong early/mid-game damage
+ Great initiation/escape abilities
+ Controls teamfights
+ Built-in protections
+ Low CD ult
..... Weaknesses .....

- Damage falls off late game
- Have to get in close to be effective
- Ult is countered by Phantom

My suggestion when playing him is to be the main tank. Odin is a strong initiator, and carries the constant threat of his ult trap, so it just makes sense to beef up your protections and health. Also, anytime enemies are focusing on you, they're not focusing on your teammates! Let's get into it.



Path to Valhalla
Whenever any god dies on the battleground, Odin gains 8% move speed and power for 8 seconds. Can stack up to 5 times.

This is a passive that you'll never have to think about. It makes building items with power more rewarding, and also gives him more mobility to chase or get out of sticky situations when his abilities are on CD.
Skill #1:

Odin lunges (okay, jumps) to his target location, doing damage to all nearby enemies. CD 15-11 seconds. 70% scaling.

Max this 2nd.

This ability can do some good burst damage, especially in combination with Raven Shout, but it's also your only true escape ability. Can be difficult to hit, as the jump is a bit slow. Consider your situation before using it, as the CD is moderate at best.

Long Jump In Style
Skill #2:

Raven Shout
Summon a flock of ravens that create a shield around him. When the shield expires, it explodes, dealing damage to nearby enemies based on how much health it has remaining. If the shield is at full health, it deals additional/bonus damage (15%). The shield will not expire while he is using Lunge, and will always detonate upon landing. CD 15 seconds. 60% scaling.

Max this 1st.

Defensively, it provides a strong shield that can help you weather some damage. As an offensive weapon, it turns your Lunge into a massive AOE bomb (aka the infamous "Bird Bomb"). As with Lunge, consider exactly how you are going to engage the enemy before activating.

*NOTE* Certain abilities / effects can delay the burst... Nox's Siphon Darkness, dropped where you're about to land, can stop the damage until the ability has ended, and a perfectly timed displacement ability (like the knockback from Anhur's Impale) also delays it (and makes it explode in a position you didn't plan!).

Raven Shout (Let It All Out)
Skill #3:

Gungnir's Might
Odin does a sweeping spear attack that hits twice, dealing damage and slowing all enemies around him on both hits. CD 10 seconds. 30% scaling.

Max this 3rd.

Other than your ultimate, this is your only CC ability. It has a substantial 40% slow for up to 2.8 seconds, but does relatively low damage. Use it solely for its CC ability, to keep enemies close or slow them from chasing a teammate.

Gungnir's Weak-*** Spin Attack

Ring of Spears
Summons a wall of spears for 5 seconds that blocks enemy movement, while you and your teammates may move freely through. Does not block attacks. Enemies inside the ring have their attack speed lowered (20-60%), and are unable to heal. Odin is immune to slow and root effects while in his ring. He gains permanent stacks of +5 power for each enemy god that dies inside the ring (max 10 stacks). CD 75 seconds.

Max this last.

THIS is the reason you choose Odin. When your CDR is maxed, it has an extremely short ~45 second CD, which is helpful to counter enemy gods that choose the Phantom relic. Synergizes well with Blink Rune. You can walk through your spears, which greatly enhances its potential without sentencing you to death in your own trap! Forces enemy gods that don't have escapes to get Phantom or sentence themselves to a quick death.
  • Use on gods with no teleports/leaps.
  • Use on gods that have healing abilities.
  • Time its use AFTER seeing an enemy use their escape ability to ensure they don't escape (without additional help from Phantom Veil).
  • Use as a zoning tool, to prevent escape, separate the enemy team, or help a teammate escape to safety.
I strongly recommend Blink Rune as your first relic, no matter the enemy team, to help you trap as many enemies as possible in the ring at the right time. You can also use it to help zone the enemy and keep them away from you or retreating teammates.

Ring of Death

Ability Combos

There really isn't anything that complex about Odin's kit. The standard damage combo is just Raven Shout followed by Lunge. Nonetheless, there are a few combos where timing and choice can absolutely make a difference.

Blink Combos

Non-Blink Combos

Items & Relics

Example Tank Build vs. Balanced Enemy Compositions

Tank Builds & Discussion:

Example Bruiser Build

Bruiser / Damage Build (Details):


Gameplay & Tips

Further Discussion On Abilities

Ring of Spears

Lunge & Raven Shout

General Gameplay As The Main Tank

Aggressive Harrassment

General Gameplay As A Bruiser

You Go First

Gameplay Videos

Okay, this is the first one (S2)

Team Domination (S2)

Controlling the Field (S2)

Lore & References

Nevercake's SMITE Lore Ep. 62: Who is Odin?

Trendkill's Know Your Enemy Ep. 21: Odin

Smite Builder: If you haven't seen or used it before, check out this site by EliteOwnage. Similar in purpose to KrettCalc, but with an easy-to-use interface, you can theory-build to your heart's content, and set up head-to-heads to see how your build will fare against different enemies and builds.

Some Of My Guides

If you liked this guide, check out my other ones below!

The Overarching Series

Arena Guide

Assault Guide

Conquest Guide

Individual God Guides

An Alcoholic's Chugging Guide


Gifting Kills

Shifu Guan Yu:
The Battle

Loki: The Backstabbing Bastard

Medusa: Getting Everyone Stoned


So that's it! If you like what I've done and how I try to improve the guide, anyone is welcome to suggest a god for me to work on next...and of course, I have to own them and/or want to play them =P but I'll let you know...

Thanks for reading, and I appreciate any and all comments, suggestions, etc. Feel free to add me/invite me if you want to play!

Brandon / PC IGN: Muffinman17 / PS4 IGN: Branmuffin17


Thanks to the following people:

For general Arena knowledge and in-depth help with builds / calculations

For general knowledge and in-depth help with builds

For aesthetic ideas and templates to make the guide prettier (just like Bacchus)

Also, thanks to Covertactician, SpectralTangent, Nanoyam, and UltraSuperGenius for their input.

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