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Wrath And Fury Of The Huntress(7.7 Arena Builds)

0 0 6,730
by silentshell updated July 31, 2020

Smite God: Artemis

Build Guide Discussion 69 More Guides
Choose a Build: Basic Builds(crit builds coming soon)
Basic Builds(crit builds coming soon) Silverbranch Builds SilverBranch Crit
Tap Mouse over an item or ability icon for detailed info

Artemis Build

Basic Trans Build

Notes replace crusher with Brawler's Beat Stick for anti heal.

Notes

replace crusher with Brawler's Beat Stick for anti heal.

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item The Crusher The Crusher
Build Item Atalanta's Bow Atalanta's Bow
Build Item Ichaival Ichaival
Build Item Bloodforge Bloodforge

Anti Tank Trans Build

Notes healing threat as well switch crusher with Brawler's Beat Stick

Notes

healing threat as well switch crusher with Brawler's Beat Stick

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Asi Asi
Build Item Atalanta's Bow Atalanta's Bow
Build Item Heartseeker Heartseeker
Build Item Qin's Sais Qin's Sais

Basic Build

Build Item Ninja Tabi Ninja Tabi
Build Item Bloodforge Bloodforge
Build Item Atalanta's Bow Atalanta's Bow
Build Item Ichaival Ichaival
Build Item Heartseeker Heartseeker
Build Item Qin's Sais Qin's Sais

Basic Anti-Heal

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Atalanta's Bow Atalanta's Bow
Build Item Heartseeker Heartseeker
Build Item Qin's Sais Qin's Sais

Basic Anti Tank

Notes if strong healing as well switch Ichaival with Brawler's Beat Stick

Notes

if strong healing as well switch Ichaival with Brawler's Beat Stick

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Ichaival Ichaival
Build Item Atalanta's Bow Atalanta's Bow
Build Item Heartseeker Heartseeker
Build Item Qin's Sais Qin's Sais

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
3 15 16 18 19

Vengeful Assault

2 A B
Vengeful Assault
2 8 11 12 14

Suppress The Insolent

3 B A
Suppress The Insolent
1 4 6 7 10

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
3 15 16 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
2 8 11 12 14

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Suppress The Insolent
1 4 6 7 10

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 225 / 300 / 375 / 450 (100% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Intro

Hello all, silentshell here again with my 5th guide. Artemis can be a lot of fun to play and I hope that anyone checking this out has fun with at least one build from here. Please feel free to leave me your thoughts on any of the builds or my concepts in general.

Edit: I plan on adding crit builds, but at this time I have not had time to test out crit builds since the 7.7 item changes patch.


Goddess Of The Hunt











Goddess Of The Hunt











Skill Leveling


Pretty standard skill leveling order. Level up each one then focus on the 3 and the ult, then the 2 and the ult and finally the 1 and finish out the ult.

Basic Arena Builds

These are just basic builds that I use in arena.

Silverbranch Arena Builds

These are just some Silverbranch Bow builds I have had fun with that i wanted to share


Edit: I have added one crit build to this set. This is a hard one to fit into this category with mroe than 1 crit item and still take advantage of the silverbranch passive. The AS bonus from poisoned, shadowsteel, and wind demon are just too minimal in crit chance and AS gained for three items in either category to really be viable in silverbranch crit builds for artemis, imo. Rage stacked up gives you 45% crit, which in my testing is functional in this concept.

I am still tinkering with normal crit builds. I have some that have been promising but different in game issues have not allowed me to really get much good data out of them.

Silverbranch Crit Builds

After lining up available crit options for this concept, imo, the only viable option to creating a silverbranch build that can utilize the power from over capped AS passive incorporate Rage as the only crit option. The AS crit options do not have enough AS or crit % combined to make it work. The fully stacked Rage at 45% is functional and these builds can work nicely.

Relics

I usually roll with Purification Beads and Aegis Amulet but sometimes i will go with Heavenly Wings and one of the other two.

In Closing

Artemis can be a lot of fun. She can be limited by a lack of a true escape but with planning it can be pretty easy to use her kit to escape tricky situations and a lot of times get kills and flip the fortunes of your team the other way.


She can definitely do tons of damage if you play to her strengths and use proper strategy. So what are you waiting for, get out there and let the arrows fly!!

Leave a Comment

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Collapse All Comments

1
silentshell (5) | August 1, 2020 8:11am
with o-bow does it just do the damage to the other targets or are the targets hit also affected with the passives of your other items?
1
Gulfwulf (81) | August 1, 2020 8:37am
Just the damage I believe.
1
silentshell (5) | August 1, 2020 8:58am
Gulfwulf wrote:
Just the damage I believe.

thanks
Load more comments (5 more replies) →
1
Kriega1 (143) | July 27, 2020 3:46pm
Here's a Artemis Arena Build:

Ninja Tabi > Bloodforge > Rage > Atalanta's Bow > Wind Demon > Poisoned Star
1
silentshell (5) | July 27, 2020 4:07pm
Kriega1 wrote:
Here's a Artemis Arena Build:

Ninja Tabi > Bloodforge > Rage > Atalanta's Bow > Wind Demon > Poisoned Star


That actually doesn't look too shabby. I typically don't like to get expensive items that early, but it definitely would give her more pop waiting for her as to come online. Since i am just starting to run through my crit testing today I will definitely give this a run. It is just a tiny bit over the max threshold(without silverbranch) i keep for myself with her before the steroid.


What are your thoughts on building her AS up. No one else has really answered that part for me an i know anywhere else i have lurked here or been a part of the discussion it seemed like there was a consensus to not build to much on her but from what i calculated 1.39 AS is where you would get no waste out of her steroid and get max AS but I am not going to run a whole match with her at a 1.39. I generally keep her between 1.7-2.0 AS before the steroid. What are your thoughts on how much AS is too much for her?
1
Kriega1 (143) | July 27, 2020 4:08pm
Its arena, you don't have to worry about gold that much with the passive gold gain. And you skip blessing and start tier 2 boots anyway.

And if the game lasts long enough sell your boots for silverbranch.
Load more comments (1 more replies) →
1
silentshell (5) | July 27, 2020 1:55pm
I am not sure how much more viable silverbranch builds have become since the patch, but i know that they were underwhelming, to say the laast, prior to the patch....i haven't heard any thoughts on those, so i am assuming they are fine?
1
Branmuffin17 (394) | August 1, 2020 10:17am
The concept behind Silver is the same, which makes it just an awful item IMO. "Let's create an item that gives you something for being inefficient by overcapping something else."

That said, the base stats have always been strong, and the conversion from flat to % pen makes it functional depending on the other items you've chosen.

Silver was a situational item that most people only considered for Apollo before, and while I think it may be a bit better on some other hunters now, you will never see me build it. I'd rather plan a build beforehand and just know that I'm not intentionally overcapping (at least for long...I'm okay with 2+ AS on Medusa, her steroid lasts only 4 attacks).
2
boogiebass (46) | July 27, 2020 9:27am
Hey silent. Glad to see the updates. Just some concerns:
1) Why isn't crit mentioned (or even considered?)
2) I'm really not confident in the seldge or Blackthorn Hammer... like at all
3) I get the appeal of Runeforged Hammer, but this should be a boots replacement at the most, not core items.
From many seasons back, Hydra's Lament would pair really well with Deathbringer. Artemis' passive also had crit in her kit back in the day. But due to the nerfs to deathbringer and the changes to Artemis' passive, Hydra's Lament just isn't something I can see on her.
Usable? I guess
Optimal? IMO, not likely.
2
Gulfwulf (81) | July 27, 2020 10:00am
Normally I would upvote your guides, Silent, but I have to agree with Boogie on this one. I'll refrain from voting until you address his points. I'd also test out Fail-Not to see if it's worth picking up in a crit build in Arena.
1
silentshell (5) | July 27, 2020 10:10am
Gulfwulf wrote:
Normally I would upvote your guides, Silent, but I have to agree with Boogie on this one. I'll refrain from voting until you address his points. I'd also test out Fail-Not to see if it's worth picking up in a crit build in Arena.



Appreciate your feedback. I understand your alignment on boogies thoughts for my guide, but I do have the guides in question listed as off meta. Anyone wanting to play strictly within the meta or only veer off a little from it should know that they would not want to view these as acceptable builds and that players are not running them. I will edit that section of my guide to provide further explanation for this. I already added an edit note on my introduction that i will be adding crit builds once i am able to test the changes since 7.7. On Fail-Not i was figuring that and/or Malice would be pick ups for ability based builds. I would guess that ability based crit builds would be viable or they would not offer cooldown on crit items.
Load more comments (44 more replies) →
1
silentshell (5) | July 27, 2020 9:57am
boogiebass wrote:
Hey silent. Glad to see the updates. Just some concerns:
1) Why isn't crit mentioned (or even considered?)
2) I'm really not confident in the seldge or Blackthorn Hammer... like at all
3) I get the appeal of Runeforged Hammer, but this should be a boots replacement at the most, not core items.
From many seasons back, Hydra's Lament would pair really well with Deathbringer. Artemis' passive also had crit in her kit back in the day. But due to the nerfs to deathbringer and the changes to Artemis' passive, Hydra's Lament just isn't something I can see on her.
Usable? I guess
Optimal? IMO, not likely.


1. The only reason that there is not crit is that I have not had the time to test out things since the latest changes. I am still running power or pen/as focus when I am playing her. It doesn't help that I have come to really enjoy and have more consistent success with Pen/Power over crit. I do still like crit but I just have to see how i want to run it. Do players normally just go basic attack oriented on crit builds or does anyone build ability focused crit?

2. The whole off meta principle on that is not to have to back as much, not necessarily getting melted if you make 1-2 mistakes and being able to take a few hits when finishing/lasting better through team fights. 5 on 5's it can be a lot harder to evade everyone. Or if you are on 2-3 and get into it you don't always see who's coming from behind you. The Sledge has worked well with this concept for me on my off meta basic attack builds and I like blackthorn for the concept for ability based since you get cooldown or mp5 early.

We have spoken before about the frostbound as well, and though i don't use it as much anymore with the direction i went with the concept I have still found it viable early or late(preferably here) in these off meta builds. I would never try to do anything like this in a regular mode but so far it has worked well for me in arena.

3. On hydra's I like it for the ability builds due to the cooldown and the boost to basics situationally. I also like having some mp5 in ability builds if possible. I am also at a wierd spot with my ability builds where I am not exactly sold on Titan's Bane since it doesn't seem to be as much of a good pick since it was nerfed if I am not mistaken. So I am basically at a point where I feel like Titan's or Soul Eater would probably work in more of my builds rather than having hydra's in there but I am pretty sure that most players don't really like either item on her. I also like hyrda's in some of those basic attack builds(not counting silverbranch) because i don't want to max out her AS so the extra damage on the basic hits i put in there for a bit of extra burst in between her abilities.

I probably keep my as higher than most people would like on her since she gets the 80% as steroid when her 2 is maxed out. If my calculations are right i think a 1.39 as is all you need to reach a 2.5 when the 2 is fully leveled. I feel too handcuffed trying to run as that low just because of her passive. Even though it is wasting some of the passive, I can be comfortable running at a 1.7-1.99 as without running silverbranch. Hydra's has been an item that has been helpful and gave me an item to keep me going past my own non-silverbranch as limit.
1
silentshell (5) | July 26, 2020 12:09pm
I went with a different skill progression, not just for my benefit, but for the benefit of my teams. I don't know how many times early that enemies get away with the bare minimum health. That is also the reason gor the rounded progression on the 2 and 3 as well. It has seemed to work well, but especially with the points from Zero i will fix it.
1
boogiebass (46) | July 26, 2020 11:45am
Atalanta's Bow is probably core on all hunter builds.
The Executioner isn't that great anymore.
I think you should look at the skill order again. I think most people max the 3 first.
1
silentshell (5) | July 26, 2020 12:13pm
boogiebass wrote:
Atalanta's Bow is probably core on all hunter builds.
The Executioner isn't that great anymore.
I think you should look at the skill order again. I think most people max the 3 first.



Yeah, i use atalanta's most of the time. From the testing i have done it still feels viable to have exe as a 1st pen option even if it wouldn't be built later as the goto engine for a pen build anymore. In the setups where i run it before atalanta's it still seems to function pretty well.
1
xZeroStrike (46) | July 26, 2020 12:01pm
I second this.

Always max 3 first no matter the gamemode. Early game you won't have enough att speed for your 2 to really matter that much, and your 1 doesn't really gain much benefit from being leveled at all.

Ult should be leveled whenever possible for the stun time and large damage boost, but otherwise skill order will always be 3, 2, 1 for Art.

Executioner is still decent if you're in a strange comp like duo ADC or something, so that your team can benefit from your shred, but I agree that Atalanta's is basically everything Exe is but better, and more.
1
Branmuffin17 (394) | July 26, 2020 11:54am
That skill leveling is a mess and should be fixed.
1
silentshell (5) | July 26, 2020 12:15pm
Branmuffin17 wrote:
That skill leveling is a mess and should be fixed.



I knew when i took my disclaimer comment on my odd skill leveling off i'd start to get conments. Lol. After reading Zero's points i will fix it.
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