Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Kumbhakarna guides

Kumbhakarna strong Solo/Support Build and simple Guide - Season 3

2 1 170,672
by DeLiXx updated February 13, 2016

Smite God: Kumbhakarna

Build Guide Discussion 14 More Guides
Choose a Build: Strong Support Kumbhakarna
Strong Support Kumbhakarna Strong early, supportive end game Kumbhakarna
Tap Mouse over an item or ability icon for detailed info

Kumbhakarna Build

Default End Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Soul Reaver Soul Reaver
Build Item Mantle of Discord Mantle of Discord
Build Item Genji's Guard Genji's Guard
Build Item Bulwark of Hope Bulwark of Hope

Suggested Relicts

Build Item Heavenly Wings Heavenly Wings
Build Item Cursed Ankh Cursed Ankh
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Starting build

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Boots Boots
Build Item Ward Ward
2
Build Item Multi Potion Multi Potion
4

Consumables

Build Item Ward Ward
2
Build Item Multi Potion Multi Potion
2

Optional

Build Item Hide of the Urchin Hide of the Urchin
Build Item Bulwark of Hope Bulwark of Hope
Build Item Midgardian Mail Midgardian Mail
Build Item Spectral Armor Spectral Armor
Build Item Magi's Cloak Magi's Cloak
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

Avoid (counters kumbha)

Build Item Mystical Mail Mystical Mail

Kumbhakarna's Skill Order

Throw Back

1 X Y
Throw Back
1 3 6 7 12

Groggy Strike

2 A B
Groggy Strike
2 8 14 18 19

Mighty Yawn

3 B A
Mighty Yawn
4 10 11 15 16

Epic Uppercut

4 Y X
Epic Uppercut
5 9 13 17 20
Throw Back
1 3 6 7 12

Throw Back

1 X
Kumbhakarna sleepily runs forward. If he hits an enemy he stops and deals damage. If the enemy is a minion, he throws them, dealing increased damage to each enemy they hit.

Ability Type: Dash
Damage: 95 / 160 / 225 / 290 / 355 (+50% of your Magical Power)
Flying Minion Damage: 95 / 165 / 235 / 305 / 375 (+60% of your Magical Power)
Range: 45
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Groggy Strike
2 8 14 18 19

Groggy Strike

2 A
Kumbhakarna smashes down, damaging all enemies in front of him, crippling and rooting them.

Ability Type: Line
Damage: 100 / 155 / 210 / 265 / 320 (+50% of your Magical Power)
Cripple / Root Duration: 2s
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Mighty Yawn
4 10 11 15 16

Mighty Yawn

3 B
Kumbhakarna lets out a mighty yawn that Mesmerizes all enemies in range. If awakened early, enemies have their Attack Speed and Movement Speed slowed. Kumbhakarna may use this ability while asleep.

Ability Type: Area
Mesmerize Duration: 1 / 1.5 / 2 / 2.5 / 3s
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Slow: 40%
Attack Speed Debuff: 30 / 35 / 40 / 45 / 50%
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15s
Epic Uppercut
5 9 13 17 20

Epic Uppercut

4 Y
Kumbhakarna moves forward, stops at the first enemy god he encounters, and delivers a massive melee attack that uppercuts the enemy directly into the air. When the enemy lands, it deals area damage and causes knockup to enemies nearby.

Ability Type: Dash
Initial Damage: 75 / 100 / 125 / 150 / 175 (+15% of your Magical Power)
Landing Damage: 200 / 290 / 380 / 470 / 560 (+40% of your Magical Power)
Knockup Time: 2.2s
Range: 30
Cost: 100
Cooldown: 75s

Short Introduction

Remember that when playing a guardian your kit is mostly optional.
Every time you die, look at the dmg dealt using "Z", find out who's dealing the most dmg.
Look at the items your opponents build and try to counter them.
Your entire enemy team is building curse? Take sprint and save your team.

Pros / Cons

+ Pros

  • Very High CC
  • Decent Wave Clear using Throw Back
  • Decent Escape
  • May survive Death/keeps enemies attracted

+ Pros (Build specific)
  • High, unexpected Dmg
  • High defence
  • High Poking Potential
  • Very useful mid/end game

- Cons
- Cons (Build specific)
    None, feel free to enlighten me in the comments

Skills

Upon Death ***bha remains sleeping on spot for 8 seconds, after said seconds he will awake with 25% hp and mana. He may be killed if hit by 6 (+1 every 5 lvl) basic attacks of any dmg. While asleep he is still able to use his Mighty Yawn.


***bha rushes forward and stops on the first enemy hit. Should the hit enemy be a minion, then they will be thrown, dealing increased damage to every enemy hit by the flying minion. This ability is great for clearing waves, securing kills and poking.


***bha charges his club for a few seconds, smashes it down afterwards while damaging and rooting all enemies in a row for 1.5 seconds. This ability is great in combination with Epic Uppercut, it's best used to hinder the enemies' escape.


***bha mesmerizes all enemies in range for up to 3 seconds. Which means that they'll be unable to do anything until they receive dmg, making Mighty Yawn one of the strongest (due to length) ccs in the game. It may be used while asleep.


Kumbhakarna dashes forward and catapults the first god hit into the air. After a few seconds the targeted god will land dealing are damage. It is suggested to use the 4. 2. 1. combo to almost completely burst out the enemy damage carry, while they're absolutely defenseless.

Early game (simple)

Support:



Use your Throw Back to give your partner a early clearing advantage, but try giving him the last hits on the minion to increase his farm.
Use the advantage to lure the minions into the enemy tower and poke the enemies, force them to teleport back to their spawn.

Buy Wards, they're not a waste. It's primarly your job to do it.

Defend your partner, you're not a front fighter, you're suppossed to be like a wall to the enemy.

Don't camp your lane unless you're outmatched, if you have free time clear the boar xp camp with your partner or rotate towards mid while your ult is up.


Solo:

Your advantage lies in your high wave clearing using Throw Back and Groggy Strike.
While using them try to also hit the enemy god with them.
Count on your minions for player damage.

Try avoiding attacking the enemy tower by yourself, it's likely the enemy waited for you to do this, only to trap you inside the towers' range.

Once you have Soul Reaver try hitting the enemy every now and then once it's up.
That'll scare the enemy from attacking you (free hits).

Mid/End Game (simple)

Solo+Support:



Move in your group and wait for the opportunity.
During a team fight focus the enemys main damage dealers (usually mid and adc)
Since your ult only takes about 40 seconds to cool down you can pretty much rely on it.
4 -> 2 -> 1 and they're guarenteed to run away now.

Save your 3. to - if possible - interrupt the enemys' momentum.
eg.: stop bellona midspin

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
sunny108108 (3) | April 13, 2017 12:19am
nice build for ***berakarna!
1
Bernardozomer (33) | April 13, 2017 6:07am
He did it @Techno
1
Technotoad64 (46) | April 13, 2017 7:42am
I saw.
Load more comments (1 more replies) →
1
ItsUSCurrency | May 25, 2016 9:02pm
I think there should be an american Khumba skin because it would go so well. Fat american, and with abilities such as, epic uppercut that just screams AMERICA! Kappa
1
ItsUSCurrency | May 25, 2016 9:02pm
I think there should be an american Khumba skin because it would go so well. Fat american, and with abilities such as, epic uppercut that just screams AMERICA! Kappa
1
CakeSlapping (29) | April 19, 2016 2:55am
FKLB132 wrote:

Why do you say Mystical Mail ****ers ***bha?

If you build it the damage aura will instantly wake up anyone you put to sleep with Mighty Yawn, making it quite useless.
1
FKLB132 | April 19, 2016 1:27am
Why do you say Mystical Mail ****ers ***bha?
1
Devampi (105) | February 14, 2016 12:25pm
DeLiXx wrote:


4. His mesmerize is as good as a stun


A mesmerize is always worse then a stun. ir can be 3 seconds however the moment someone takes damage because a mage just put an AoE ability under the gods you tried to mesmerize removes the mesmerize and add the debuffs. Removing the hard CC part.
1
CakeSlapping (29) | February 14, 2016 10:06am
Oh my bad, I thought the mantle had CC reduction, like they've changed all the other cloaks to have. Yeah, I agree with you on the boots choice then.

And just because he's not any more mana hungry than other guardians, doesn't mean he isn't mana hungry. You still need to watch your mama levels closely early game.
1
DeLiXx | February 14, 2016 8:55am
GameGeekFan wrote:

His Epic Uppercut is actually really good for damage as a support. but ever since the nerf you now need cdr more than ever.

It still has a pretty short cool down at 70 sec (42 with max cdr)
1
DeLiXx | February 14, 2016 8:51am
CakeSlapping wrote:

Cons:
-very low damage output (1.)
-reliant on teammates' ability to deal damage (2.)
-very mana hungry early game (3.)
-no stun, only a mesmerise or root. (4.)
-long cooldowns, so needs to build cooldown reduction to really pressure opponents (5.)

That's a few cons I can think of, and on the subject of cooldown reduction, I think you'd fare better with Shoes of Focus as the CDR will help you a lot more than the power from Shoes of the Magi, because of kumbhakarna's rubbish damage scaling. (6.)


1. ***bha can easily burst down enemy dmg carries from full to 20% hp
2. yes I'll add that he relies on teammates for the final blow
3. I can't see ***bha being exceptionally mana hungry over other guardians
4. His mesmerize is as good as a stun
5. While his ult has a pretty short cool down on max lvl, yes you're right: You should absolutely build full cd
6. If you build Shoes of Focus , which I aswell did till recently, you'll overcap on cdr.
Breastplate of Valor gives 20% cdr and Mantle of Discord gives 15% cdr = 35% / 40 %. If you build Shoes of Focus you'll trade 5% cdr and 250 mana for 15 magical power and 10 penetration. Shoes of Focus would only make sense if you're relying on the 250 mana
1
GameGeekFan (50) | February 14, 2016 7:55am
His Epic Uppercut is actually really good for damage as a support. but ever since the nerf you now need cdr more than ever.
1
CakeSlapping (29) | February 14, 2016 6:30am
Cons:
-very low damage output
-reliant on teammates' ability to deal damage
-very mana hungry early game
-no stun, only a mesmerise or root.
-long cooldowns, so needs to build cooldown reduction to really pressure opponents

That's a few cons I can think of, and on the subject of cooldown reduction, I think you'd fare better with Shoes of Focus as the CDR will help you a lot more than the power from Shoes of the Magi, because of kumbhakarna's rubbish damage scaling.
Loading Comments...
Load More Comments
League of Legends Build Guide Author DeLiXx
Kumbhakarna strong Solo/Support Build and simple Guide - Season 3
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved