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replace crusher with Brawler's Beat Stick for anti heal.
healing threat as well switch crusher with Brawler's Beat Stick
if strong healing as well switch Ichaival with Brawler's Beat Stick
Hello all, silentshell here again with my 5th guide. Artemis can be a lot of fun to play and I hope that anyone checking this out has fun with at least one build from here. Please feel free to leave me your thoughts on any of the builds or my concepts in general.
Edit: I plan on adding crit builds, but at this time I have not had time to test out crit builds since the 7.7 item changes patch.
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Pretty standard skill leveling order. Level up each one then focus on the 3 and the ult, then the 2 and the ult and finally the 1 and finish out the ult.
These are just basic builds that I use in arena.
These are just some Silverbranch Bow builds I have had fun with that i wanted to share
Edit: I have added one crit build to this set. This is a hard one to fit into this category with mroe than 1 crit item and still take advantage of the silverbranch passive. The AS bonus from poisoned, shadowsteel, and wind demon are just too minimal in crit chance and AS gained for three items in either category to really be viable in silverbranch crit builds for artemis, imo. Rage stacked up gives you 45% crit, which in my testing is functional in this concept.
I am still tinkering with normal crit builds. I have some that have been promising but different in game issues have not allowed me to really get much good data out of them.
After lining up available crit options for this concept, imo, the only viable option to creating a silverbranch build that can utilize the power from over capped AS passive incorporate Rage as the only crit option. The AS crit options do not have enough AS or crit % combined to make it work. The fully stacked Rage at 45% is functional and these builds can work nicely.
I usually roll with Purification Beads and Aegis Amulet but sometimes i will go with Heavenly Wings and one of the other two.
Artemis can be a lot of fun. She can be limited by a lack of a true escape but with planning it can be pretty easy to use her kit to escape tricky situations and a lot of times get kills and flip the fortunes of your team the other way.
She can definitely do tons of damage if you play to her strengths and use proper strategy. So what are you waiting for, get out there and let the arrows fly!!
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thanks
Ninja Tabi > Bloodforge > Rage > Atalanta's Bow > Wind Demon > Poisoned Star
Ninja Tabi > Bloodforge > Rage > Atalanta's Bow > Wind Demon > Poisoned Star
That actually doesn't look too shabby. I typically don't like to get expensive items that early, but it definitely would give her more pop waiting for her as to come online. Since i am just starting to run through my crit testing today I will definitely give this a run. It is just a tiny bit over the max threshold(without silverbranch) i keep for myself with her before the steroid.
What are your thoughts on building her AS up. No one else has really answered that part for me an i know anywhere else i have lurked here or been a part of the discussion it seemed like there was a consensus to not build to much on her but from what i calculated 1.39 AS is where you would get no waste out of her steroid and get max AS but I am not going to run a whole match with her at a 1.39. I generally keep her between 1.7-2.0 AS before the steroid. What are your thoughts on how much AS is too much for her?
And if the game lasts long enough sell your boots for silverbranch.
And if the game lasts long enough sell your boots for silverbranch.
Thanks for the input on that. I made made out my silverbranch builds but had a brain fart on selling boots for it late situationally on other builds.
That said, the base stats have always been strong, and the conversion from flat to % pen makes it functional depending on the other items you've chosen.
Silver was a situational item that most people only considered for Apollo before, and while I think it may be a bit better on some other hunters now, you will never see me build it. I'd rather plan a build beforehand and just know that I'm not intentionally overcapping (at least for long...I'm okay with 2+ AS on Medusa, her steroid lasts only 4 attacks).
1) Why isn't crit mentioned (or even considered?)
2) I'm really not confident in the seldge or Blackthorn Hammer... like at all
3) I get the appeal of Runeforged Hammer, but this should be a boots replacement at the most, not core items.
From many seasons back, Hydra's Lament would pair really well with Deathbringer. Artemis' passive also had crit in her kit back in the day. But due to the nerfs to deathbringer and the changes to Artemis' passive, Hydra's Lament just isn't something I can see on her.
Usable? I guess
Optimal? IMO, not likely.
Appreciate your feedback. I understand your alignment on boogies thoughts for my guide, but I do have the guides in question listed as off meta. Anyone wanting to play strictly within the meta or only veer off a little from it should know that they would not want to view these as acceptable builds and that players are not running them. I will edit that section of my guide to provide further explanation for this. I already added an edit note on my introduction that i will be adding crit builds once i am able to test the changes since 7.7. On Fail-Not i was figuring that and/or Malice would be pick ups for ability based builds. I would guess that ability based crit builds would be viable or they would not offer cooldown on crit items.
Appreciate your feedback. I understand your alignment on boogies thoughts for my guide, but I do have the guides in question listed as off meta.
1) The thing is, you have Hydra's Lament in your main builds.
2) Also, even if you are building ability based, you still need a DPS option ( Qin's Sais in your case since you don't want to mess with crit right now).
3) Artemis is an AA hunter. Why don't you play something like Neith, Chiron, Hou Yi, Heimdallr, or Ullr?
1) The thing is, you have Hydra's Lament in your main builds.
2) Also, even if you are building ability based, you still need a DPS option ( Qin's Sais in your case since you don't want to mess with crit right now).
3) Artemis is an AA hunter. Why don't you play something like Neith, Chiron, Hou Yi, Heimdallr, or Ullr?
I like qin's...i have just been trying not to take AS too high, since she gets it boosted so much. I also figured hydra's is a nice boost to the basics throughout the match, but i guess not.
as far as her being an aa hunter i have played her both ways and had success. I do lean toward using her as AA. I just didn't think about it. was just giving different options. sometimes in arena the other team is too stacked againt my team to go running in with aa a lot.
I love Hou Yi, but i feel too limited with him in arena. I have thought about giving Neith a try...I have not gone back to Ullr in a long time but I really sucked a lot when i tried him out. lol.
thanks will come back to this when i get a chance.
As for builds, I guess do whatever gives you the win.
Though in my opinion, I can't fully agree with the builds as they are right now.
As for builds, I guess do whatever gives you the win.
Though in my opinion, I can't fully agree with the builds as they are right now.
I will take a look at them and if i have to I can put off meta for ability based builds. I mean they do work for me and i still have decent as on most of them so that you can pop off on them. It mainly helps with cooldowns some, which i do like in arena as well...and also for some of the tougher matches. I will have to give Chiron a try. I only tried him once when i first started. I main builds i will look to make them strictly aa based.
I have seemed to be getting some pretty good damage numbers on the 3 when i get online when i go ability and i feel like it brings a lot more team utility, just like how you were talking about with the ult. I'll look down and be like "Damn, my boar is ready again." With the 3 it is a lot easier to hit runners or multiple runners with that than single shots and the more damage the better chance to secure those kills. With the ult, extra opportunities for your team to hit multiple enemies stuck in place is always welcome.
In every build I use hydra's I do make sure to either have 1-2 pen items early and 1 late or i'll have it placed after two pen items in my mid build.
I do feel like from the feedback i have been provided from you, boogie, zero and gulf I can still put those builds out there as viable off meta for arena and focus on aa based builds in my general arena builds.
You'll have to play it right to make most use of the item, weaving in an AA in between ability casts (e.g. 3 > AA > 2 > AA > 1 > AA), but Hydra's is one of those items that can benefit you if you really want it to for most builds.
There are better choices for Art, for sure, especially as far as the meta is concerned, but for pure Arena fun, Hydra's ain't bad.
Back when you still played smite, Deathbringer increased crit damage by 50% and had 50 power
And I also think Hydra's Lament did +50% damage with basic attack cancelling back when you played.
Regardless, Art's passive change doesn't affect how I think about Hydra's, as Hydra's will still function the same way, wether Art has base crit chance or deals more damage on CC'd enemies. It'll still work well in that your 3 will slow and your 1 will Root&Cripple, applying passive bonus damage and Hydra's damage.
So, the passive never affected how I felt about this particular item. It did drastically reduce DB's effectiveness and remove the ability for a 1-crit item build on Art, but my typical Art build still looks similar, just swapped Exe for Atalanta's.
As well, as I've said, I've stepped away from Hydra's personally, it doesn't have as much appeal as it used to to me, but it can still function decently enough if you're going for something off-meta, albeit less than it used to.
Back when you still played smite, Deathbringer increased crit damage by 50% and had 50 power
Part of like i was mentioning in my response to Zero, what are some recomendations you might have when not using qin's that are not AS and/or crit based(just barely got a little of my crit testing in today so a ways from adding that part) for replacing it?
For Arena, I would build:
Transcendence
Warrior Tabi
Jotunn's Wrath
The Crusher
Atalanta's Bow
Heartseeker
And you can replace Warrior Tabi with Brawler's Beat Stick if time allows.
This gives you 30% pen, and some flat pen on top of that. You also have 30% CDR.
Hey Kriega, check out that Chronos damageSmite Guru Match
So I tried this build in Arena on Neith. I did like 70% of Freya's hp with my 3-1 combo and then finished her off with auto.
Bran, is it optimal to get Atalanta's Bow first, then Heartseeker, or the other way around?
I'm thinking Heartseeker first because I had Transcendence fully stacked by then.
Crikey!! We've gotten another Gulf sighting..*lies in the bushes examining the Gulfwulf in it's natural habitat*
For Arena, I would build:
Transcendence
Warrior Tabi
Jotunn's Wrath
The Crusher
Atalanta's Bow
Heartseeker
And you can replace Warrior Tabi with Brawler's Beat Stick if time allows.
This gives you 30% pen, and some flat pen on top of that. You also have 30% CDR.
Seems pretty solid. I need to get back to Hou Yi, he was originally my favorite hunter. I have actually been thinking that Neith coud very probably be the next hunter i tackle.
Get Ninja Tabi instead of Warrior Tabi (my preference)
and Heartseeker before Ata bow, if you're going to try this build.
Get Ninja Tabi instead of Warrior Tabi (my preference)
and Heartseeker before Ata bow, if you're going to try this build.
So Boogie..i played Neith for the first time today. I need to try out your build, but I wanted to try out a couple of the ability builds i had liked on Artemis, but here are my first 3 matches with Neith.
1068653880
1068646013
1068638795
1068694496. I didn't get to finish my atalanta's. I am sure it would do better with a decent team.
silentshell
Get Ninja Tabi instead of Warrior Tabi (my preference)
and Heartseeker before Ata bow, if you're going to try this build.
Alright, will do. When i get to Neith I will let you know how it works for me. Thanks for the build suggestion.
I think you still would build Atalanta's Bow just because it's universally strong and has the high % pen. You'd also probably want Heartseeker (but that would be built late). If you wanted Hydra's Lament in there, that would be fine, but you'll want to sort of max out your % pen, throw flat pen in where possible, etc.
Not specifically in order: Warrior Tabi or Ninja Tabi, Atalanta's Bow, Hydra's Lament, The Crusher or Brawler's Beat Stick (or both), Heartseeker, situational.
If you want crit, add in Fail-Not and Malice and switch out maybe Crusher / Brawler's, though a crit w/ Hydra's proc would hit like a beast.
I think you still would build Atalanta's Bow just because it's universally strong and has the high % pen. You'd also probably want Heartseeker (but that would be built late). If you wanted Hydra's Lament in there, that would be fine, but you'll want to sort of max out your % pen, throw flat pen in where possible, etc.
Not specifically in order: Warrior Tabi or Ninja Tabi, Atalanta's Bow, Hydra's Lament, The Crusher or Brawler's Beat Stick (or both), Heartseeker, situational.
If you want crit, add in Fail-Not and Malice and switch out maybe Crusher / Brawler's, though a crit w/ Hydra's proc would hit like a beast.
So, Bran, .....This is what i did with what you were talking about.
Ninja Tabi Atalanta's Bow Hydra's Lament Fail-Not Malice Qin's Sais
https://smite.guru/match/1068944922
First match, pretty ****py team. Anytime i tried to do anything i got locked down pretty quick since there was very little or no support/teamwork. Only did 24k damage.
https://smite.guru/match/1068947954
2nd match was much better than the first(high bar on that one. lol) did 40k damage on this one. I was pretty happy with it, but would have liked a couple of the deaths back.
https://smite.guru/match/1068951995
I hated dying so much, but I was carrying this match. i pressed too much a few times but we should have won. We ended up losing by 7 but we had two more kills than the other team(one of our team apparently was killed by the tower once). People were not keeping up with minions like they should have been. I had to stay away from a heavy team fight 3-4 times to clear some about to go in the gate.
54k damage on this one.
Thanks for the suggestions Bran. I don't know that it will work every match. Definitely have to be more patient than one of my standard/silverbranch builds if there is little or no support. It was a pretty fun build, first match aside.
was just trying Bran's suggestion with a hard hitting crit build utilizing hydra's. it can work pretty well, but it looks like it would be a 30k ish type of average on damage build. Yeah, i usually build it 4th when i use it..maybe 3rd at times myself.
That's some really good damage though!
That's some really good damage though!
thanks, i misread i guess. lol. Will have to try it as intended. lol.
I think you still would build Atalanta's Bow just because it's universally strong and has the high % pen. You'd also probably want Heartseeker (but that would be built late). If you wanted Hydra's Lament in there, that would be fine, but you'll want to sort of max out your % pen, throw flat pen in where possible, etc.
Not specifically in order: Warrior Tabi or Ninja Tabi, Atalanta's Bow, Hydra's Lament, The Crusher or Brawler's Beat Stick (or both), Heartseeker, situational.
If you want crit, add in Fail-Not and Malice and switch out maybe Crusher / Brawler's, though a crit w/ Hydra's proc would hit like a beast.
I meant more what item to replace hydra's with(one of Zero's suggestions was Titan's Bane--which is an item i have been unsure about. If you have 20% pen and then get titans do you get the extra 20% pen on the ability use covered in that passive? I know it's situational but if the big draw is the extra 20% pen on abilities situationally through the match but it doesn't work because you are already at 40% pen then I don't see it as being a good item at all). I have heartseeker quite a lot in my ability builds as my 6th item. I will use soul eater early sometimes in those builds as well. I have been overthinking a bit..i could go atalanta's instead of hydra's and if i go over the pre-steroid AS cap I have for myself in my ability based builds, i can switch to war tabi for boots.
You are the first to confirm for me as Fail-Not and Malice as ability based crit, but I had been looking at that.
From what you were just saying i could see
Ninja Tabi wind demon/ Poisoned Star(instead of rage for a bit more AS) Fail-Not Hydra's Lament Malice Heartseeker
If i wanted to go 2 crit items i could go
Ninja Tabi Hydra's Lament Atalanta's Bow Fail-Not Malice Heartseeker
Typically, I'd suggest like Kriega did and try to avoid stacking. In place of Devo's, get Bloodforge. In place of Trans...well, there aren't many gods I'd pick Trans for in Arena.
Typically, I'd suggest like Kriega did and try to avoid stacking. In place of Devo's, get Bloodforge. In place of Trans...well, there aren't many gods I'd pick Trans for in Arena.
yeah, i don't ever get dev's in arena anymore..rarely can stack. trans actually still works quite well for me on Arty, Muzen and Chaac. I will have to give bloodforge a try though because just because I have done well with Trans doesn't mean I might not do better with that.
You'll have to play it right to make most use of the item, weaving in an AA in between ability casts (e.g. 3 > AA > 2 > AA > 1 > AA), but Hydra's is one of those items that can benefit you if you really want it to for most builds.
There are better choices for Art, for sure, especially as far as the meta is concerned, but for pure Arena fun, Hydra's ain't bad.
I was not really aware that hydra's didn't have the luster it once did. I haven't really ever used it on any characters until now. I am just trying to walk that balance line of not sticking too close to 1.39 AS to maximize use of her maxed out 2 and not going over 2 AS. That is basically the threshhold i set even though that wastes some of that as steroid potential. I feel too hamstrung when i run too low AA on her just because of her steroid. What are some other suggestions you might have that aren't AS oriented that i could use in it's place?
My current standard build for her that I often use and functions well is:
Devourer's Gauntlet, Ninja Tabi or Warrior Tabi (depending, preference based mostly), Atalanta's Bow or Rage (depending, if you need early pen or not), The item you didn't pick for #3, Qin's Sais, Deathbringer. If it comes to it, I replace boots for either Toxic Blade if healing is an issue (might also get this earlier in the build if I feel I need it), another crit item ( Fail-Not, Poisoned Star,..)
For a non-AS focused item to replace Hydra's, Titan's Bane is a decent pick.
My current standard build for her that I often use and functions well is:
Devourer's Gauntlet, Ninja Tabi or Warrior Tabi (depending, preference based mostly), Atalanta's Bow or Rage (depending, if you need early pen or not), The item you didn't pick for #3, Qin's Sais, Deathbringer. If it comes to it, I replace boots for either Toxic Blade if healing is an issue (might also get this earlier in the build if I feel I need it), another crit item ( Fail-Not, Poisoned Star,..)
For a non-AS focused item to replace Hydra's, Titan's Bane is a decent pick.
dev's is good in theory for arena but i very rarely can get all the stacks even by the end of the match. Too many people are killing minions even when you call building stacks usually. I might have to give it another run and see maybe if that has changed lately. I do like dev's a lot. I do like rage a lot(who wouldn't with the amount of crit you get on a single item). As stated above i just haven't gotten through my crit cycle on my testing since changes. I normally get it 2nd when i don't pick trans up. If i get trans i put it in 3rd. qin's/deathbringer at the 4 would be pretty situational for me. Probably only if i was just in a zone with gold or a murder fest for our team in general. If it comes down to poisoned and wind demon, do you have a consistent preference or does it just come down to movement threat from the other team/trying to limit high damaging targets?
Thanks for your thoughts on that. I tend to lean towards it being better, but have usually used wind demon for the extra survivability from the passive.
I need to really get into my crit builds!!! I just have so much fun with pen on her..especially after basically running pen all the time on Muzen and while different characters it seems like it is a lot more consistent and enemies still go down really fast despite not seeing 500-700+ crits.
np
1) Why isn't crit mentioned (or even considered?)
2) I'm really not confident in the seldge or Blackthorn Hammer... like at all
3) I get the appeal of Runeforged Hammer, but this should be a boots replacement at the most, not core items.
From many seasons back, Hydra's Lament would pair really well with Deathbringer. Artemis' passive also had crit in her kit back in the day. But due to the nerfs to deathbringer and the changes to Artemis' passive, Hydra's Lament just isn't something I can see on her.
Usable? I guess
Optimal? IMO, not likely.
1. The only reason that there is not crit is that I have not had the time to test out things since the latest changes. I am still running power or pen/as focus when I am playing her. It doesn't help that I have come to really enjoy and have more consistent success with Pen/Power over crit. I do still like crit but I just have to see how i want to run it. Do players normally just go basic attack oriented on crit builds or does anyone build ability focused crit?
2. The whole off meta principle on that is not to have to back as much, not necessarily getting melted if you make 1-2 mistakes and being able to take a few hits when finishing/lasting better through team fights. 5 on 5's it can be a lot harder to evade everyone. Or if you are on 2-3 and get into it you don't always see who's coming from behind you. The Sledge has worked well with this concept for me on my off meta basic attack builds and I like blackthorn for the concept for ability based since you get cooldown or mp5 early.
We have spoken before about the frostbound as well, and though i don't use it as much anymore with the direction i went with the concept I have still found it viable early or late(preferably here) in these off meta builds. I would never try to do anything like this in a regular mode but so far it has worked well for me in arena.
3. On hydra's I like it for the ability builds due to the cooldown and the boost to basics situationally. I also like having some mp5 in ability builds if possible. I am also at a wierd spot with my ability builds where I am not exactly sold on Titan's Bane since it doesn't seem to be as much of a good pick since it was nerfed if I am not mistaken. So I am basically at a point where I feel like Titan's or Soul Eater would probably work in more of my builds rather than having hydra's in there but I am pretty sure that most players don't really like either item on her. I also like hyrda's in some of those basic attack builds(not counting silverbranch) because i don't want to max out her AS so the extra damage on the basic hits i put in there for a bit of extra burst in between her abilities.
I probably keep my as higher than most people would like on her since she gets the 80% as steroid when her 2 is maxed out. If my calculations are right i think a 1.39 as is all you need to reach a 2.5 when the 2 is fully leveled. I feel too handcuffed trying to run as that low just because of her passive. Even though it is wasting some of the passive, I can be comfortable running at a 1.7-1.99 as without running silverbranch. Hydra's has been an item that has been helpful and gave me an item to keep me going past my own non-silverbranch as limit.
The Executioner isn't that great anymore.
I think you should look at the skill order again. I think most people max the 3 first.
The Executioner isn't that great anymore.
I think you should look at the skill order again. I think most people max the 3 first.
Yeah, i use atalanta's most of the time. From the testing i have done it still feels viable to have exe as a 1st pen option even if it wouldn't be built later as the goto engine for a pen build anymore. In the setups where i run it before atalanta's it still seems to function pretty well.
Always max 3 first no matter the gamemode. Early game you won't have enough att speed for your 2 to really matter that much, and your 1 doesn't really gain much benefit from being leveled at all.
Ult should be leveled whenever possible for the stun time and large damage boost, but otherwise skill order will always be 3, 2, 1 for Art.
Executioner is still decent if you're in a strange comp like duo ADC or something, so that your team can benefit from your shred, but I agree that Atalanta's is basically everything Exe is but better, and more.
I knew when i took my disclaimer comment on my odd skill leveling off i'd start to get conments. Lol. After reading Zero's points i will fix it.