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Float like a butterfly, sting like a bee - AMC Conquest Guide (WIP)

76 5 248,220
8.9
by UPLAR updated March 5, 2020

Smite God: Ah Muzen Cab

Build Guide Discussion 75 More Guides
Choose a Build: Conquest - ADC
Conquest - ADC Conquest - Mid
Tap Mouse over an item or ability icon for detailed info

Ah Muzen Cab Build

Build 1 - Starter Items

Notes As a hybrid hunter the combination of Hunter's Blessing and Morningstar benefits Ah Muzen Cab playstyle immensely as the AS from Hive and Hunter's Blessing provide great base AS and the power from Morningstar will help Ah Muzen Cab clear in the early game from the high power of this item; not to mention the added MP5 from both this item and Hunter's Blessing which will ease Ah Muzen Cab high mana costs.

Notes

As a hybrid hunter the combination of Hunter's Blessing and Morningstar benefits Ah Muzen Cab playstyle immensely as the AS from Hive and Hunter's Blessing provide great base AS and the power from Morningstar will help Ah Muzen Cab clear in the early game from the high power of this item; not to mention the added MP5 from both this item and Hunter's Blessing which will ease Ah Muzen Cab high mana costs.

Build Item Hunter's Blessing Hunter's Blessing
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Build 1 (see notes for boots replacement)

Notes This build was sourced from Kriega1, who made it in the comment section of 'S5 AMC Build' by DiabolicNutria. I've tried and tested it with great success, credit to Kriega1!

When you've finished the build sell Warrior Tabi for Titan's Bane then buy the Elixir of Speed.

Notes

This build was sourced from Kriega1, who made it in the comment section of 'S5 AMC Build' by DiabolicNutria. I've tried and tested it with great success, credit to Kriega1!

When you've finished the build sell Warrior Tabi for Titan's Bane then buy the Elixir of Speed.

Build Item Ninja Tabi Ninja Tabi
Build Item Transcendence Transcendence
Build Item The Crusher The Crusher
Build Item The Executioner The Executioner
Build Item Odysseus' Bow Odysseus' Bow
Build Item Bloodforge Bloodforge

Build 2 - Starter Items

Notes This start gives you insane mobility, courtesy of Boots and Hive at level 2. This combination vastly helps your juke/gank/rotation potential, giving the opportunity for you to snowball early on. Be wary you're still very squishy and don't have as much mana sustain as the other builds so play cautiously.

Notes

This start gives you insane mobility, courtesy of Boots and Hive at level 2. This combination vastly helps your juke/gank/rotation potential, giving the opportunity for you to snowball early on. Be wary you're still very squishy and don't have as much mana sustain as the other builds so play cautiously.

Build Item Hunter's Blessing Hunter's Blessing
Build Item Boots Boots
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion

Build 2 (see notes for boots replacement)

Notes This build is purely based on utilising AA's, which is unique for a hybrid hunter like Ah Muzen Cab, however abilities aren't fully nullified, but be conservative as you don't have much mana sustain.

When you've finished the build sell Warrior Tabi
for Titan's Bane then buy the Elixir of Speed.

Notes

This build is purely based on utilising AA's, which is unique for a hybrid hunter like Ah Muzen Cab, however abilities aren't fully nullified, but be conservative as you don't have much mana sustain.

When you've finished the build sell Warrior Tabi
for Titan's Bane then buy the Elixir of Speed.

Build Item Warrior Tabi Warrior Tabi
Build Item Ichaival Ichaival
Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Odysseus' Bow Odysseus' Bow

Build 3 - Starter Items

Notes This start mirrors Build 1's start however, the stats are used for that nice early-mid game AS boost which proves invaluable as the more AA's you land, the higher chance you will crit; this boost is maximised once you get Ninja Tabi, leading to a powerful early-mid game.

Notes

This start mirrors Build 1's start however, the stats are used for that nice early-mid game AS boost which proves invaluable as the more AA's you land, the higher chance you will crit; this boost is maximised once you get Ninja Tabi, leading to a powerful early-mid game.

Build Item Hunter's Blessing Hunter's Blessing
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Build 3 (see notes for boots replacement)

Notes This is definitely a niche build for Ah Muzen Cab, however since the introduction of Fail-Not recently, there has been a resurgence of crit builds and Ah Muzen Cab is no exception.

When you've finished the build sell Ninja Tabi for wind demon then buy the Elixir of Speed.

Notes

This is definitely a niche build for Ah Muzen Cab, however since the introduction of Fail-Not recently, there has been a resurgence of crit builds and Ah Muzen Cab is no exception.

When you've finished the build sell Ninja Tabi for wind demon then buy the Elixir of Speed.

Build Item Ninja Tabi Ninja Tabi
Build Item Transcendence Transcendence
Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Fail-Not Fail-Not
Build Item Deathbringer Deathbringer

Build 4 - Starter Items

Notes This start provides a good balance of power and surviveabilty which helps resolve Ah Muzen Cab squishy nature early on, as the health from Cudgel gives him a little wiggle room to absorb another ability or a few AA's.

Notes

This start provides a good balance of power and surviveabilty which helps resolve Ah Muzen Cab squishy nature early on, as the health from Cudgel gives him a little wiggle room to absorb another ability or a few AA's.

Build Item Hunter's Blessing Hunter's Blessing
Build Item Cudgel Cudgel
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
2

Build 4 (see notes for boots replacement)

Notes This build has recently seen a lot of popularity recently and has coined the term: 'Ah-Bruisen-Cab'. As suggested by the name, this a bruiser build for Ah Muzen Cab that actually works surprisingly well. I'll explain later in the Items section of the guide on how this certain build works and how to use it.

When you've finished the build sell Warrior Tabi for Asi then buy the Elixir of Speed.

Notes

This build has recently seen a lot of popularity recently and has coined the term: 'Ah-Bruisen-Cab'. As suggested by the name, this a bruiser build for Ah Muzen Cab that actually works surprisingly well. I'll explain later in the Items section of the guide on how this certain build works and how to use it.

When you've finished the build sell Warrior Tabi for Asi then buy the Elixir of Speed.

Build Item Warrior Tabi Warrior Tabi
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item The Crusher The Crusher
Build Item The Executioner The Executioner
Build Item Odysseus' Bow Odysseus' Bow
Build Item Titan's Bane Titan's Bane

Situationals

Notes Magi's Cloak provides a small amount of protections and surviveability with its passive. Buy this if the enemy team has lots of CC.

Brawler's Beat Stick is a fantastic anti heal item that can apply to lots of enemies at one time. Buy this if the enemy team has healing.

Titan's Bane is the best choice for anti tank due to its passive. Buy this if the enemy team has more than one tank.

Devourer's Gauntlet provides good amounts of lifesteal and physical power. Buy this if in need of a high power lifesteal item.

Toxic Blade is the go to anti heal item for AA gods as the AS/MS/Pen/Passive synergises perfectly with this type of playstyle. Buy this if the enemy team has healing.

Asi has the best of both worlds when it comes to lifesteal, combining both power and AS. Buy this if in need of a high AS lifesteal item.

Ichaival is the best choice for anti AS due to it's passive, not to mention its high AS/power. Buy this if the enemy team has more than one AA god.

Notes

Magi's Cloak provides a small amount of protections and surviveability with its passive. Buy this if the enemy team has lots of CC.

Brawler's Beat Stick is a fantastic anti heal item that can apply to lots of enemies at one time. Buy this if the enemy team has healing.

Titan's Bane is the best choice for anti tank due to its passive. Buy this if the enemy team has more than one tank.

Devourer's Gauntlet provides good amounts of lifesteal and physical power. Buy this if in need of a high power lifesteal item.

Toxic Blade is the go to anti heal item for AA gods as the AS/MS/Pen/Passive synergises perfectly with this type of playstyle. Buy this if the enemy team has healing.

Asi has the best of both worlds when it comes to lifesteal, combining both power and AS. Buy this if in need of a high AS lifesteal item.

Ichaival is the best choice for anti AS due to it's passive, not to mention its high AS/power. Buy this if the enemy team has more than one AA god.

Build Item Magi's Cloak Magi's Cloak
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Titan's Bane Titan's Bane
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Toxic Blade Toxic Blade
Build Item Asi Asi
Build Item Ichaival Ichaival

Relics

Notes Purification Beads is a must as Ah Muzen Cab has no escape, therefore they'll help you out of stuns, slows etc and let you loose the enemy.

Aegis Amulet helps when having trouble with boxers like Mercury, after activation throw up a Hive for the MS and run way.

Heavenly Wings can be a life saver as the MS helps Ah Muzen Cab out of tricky situations. Also you can use this aggressively when its upgraded, as your AA will grant you haste.

Phantom Veil is essential when facing Gods such as Odin or Ymir, with summonable walls, as you're very squishy and won't survive if you stay trapped inside/against said walls.

Notes

Purification Beads is a must as Ah Muzen Cab has no escape, therefore they'll help you out of stuns, slows etc and let you loose the enemy.

Aegis Amulet helps when having trouble with boxers like Mercury, after activation throw up a Hive for the MS and run way.

Heavenly Wings can be a life saver as the MS helps Ah Muzen Cab out of tricky situations. Also you can use this aggressively when its upgraded, as your AA will grant you haste.

Phantom Veil is essential when facing Gods such as Odin or Ymir, with summonable walls, as you're very squishy and won't survive if you stay trapped inside/against said walls.

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Heavenly Wings Heavenly Wings
Build Item Phantom Veil Phantom Veil

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
2 8 11 12 14

Swarm

2 A B
Swarm
1 4 6 7 10

Honey

3 B A
Honey
3 15 16 18 19

Stinger

4 Y X
Stinger
5 9 13 17 20
Hive
2 8 11 12 14

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides Movement Speed, Attack Speed, and HP5 buffs to Ah Muzen Cab. Hives reveal enemies within 20 units of them. The hives can only be destroyed by basic attacks (Max 7 hives).

Ability Type: Circle, Buff
HP5: 20 / 25 / 30 / 35 / 40
Movement Speed: 10 / 15 / 20 / 25 / 30%
Attack Speed: 10 / 20 / 30 / 40 / 50%
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
1 4 6 7 10

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+70% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
3 15 16 18 19

Honey

3 B
Ah Muzen Cab sprays honey that lasts for 4s at a moveable ground target location, Slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Area, Slow, Damage
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Slow: 20%
Cost: 60
Cooldown: 10s
Stinger
5 9 13 17 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line, Cripple, Damage
Damage: 275 / 355 / 435 / 515 / 595 (+100% of your Physical Power)
Slow: 20%
Physical Protection Reduction: 10%
Retrieval Cooldown Reduction: 60%
Range: 70
Cost: 100
Cooldown: 100s

Introduction/Contents

Hello fellow smite players, this is a guide for Ah Muzen Cab. I'm in no way a smite veteran or a veteran at playing Ah Muzen Cab. However I saw he is quite outdated and needed some love. Therefore I took it upon myself to create a guide for him and for players to understand his role/playstyle/builds etc.

I would like to thank Nanoyam for making this comprehensive God builder guide .... https://www.smitefire.com/smite/guide/a-guide-to-creating-a-guide-11941 ....
and also any future feedback I receive, from other smitefire users, to help make this guide the best it can be.

Below are the other sections to this guide.


Now lets dive into the hive mind of Ah Muzen Cab!

Items

Build 1





This section will go through the purchase order of Build 1 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 2




This section will go through the purchase order of Build 2 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 3




This section will go through the purchase order of Build 3 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 4




This section will go through the purchase order of Build 4 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 5




This section will go through the purchase order of Build 5 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 6




This section will go through the purchase order of Build 6 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items

Skills





skills

Pros & Cons

Pros:
  • Decent burst damage
  • Good harassment and poke with Hive and Honey
  • Amazing waveclear
  • Excellent tick damage with The Crusher and Bees!
  • Solid AS/mobility under Hive
  • Stinger can be used every 18 seconds when picked up
  • Honey provides teamfight/gank potential
    .
    .
    .
    .
    .
    .
Cons:
  • Very squishy
  • Quite mana hungry
  • Limited sustain with Hive
  • No escape
  • Vulnerable to all types of CC
.
.
.
.
.
.
.
.
.
.
.
.

Damage Output

This section will go through the damage output of Ah Muzen Cab, which will include stats from all six of the builds featured in this guide.

Factors of testing:
  • The damage of said ability or AA
  • All the items of said build with max stacks (when relevant)
  • Being level 20
  • All procs of Bees! and The Crusher
  • All testing was done on Odin bots in jungle practice with 5 AA's fired on them prior to testing
Key:
.
.
.

Build 1
AA: 452
Swarm: 482
Honey: 208
Stinger: 796
.

Build 2
AA: 423
Swarm: 384
Honey: 140
Stinger: 682
.

Build 3
AA: 258
AA(crit): 593
Swarm: 408
Honey: 151
Stinger: 703

Build 4
AA: 343
Swarm: 430
Honey: 177
Stinger: 754
.

Build 5
AA: 272
Swarm: 552
Honey: 277
Stinger: 863
.

Build 6
AA: 420
Swarm: 460
Honey: 219
Stinger: 780


Gameplay

This section will go through the Early Game, Mid Game and Late Game for Ah Muzen Cab as well as a few tips to help you gain advantages in your game. You don't have to follow this section word for word, but its a general guideline for how you should be playing Ah Muzen Cab.

Early Game


Mid Game


Late Game

Credits

Thank you for reading through my Ah Muzen Cab guide, I hope this helps in any way as mentioned earlier I'm in no way a smite veteran or a veteran at playing Ah Muzen Cab, so take everything with a pinch of salt, this is my first guide after all!

I'll update this as frequently as I can, when relevant information arrives.

Credit to Kreiga1 for Build 1 and Nanoyam for making this comprehensive God builder guide .... https://www.smitefire.com/smite/guide/a-guide-to-creating-a-guide-11941 .... without it my guide would've looked like ***.

Thank you for reading - UPLAR

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1
Kriega1 (143) | April 5, 2020 3:39pm
Saw Dardez use this build for AMC in Mid (Against Aphro though...) with top damage in a SPL match: Mage's Blessing + tier 1 trans start. Build: Ninja > Trans > Beatstick > Titan's > O-Bow > Runeforged > Heartseeker.

Tbh maybe I did devalue mage's a bit too much on him (For Mid), since his 2 and 3 can spread it across the whole wave.
1
UPLAR (9) | April 6, 2020 5:04am
Ah, that's quite similar to build 6 lol, and well when I get my laptop fixed, or a new one, ajustments will made to builds, so thanks once again Kriega.

And well I'll play a few games using Mage's Blessing on him today and see how I like it, if not I'll put it as a situational.
1
Kriega1 (143) | March 19, 2020 1:40pm
What do you think? Made this comment recent here: https://www.reddit.com/r/Smite/comments/fl8xw3/ah_muzen_cab_build/fkx71dv/?context=3

"Wouldn't bother with crusher on him anymore since his passive nerfs and other nerfs to him. Probably will build mantle some games in your build on him, and needs certain gods to peel for him.

Saw sBennyQ in this match https://youtu.be/shz567wYMMw

Go Ninja Tabi > Trans > Exe > Titan's > O-Bow > Toxic Blade > Sold boots for Bloodforge. He swapped his toxic blade for Mantle later.

I guess if you don't need Toxic Blade in a match you could go Asi (I feel Bloodforge is better on him) or Qins instead, or maybe Relic Dagger if you're being dived a lot (or against Ares/Da Ji), but Toxic Blade could maybe work better than Relic Dagger, may depend on team comps.

So my generic build on him would be something like: Ninja > Trans > Exe > Qins > Titans > O-Bow > Sell boots for Bloodforge.

Also Pandacat had a AMC match here: https://youtu.be/fTDG8xUX79M

He went Ninja > Trans > Beat Stick > Titan's > Heartseeker > O-Bow. He said he would've sold boots for Bloodforge.

Items like beatstick are still ok on him I guess cause he applies the passive easily with his honey, and heartseeker can work on him a bit better than crusher for burst, and scales better lategame than crusher, especially since crusher lost early game value on AMC."
1
UPLAR (9) | March 23, 2020 2:47am
Sorry for the late reply, I haven't been checking on Smitefire because of the cornavirus, regardless:

You really are contempt that The Crusher isn't a good item for [[ah muzen cab] lmao, but I appreciate that you're looking into alternate builds, from pros, to improve the guide so I'm very thankful for that.

I'll adjust Build 1 to include your recommendation of qins sais instead of The Crusher as build 1 already uses most of the items in the builds you recommended.

Build 4 I'm not too sure about, maybe replace The Crusher with Heartseeker, obviously as a boots replacement though.

Build 5 which is soley focused on abilities for a mid lane Ah Muzen Cab will retain The Crusher; this build uses Heartseeker for boots replacement so you're getting best of both worlds.

Build 6 I'm not too sure about because it's a hybrid build, but I'm proposing changing the build too - Ninja Tabi // Transcendence // The Executioner // Runeforged Hammer // Odysseus bow // Titan's Bane //sell boots for Heartseeker // - your thoughts?
1
Kriega1 (143) | March 23, 2020 6:36am
UPLAR wrote:

I'll adjust Build 1 to include your recommendation of qins sais instead of The Crusher as build 1 already uses most of the items in the builds you recommended.


Ok, but get Exe before Qins.

So, Ninja > Trans > Exe > Qins > Titans > O-Bow > Sell boots for Bloodforge.

UPLAR wrote:

Build 4 I'm not too sure about, maybe replace The Crusher with Heartseeker, obviously as a boots replacement though.


Your build 4? I don't know why you still build Blackthorn on him since his damage nerfs, it's not like you can just cheese Mage's Blessing > warrior > blackthorn > crusher anymore early game for easy damage on him. I just don't see the value on this build on him right now.


UPLAR wrote:

Build 5 which is soley focused on abilities for a mid lane Ah Muzen Cab will retain The Crusher; this build uses Heartseeker for boots replacement so you're getting best of both worlds.


I would swap out jotunns for heartseeker in this build. With Trans and Relic Dagger you have 20% CDR plus you can get another 10% from power pot. Then sell boots late for Bloodforge.

UPLAR wrote:

Build 6 I'm not too sure about because it's a hybrid build, but I'm proposing changing the build too - Ninja Tabi // Transcendence // The Executioner // Runeforged Hammer // Odysseus bow // Titan's Bane //sell boots for Heartseeker // - your thoughts?



I haven't tested the dps with runeforged, but yeah with his damage nerfs I would replace it with a pure dps item.

Honestly build 6, just go Ninja > Trans > Beatstick / Crusher > Titan's > Heartseeker > O-Bow > Sell boots for Bloodforge.

Also, your build 3 could do with some changes. Swap Fail-Not for Rage.

And mention Bloodforge as an early power item in place of Devourer's Gauntlet.
Load more comments (1 more replies) →
1
xmysterionz (71) | March 5, 2020 10:36am
Hey UPLAR, seems that some parts of your guide still mentioning Bees! as a way to proc The Crusher but as you know, this skill doesn't proc item effects anymore so please fix it. Thanks.
1
UPLAR (9) | March 5, 2020 10:59am
Ok I've just looked through my guide and I've said it 'synergises' well with Bees! because they're obviously both scaling tick damage, so unless I'm missing something you can find, I don't explicitly say The Crusher procs Bees!, when I updated my guide for the contest I made sure to remember that
1
xmysterionz (71) | March 5, 2020 11:07am
I probably read it wrong or couldn't understand it exactly, my bad.
But if you think another way to write that it would be awesome so stupid readers like me won't get confused anymore :p
Load more comments (5 more replies) →
1
Kriega1 (143) | February 11, 2020 1:48am
I don't think mage's blessing is worth on AMC anymore.

Crusher is still ok on AMC but I would prioritise Asi over it.

https://smite.gamepedia.com/Ah_Muzen_Cab#Changelog

SMITE Version 6.10.5654.3 (September 17, 2019)

Bees!

This ability no longer triggers any item effects.

Stinger

Decreased Base Damage from 275/355/435/515/595 to 255/335/415/495/575.
Decreased Physical Power Scaling from 110% to 100%.

SMITE Version 6.8.5557.1 (July 24, 2019)

Bees!

Decreased Base Damage from 9 to 5.

Swarm

Decreased Base Damage from 60/115/170/225/280 to 60/110/160/210/260.
Decreased Physical Power Scaling from 80% to 70%.
1
UPLAR (9) | February 11, 2020 12:08pm
I agree with the Mage's Blessing choice, I was debating on whether build 4 should have it or not but I'll change it soon; build 5 will recieve Hunter's Blessing too as the buff to Hive in 7.2 means he can get high AS without building any AS items, thus Hunter's Blessing would be an appropriate fit.

With regards to The Crusher, this item is still strong on Ah Muzen Cab, as although yes with the change to Bees! you can't proc it indefinitely; however the few ticks it does proc are extremely useful as all his abilities trigger Bees! and The Crusher at the same time, for excellent damage, if you're are not convinced look at the 'Damage Output' section of the guide for raw stats.

The only exceptions I make are for the AA builds being build 2/3 where yes Asi is more preferable, as abilities aren't focused in those builds.
1
UPLAR (9) | February 10, 2020 12:45pm
Guide has finally been updated, I'll add a little more detail to the guide before the season 7 contest ends, particularly to the late game descriptions of Build 1/2 and also I'll be adding more detail to the description of The Executioner in the items section.

Thank you very much for supporting my work, good luck to everyone in the contest - UPLAR

Ps: my Ah Puch guide will be updated soon as well.
1
UPLAR (9) | December 5, 2019 4:56am
To whomever reads this,

I know I've neglected this guide and promised to update it about 2 months ago but I'm neckdeep in college work and revision for my mock exams in late December, they take priority over my guides and any time spare is spent on them.

However currently I just don't have enough time as I've got a job to handle as well, once I've finished my mock exams in late December updates should be coming to both my guides

UPLAR
1
Branmuffin17 (394) | December 5, 2019 2:38pm
Hey UPLAR,

No worries. Everyone's been busy lately; take your time, school absolutely comes first. We appreciate your intent and look forward to the update.
1
UPLAR (9) | December 6, 2019 12:48pm
Thanks for the kind words Bran, sometimes life just gets in the way sometimes but I'll be back eventually.
1
Gippypig | September 10, 2019 6:00pm
Important fact missing from your guide, that really isn't written anywhere on Smite websites:

Ah Muzen Cab's third ability Honey, can be fired at incredible range. If during the casting of Honey, the user aims near minimum range, then, sharply spikes their aim to max range (in a near perfectly straight line); Ah Muzen Cab will automatically cancel casting Honey (allowing a near instant auto attack) and throwing Honey much further then its stated max range. Capable of hitting standard sized enemies at 95 units! Outranging almost any non-ult ability in the game.

As a heads up for anyone planning on employing this strategy, you really do have to be very precise in the upward motion, and, (although this bit needs further testing) it might go further the faster you do it, capping at around 95 units.

Screenshot:: https://steamcommunity.com/sharedfiles/filedetails/?id=1859843152
1
UPLAR (9) | October 7, 2019 3:18am
Ive been trying it in jungle practice several dozen times and I can't get it too work even with max sensitivity. I'm playing on xbox but it should work regardless of platform.
1
GaseousClay (1) | September 11, 2019 3:49am
interesting, will test it in jung 1st
2
GaseousClay (1) | September 10, 2019 5:36am
I feel your bruiser build lacks power. I would get Shifters shield. 75PWR.
1
UPLAR (9) | October 7, 2019 5:17am
Through testing The Crusher provides more damage with the exception of AA's where Shifter's Shield provides 32 more damage per AA, so its not worth changing the build. If you really value the extra AA damage use Build 2 instead.

Heres some evidence with full build:

The Crusher:
AA - 343
Swarm - 430
Honey (1 tick) - 177
Stinger - 754

Shifter's Shield:
AA - 371
Swarm - 375
Honey (1 tick) - 135
Stinger - 670
1
Devampi (105) | October 7, 2019 6:37am
Don't forget that The Crusher also gives AS and some pen (most likely the pen is making that damage difference) so it could provide a bigger DPS still.
Load more comments (1 more replies) →
1
Kriega1 (143) | August 13, 2019 6:56am
Build prettyprime used for AMC recently (For Mid lane):

https://www.twitch.tv/videos/466132306?t=02h20m30s (Gameplay)
https://www.twitch.tv/videos/466132306?t=01h41m02s (Showing build)
1
UPLAR (9) | August 13, 2019 4:15pm
Appreciate the help, the mid lane hunter meta confuses me so I'll keep them builds on standby for now. However if the mid lane hunter meta really takes off I'll incorporate some mid builds like you've just suggested thanks.
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Kriega1 (143) | August 13, 2019 6:31pm
Not even Hunter mid meta, we’ve seen AMC in Mid lane for a while now
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1
RainmasterXD | August 9, 2019 7:02pm
In the current meta if you're not building fail not on your hunters you're doing something wrong. Build 3 is basically the cookie cutter amc build with very little changes now.
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Kriega1 (143) | August 9, 2019 7:03pm
We still see some hunter builds without fail-not, and in recent SPL we've seen AMC build even with Jotunn's over Fail-Not, it's also getting it's base crit nerfed next patch.
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League of Legends Build Guide Author UPLAR
Float like a butterfly, sting like a bee - AMC Conquest Guide (WIP)
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