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Christmas is about a month away. If you're a kid like me, Christmas is amazing! However, adults see it as the death of their bank accounts. But what I loved the most were the shows they showed. Charlie Brown and Frosty the Snowman. A few years later, and Ymir was born into the wonderful world of SMITE, and is still the most popular guardian played. This is my 5th guide now, and this one is true to my name. Just as a reminder, this guide is for all modes.
There are four more of these hidden messages. Find them all, and comment what the final one says. You shall find the first one right under your nose.
Pros
- Unique wall ability - Highest base health - Great team presence - Ok CC - Ok Clear |
Cons
- Slow - Ult on CD once activated - Long ULT charge - Can block allies with wall |
I'm surprised that Ymir's kit has barely been touched after all this time.
All of Ymir's damaging abilities apply Frostbite. Hitting an enemy that has Frostbite with a basic attack does double damage. Enemies affected by Frostbite do 10% less damage. This debuff lasts for 4 seconds, meaning that you can basic attack them for the duration of it. This debuff can save your life. |
This is a wide line in front of you. When you smash your club, it takes a quick second for it to actually do damage, so don't try to use this if enemies you are chasing are on the edge of it. Also, it does stop you in place for you to cast. On a good note, it does slow for a third of their movement speed for 4 seconds. Applies Frostbite. This will be your first ability because it deals the most damage except for your ult. Thus, maxing it out first will maximize your damage against minions as early as possible. |
This is a cone in front of you that damages and stuns enemies for 1 second. Applies Frostbite. This will be maxed out second. Not only does the damage increase as you level it up, but so does the stun time. At max rank, it reaches 2.25 seconds, but does not deal as much as Glacial Strike, so it can wait after it. |
Simple
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Intermediate
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Advanced
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"How can you be a fed guardian?" More older players will see that the ludicrous amount of CC that guardians have can give you kills, but will still keep you in the clear, as they are naturally tanky.
Note: In the event that separate builds share the same item, they will not be reiterated in the later one. If it seems that a build has too few items, please do refer to the earlier builds to find the item you were looking for.
It is inevitable: you will play conquest. Wether it be for curiosity, you were in a party, or even doing the tutorial, everyone plays conquest at least once. To keep playing conquest and starting to like the game mode is your choice. If you do decide to play it, and choose (or are stuck with) support, take Ymir in with you.
Early Game
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Do: +Try to back only when you are weak, or have low mana.+ +Support killing minions+ +Assist on killing the enemy+ +Go for jungle buffs and xp camps with your partner from time to time+ +Tank some damage, and even kill yourself, if your partner's in trouble+ |
Don't: -Get aggressive- -Leave your partner behind- -Rotate to other lanes- -Back excessively- -Push minions, unless your partner is gone- -Take buffs- The third clue has been uncovered. Time to end your journey with one last speech. |
Mid Game
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Do: +Help your partner+ +Push towers in other lanes+ +Initiate team fights and objectives+ +Be in the front lines+ |
Don't: -Split Push- -Attack objectives by yourself- -Forget/Ignore other lanes- -Be in the back line- |
Late Game
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I wish Ymir was the only guardian. But unfortunately, its 2016, and people are spouting things left and right about diversity and equal rights. Thus, there shall be 13 guardians. But alas, a new challenger appears: the hunter. This chapter will help you understand what you will be facing.
Supports
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It's a shame how you can't get most of Ymir's skins, because they are really cool. Also, why no recolor, I don't know, but I feel like Fire Giant was the easiest road to one.
Thanks for reading my guide. I hope you enjoyed. If you feel I left anything out, have something to improve, or just wanna talk, please do so in a respectable manner. Comment if you tried out any of these builds and if they worked out for you. If you'd like to, please check out my other guides. Finally, don't get parched mid-game. Have a tall glass of IceColdPappsi, but make sure there's no parts of Ymir in your cup.
Special Thanks to xZeroStrike for supplying me the code for the headers of some of the guide and for teaching me how to do tables. Private message him if you ever need some help with your coding like I did.
Special Thanks to Branmuffin17 for help with my guide. He's really familiar with the game and the website, so ask him for help in your comments and he shall come to the rescue. I would also like to thank him for creating super awesome guides.
Lastly, special thanks to all guides that I used in the Enemy Gods section. I may not have asked for permission to put it in mine, but I hope that I gave you publicity in some way.
I see that you were dedicated to this journey. Comment "Hit 'em with the freeze" and see how many get the reference.
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What generic statements?
That said, "I swear a baby can do better" is a bit over the top and unnecessary.
Regarding Magi's Blessing, well...just calling it a horrible Purification ripoff isn't very accurate...sure, you can't control when you use it, and it provides only 1 second of immunity to 2 seconds from the relic, but at the same time, you have to consider that it refreshes every 70 seconds, compared to 160 (more than double!) of Purification. That said, yes, the protections are low, and so it shouldn't be exactly considered a replacement for a stronger protection item like Hide of the Urchin. Yes, Urchin is better when your team is ahead and not getting destroyed...after all, building its stacks requires kills or assists, and if you're not getting those, it's not as immediately worth it.
@Papps, your guide has a ****ton of comments...it's crazy. So dude/dudette might not have gone through all of them, and is just stating thoughts. Yes, the comments lacked a bit of tact...but you can use feedback of all kinds and turn them into something positive...right?
Great guide, though. I advise you to do this for all of your guides after the contest, and not just the Ymir one. I believe in you.
Also, we have almost reached 10,000 views on this guide. I would like to thank everyone that has viewed the guide, and to the 10 people (2 dislikes) who voted and made me feel good about myself. Let's reach that goal! Pls?
Also, was thinking of adding Gameplay section to guide. Thoughts?
Lane
Farm
Protect ADC
Jungle
Clear camps when available
Avoid as much as possible
Just an example.
Of course there's different ways you can do it: Columns, tables, lists, images/videos (probably requires you to make them yourself).
There's a variety of ways to present something to an audience. It's up to you to find out what method works the best for what type/amount of information you're trying to get across, and what is most appreciated by your audience.
How do I do a strikethrough?
"Polynomicon, Soul Reaver. What do they have in common? THEY CAN BE SEEN ON AN Ao Kuang!"
~my favorite.
Regarding the appearance; highlighted words with various colors are really well done and look tidy, but I'd say sometimes there's even maybe a little too much of them; like in Reinforced Shoes and Emperor's Armor paragraphs. Sovereignty/ Breastplate of Valor ones on the other hand look perfect in my opinion.
I also don't know if it's only a personal perception issue, but I'm having trouble reading words that are written in the purple color (like for example in the Shards of Ice ability description)- maybe changing it to a bit lighter version would be a decent idea?
From other thoughts with which you may or may not agree with, yet I'll allow myself to mention them:
Anyways, that's a well deserved upvote from me.
You have really improved this guide a lot since you created it. Keep on going, you (and your guides) have a lot of potential.
One of my thoughts was, if you could put a short explanation by your build names it would help people decide / remember which build they want to use. Ex: instead of just "Avalance" as the build title put "Avalanche (Support)" etc.
Also I like your Quick Combo idea. These are the kinds of things that really help new players. Perhaps removing it from the spoiler and showing the step by step order with the skill icons would highlight it's value better. Also adding any more combos you think of! :)
Also, how do i put the literal code into a spoiler like Zero does so I can show you if you decide to do the first option?
On the comment you did leave, Shoes of Focus is a good replacement for Reinforced Shoes if concerning only CDR, but Reinforced Shoes gives all those other benefits, and is more for the person just learning support in conquest, or as a Standard build like you said. If i were to put Shoes of Focus in the build, i would probably put it in the Fed side, because it costs more gold, so people who have been assissting/killing more and dying less will have more gold to get and start the next item then someone who has fed their lane by 5 kills.
Here's a short explanation:
[table] and [/table] - These indicate the start and end of a table.
[table bgcolor=#000000] - The "bgcolor=#xxxxxx" is the color that the outlining of the table will have.
[tr] and [/tr] - These indicate the start and end of a row. Rows are the entire row of a table, from left to right, regardless of multiple cells added.
[tr bgcolor=#000000] - The "bgcolor=#xxxxxx" indicates the color of the background of your row. This background color takes effect over the entire row, for all cells within that row.
[td] and [/td] - These indicate the start and end of a cell. Each row has at least 1 cell. If you only have 1 cell, the entire row will be your cell. If you have multiple cells in a row, you'll have multiple "spaces" within a row.
[td padding=x width=x] - The padding indicates the height of a cell. If whatever you're trying to write doesn't fit inside the cell, the cell will auto-adjust itself. Use this to gain a consistent height over all your cells, provided your info fits inside them. The width indicates the width of a cell.
Per table, you only need 1 [table] and [/table]. You can create tables inside of tables, but do note that for each [table] you have, you need a [/table] or else it'll come out messed up.
You can have multiple rows in a table. To end one row (that has been started with [tr]), use a [/tr] tag. Now enter and use [tr] for the new row. For each [tr] that you have, you need a [/tr] or else it'll come out really messed up.
You can have multiple cells within 1 row. To start a new cell, use [/td] to close the cell (that has been started with [td]), press enter, and start the new cell with [td]. For each [td] that you have, you need a [/td] or else it'll come out really messed up.
Hopefully this helps you understand tables a bit better. Anyway, your items #1 look good, a lot better than before.