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Hello, my name is Duotem and I'm a semi competitive player on PC(ign:Duotem). I've played on two different combine teams and made it to wildcards in the AVGL Fall 2016 tournament.
I've been busy with school and other real life things so I haven't been able to create specific god guides in the way that I originally wanted so I'm altering course a little bit. I'll be creating class breakdowns which will be released gradually instead of all at once. If there are questions or requests for additional topics feel free to ask in the comment sections and I'll do my best to answer as soon as possible. As always my guides and explanations will be geared towards conquest, but most points will carry over to other modes
General Topics Breakdowns Will Cover
3/28/2017: Completed the early game section
3/27/2017: Started the early game section
3/22/2017: Began formatting second half of the guide
3/20/2017: Wrote build concepts section
3/19/2017: Guide Released with Hunter summary, stat breakdown, and item breakdown
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This item gives you additional damage on abilities. The mp5 ends up at about 50 mana returned per wave. |
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This gives you the most sustain at 8 health and 3 mana per hit auto attack. This allows you to stay in lane the longest during early game. |
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You only want this if you're trying to rush ![]() |
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The cheaper of the boots items you can choose from. This one delays your early damage, but gives you what will almost always be higher end game damage. |
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The best lifesteal item outside of ![]() |
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A decent item for penetration builds as its cheap and provides attack speed and power as well as the pen. It's passive is also good for characters like ![]() |
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This item is a commonly viewed as great on ability hunters, but its generally overpriced for what it provides. The big draw from this is the 20% Cooldown Reduction compared to the other pen items, and the only hunters that can truly get some efficiency out of this are ![]() ![]() |
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This item is one of the highest single target damage items you can buy. It deals percentage physical damage equal to 4% of the enemy's health. However, because it is physical damage and not true damage, like ![]() |
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Will be updated at a later time |
Wind Demon | One of the best crit items over all, and although it is expensive it isn't insanely so. It also provides an on crit that isn't damage effect similar poisoned star, but it effects you instead of the enemy. This is inherently stronger because if you have to stop fighting them or that enemy dies you still retain the buff. Did I mention the buff is attack speed, aka another damage multiplier, and movement speed. This is generally the crit item you want to buy first. |
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![]() | Wind Demon |
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This build is a hunter staple. It provides some of the highest single target damage with an extremely low STK and TTK. However, it is very slow to come online and you will be at a disadvantage in the straight up 1v1 versus attack speed/penetration oriented builds until you get your first crit item. It also has the highest consistent lifesteal value of the three builds listed here. One thing to keep in mind is that it has relatively low structure damage. You sell ![]() ![]() ![]() ![]() End Game Stats Before selling ![]() Gold: 13764 DPS: 750.69 STK: 7 TTK: 2.66 After selling ![]() Gold: 15625 DPS: 823.05 STK: 5 TTK: 2.03 |
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![]() | Wind Demon |
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This build sacrifices the strong lifesteal and consistent crits of the first build for a stronger early game and objective presence. It is one of the highest DPS builds in the game against players as it packs a good amount of pen, the health shred of Qins, and the burst damage of crit. It also contains ![]() You sell ![]() ![]() ![]() End Game Stats Before selling ![]() Gold: 13064 DPS: 757.61 STK: 7 TTK: 3.05 After selling ![]() Gold: 15125 DPS: 849.57 STK: 6 TTK: 2.67 |
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This build takes a hard 180 from the previous two builds and instead focuses all its single target damage in the early game and switches to AOE damage in the late game. It beats the previous two builds in TTK at the start with first item built. While only being 50 gold more expensive then the Hybrid build through ![]() ![]() This build doesn't have any sells as it lacks a starter item and bridge item like ![]() ![]() ![]() End Game Stats Gold: 12950 DPS(No Bounce): 732.09 DPS(With Bounce): 999.79 STK: 8 TTK: 3.25 |
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