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Bluestone Pendant
Warrior Tabi
Transcendence
Asi
The Executioner
Brawler's Beat Stick
The Crusher
Bloodforge
Purification Beads
Aegis Amulet
Bluestone Pendant
Boots
Healing Potion
Mana Potion
Charged Morningstar
Healing Potion
Mana Potion
Warrior Tabi
Transcendence
Ichaival
Asi
Silverbranch Bow
Atalanta's Bow
The Executioner
Qin's Sais
Titan's Bane
Brawler's Beat Stick
Toxic Blade
The Crusher
Shifter's Shield
Mantle of Discord
Witchblade
Rage
Demon Blade
Deathbringer
Purification Beads
Aegis Amulet
Purification Beads
Aegis Amulet
Belt of Frenzy
Heavenly Wings
Horrific Emblem
Cursed Ankh
guide!
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(credit to MattRhodesArt)
LorePros:
+ Reasonably strong in all stages of the game
+ Easy wave clear and poke
+ Strong ultimate for team fights
+ Passive makes her good at boxing and juking out enemies
+ Has a small niche against healers with her dash
+ Statues from ultimate are fun to look at
+ Arguably the best diamond skin in the game
Cons:
- Mana hungry until she gets
Transcendence stacks
- Squishy
- Ultimate is easily countered if the enemy is paying attention
- Trying to escape with the dash and hitting an enemy can get you killed if not careful
- Ugliest goddess in the game (but don't tell her I said that)
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General Health: 470 (+77) Mana: 220 (+34) Speed: 365 (+0) Range: 55 (+0) Attack/Sec: 0.95 (+1.4%) |
Regen HP5: 8 (+0.68) MP5: 4.4 (+0.25) Protection Magical: 30 (+0.9) Physical: 12 (+3) |
Basic Attack Damage: 38 (+2.6) (+100% of Physical Power) Progression: None *Numbers in parentheses represent the amount gained with each level. |
Passive - Sidewinder
Ability Showcase
1 - Viper Shot
Ability Showcase
2 - Acid Spray
Ability Showcase
3 - Lacerate
Ability Showcase
Ultimate - Petrify
Ability Showcase
In-Depth Build Discussion
In-Depth Build Discussion
In-Depth Build Discussion
In-Depth Relic Discussion
In-Depth Ritual Discussion
In-Depth Gameplay Discussion
In-Depth Gameplay Discussion
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He isn't too much of an issue until late game due to his lack of mobility and easy to destroy hives. This make him very easy to shut down. A well coordinated gank or two is enough to put him behind all game. Just remember to watch out for his hives, because they act like mini |
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Another ability-based Note: He was recently buffed. I'm not sure if he has risen in difficulty yet, but I will keep an eye on him. |
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The infamous magical ADC. Similar to |
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He is a late game hyper-carry like |
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He is one of the most versatile gods in the game because of his ability |
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Her |
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She is another one who tends to build |
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He has pretty much always been a strong ADC. The one thing you should note here is that getting pierced with |
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She is very similar to |
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She used to be one of the three magical ADCs, but Hirez has adjusted her in a way that favors playing her as a conventional mage. Her |
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He is arguably the hardest hunter to play, but a diamond |
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He has great waveclear with his |
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Pretty much every build seems to work on him and he has plenty of CC and damage. His |
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His |
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He is a very good boxer, despite the nerf to his |
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It turns out Note: He had fallen by the wayside for a while, which was nice, but he just recently got big buffs to his ult and leap. You'll be seeing more of him now, so be careful. |
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Despite their hostile relationship in lore, |
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He has a lot of damage and CC, enough that people make jokes about him being an assassin. He hits hard and fast, and hurts like hell. Who else does that sound like? |
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His passive makes it literally impossible to killsteal and can even give carries free kills. His dash can go through player made obstacles, so he is a good counter to |
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He doesn't do a lot of damage, but his waveclear is decent and he can easily set up kills with his root and pull in |
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The killer croc pairs very well with |
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He has great waveclear early on due to his AoE basic attacks, and if he can land his root and pull on a weakened enemy, then he's practically serving up free kills. |
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The newest guardian, and a true stance switcher to boot. She has a lot of CC in her Druid stance, and a good amount of damage and mobility in her Bear stance. She seems to work well with any ADC so far, and brings a lot to the table. In the same vein as |
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He has a really loaded kit with a lot of intricate interactions, so going over it all here would be impractical. His |
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He plays similarly to |
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Definitely the most annoying support in the game. He has good waveclear and can lock down enemies really well, but he can do that regardless of the carry he's supporting. He's good in general, but nothing really makes him stand out when paired with |
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He is seen more in the solo role than support. Similarly to |
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Similarly to |
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He doesn't play very much like a support. He's more of an ability-based bruiser with a cheesy ult in |
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Similarly to |
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The King Kappa himself would be higher up if it weren't for his inherent problems. He has great waveclear with his Note: He got buffed so his |
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She is definitely a late game oriented support, and needs to almost be supported herself early on. Right off the bat, that hurts her synergy. Her waveclear is poor unless she uses two abilities, |
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It doesn't have base move speed, as it's only attached to the passive, so it doesn't help with rotations, chase, or escape.
If you get
- Lifesteal: no option of this...
Asi or otherwise...it takes that spot, in case you like lifesteal.
- Boxing:
Witchblade is a significantly better boxing option when facing basic attackers, due to the attack speed slow. You don't get this either.
- Early boxing:
Ichaival or
Silverbranch Bow, in the 3rd spot, is more effective if you want to start boxing earlier in the match.
- Higher DPS: at least depending on the god,
Rage is going to provide better DPS overall...looking for a semblance of the Fatalis effect means you need Ata AND WD, meaning no
Rage.
In essence, it's better to just completely forget Fatalis ever existed, and focus on bursting enemy gods quickly and safely in the presence of other gods for protection purposes.A lot of people aren't even getting lifesteal these days (I don't understand it myself) but it gives them better damage potential.
So consider, first 3 items in old Trans builds were Trans, Boots, and (usually) lifesteal.
Is that a fair and balanced tradeoff? Sorta, I think. But
BTW, your current build has both
Anyway, talking myself in circles. If I were to consider it, I might think about it as a situational item, and would delay it to maybe 4th...Boots, Trans, Ich, then Witch, but specifically as a counter only if the enemy ADC is a basic attacker (not a
To be fair that's basically what I've always done lol
I don't know how I made that mistake but I'm an idiot.
To be honest, like you said, it's not terrible, just inefficient, and I mostly said never use it because it might have confused newer players. I'm still going to stick with saying not to use it for consistency.
To be fair that's basically what I've always done lol
I know =P That's why I liked having your guide and mine...I've always preferred the Devo's boxing build. I know that Trans is more popular for her with that playstyle, but I liked her playstyle built my way as an alternative. And it was absolutely viable, though she had to be played differently and had a later power curve.
Now, it's like she's only got the one general option. Sure, you can do Qin's or you can do Crit as your burst power option, but now it seems to me it's basically just Trans and burst. If you miss
As for
You also have yet another option. If you're looking for that power, but also want the survivability,
Providing some feedback on your current build. Take it as you will; I continue to like discussion, and want to hear your thoughts.
Edit: new vid from DukeSloth talking about the current state of hunter builds...just thought I'd throw it in, he talks quite a bit about Medusa, but how overall the various hunter builds have never been more balanced.
https://www.youtube.com/shared?ci=XlPe_gu5a1k
I do have a few questions if you don't mind me asking:
Your standard build has additional lifesteal (though of course
Does
When you replace
I have indeed noticed this in my games using my build. You'll also be glad to hear that in the time since our last lifesteal discussion, I've warmed up to it a bit more ;p
I've been tossing around the idea of
Anyway, one minor visual thing to fix is the boots options in your first build breakdown...give that middle column some added space so it doesn't move to 2 lines.
I don't exactly understand what you mean. On my end everything seems perfectly fine with the formatting of the discussion.
One other thing, on your writeup for
I did say almost every other hunter. I was referring to ability based hunters like
Let's see about the rest of those comments...oh, with regard to sustain, this is one thing that Bullfrog323 preferred not to have for the Arena mode...since base is so close, getting max effect out of damage was his priority, so he didn't like getting
Back in her release in S2, Trans was the go-to build for her, Xbal, Ullr, Neith, and others. Jump to now, or even later S3, and I was really preferring to incorporate
So I've been tending toward Devo's myself, and with the DT buff and easier access to attack speed, it's just my main preference. But you know what, I need to use Trans more too. Always better to build to counter the enemy, and to have experience in as much as possible, right?
Hmmm, your boots are now showing just fine. I'm on my home PC though...it definitely had 2 rows on my work PC. I see that now and again with other builds, or even my own pros/cons section here and there, depending on the zoom I'm using (90% or 100% usually). Only way I can get it to show perfectly no matter what zoom is to give it 1 or 2 extra width. Anyway, looks like this is fine.
Anyway, well done, and keep up the good work.
On one hand i have the option to use the original build ive been running with since the new season (newish player), Malice and Shifters shield, cause i do find myself to still be rather squishy even with the good lifesteal that a fully stacked Devours gauntlet can bring, especially against assassins whop pop out of nowhere and hit me HARD
on the other hand i can go with The Executioner and Transcendence, witch at max stacks give me more Power(and damage) and attack speed than the other option, however the reduce crit chance and lack of protections for the improved mana are a bit rough for me, as most of the time i dont find myself hurting to bad for mana
Im curious to hear your opinion on this matter, and any other person who wants to throw there two cents in this : )
(just for completions sake i run with Meditation cloak and as of recent the purification beads as my relics, with the chalice of healing and eather the revealing ritual or the Chalice of the Oracle as my second go to item)
You'll also notice in my most recent revision all defense items are out. That is both to simplify things and because you're better off just going full offense and learning good positioning/dodging skills.
The only thing I find necessary on
Maybe im am just too used to it that I can't play without it anymore though maybe you could give it as an option in your normal build.
Nice well-explained buildd anyway!
And consider what you'd swap out for it?
- No
- No
- No
- Taking it over
In the end, it comes down to personal preference and the current game you're playing. Maybe if the enemy lacks a certain type of god you can slot HF in there.
Odysseus's bow is actually pretty weak for an early game pickup. it's actually used best as a late game pickup, where you can use that 40% better, rushing it early usually results in your opponent having more power than you do. You could actually accomplish more dps if you use
Going straight in with
Other than that, this guide is solid. 8.5/10, which is an upvote.
I'd say overall your build 2 is better than your build 1, with only difference Id make is
I see that you're a new member...welcome!
I like the god of choice for your first guide =)
Definitely be good to spend some time to learn some BBcoding basics, just to make it something that draws the eye. If you have specific questions, you're welcome to ask. I'll also point you this BBcoding thread by Mowen, and I'm sure xZero can spam you with his coding comment (mwahaha, take that, Zero!).
If you don't know, you can really break down your build order, and more fully detail your starting items, etc., all in the top build section. That way you can throw in the # of potions you get, instead of just hoping someone reads the body of the guide instead of leaving after glancing at your build. Same goes with detailing your alternate item options (you mention items like
Although it's pretty obvious you're going for as much damage on your abilities as possible, I would say that
Regarding
The other thing about
In your main build, the other big issue I see, at least if you're talking about Conquest or Siege, is that it has no lifesteal, anywhere. Your sustain is going to be terrible, and if you get hurt and end up at 1/2 health, staying out is just going to be risky. It's your build, so you'd have to figure out what you'd want to sub out, but lifesteal really is recommended for those types of modes. And of course I'm not talking about your "conservative" build, I see
Anyway, welcome again to SF, and look forward to seeing you flesh this guide out some more!
Welcome to SMITEfire, SF. I can see that you're new and decided to join the website, and made your own guide. Congratulations! Your guide is published and viewable for everybody. Hopefully you'll stay with us and enjoy your time here on SMITEfire, SF!
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