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Class Breakdown: Hunters (WIP)

0 0 7,370
by Duotem updated April 30, 2017

Smite God:

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Introduction

Hello, my name is Duotem and I'm a semi competitive player on PC(ign:Duotem). I've played on two different combine teams and made it to wildcards in the AVGL Fall 2016 tournament.

I've been busy with school and other real life things so I haven't been able to create specific god guides in the way that I originally wanted so I'm altering course a little bit. I'll be creating class breakdowns which will be released gradually instead of all at once. If there are questions or requests for additional topics feel free to ask in the comment sections and I'll do my best to answer as soon as possible. As always my guides and explanations will be geared towards conquest, but most points will carry over to other modes


General Topics Breakdowns Will Cover

  • General role you play
  • Listing of relevant stats to build towards
  • Item breakdown based around stats
  • Important concepts for creating builds with examples

Conquest Specific Topics Breakdowns Will Cover
  • Advice for early, mid, and late game play
  • Playing from even/ahead
  • Playing from behind
  • God descriptions and tips

Topics Breakdowns Will Not Cover
  • Specific builds for each god
  • In depth leveling guides
  • Tier Lists

I will be looking for guides to link in each god description so pm me if you're interested in having your guide featured.
It will need to have a Conquest section and not all guides submitted will be featured.

Updates

3/28/2017: Completed the early game section
3/27/2017: Started the early game section
3/22/2017: Began formatting second half of the guide
3/20/2017: Wrote build concepts section
3/19/2017: Guide Released with Hunter summary, stat breakdown, and item breakdown

Hunter Summary

General Role You Play

As a hunter you fill the role of Attack Damage Carry, otherwise known as ADC.

Your goal is to provide sustained physical damage mainly through your auto attacks from a long range.
Pros
High Sustained Damage
High Objective Damage
Strong Late Game

Cons
Low HP and Protections
Very Item Dependent
Very Little Crowd Control

Relevant Stats

The Relevant Stats
Movement Speed
This is one of the most important stats in the game about skillshots. Movement Speed, MS, allows you to chase down the enemy, dodge the enemy players, rotate across the map to help your team, and reach farm faster.

As a result a player with boots will almost always beat a player without boots once mid or late game hits. The general minimum requirement for MS is 18% which you can get for the cheap cheap price of 1550 gold or less. However, MS suffers from diminishing returns so you don't need to focus this stat on most gods and in hunters case just build into damage.

Attack Speed
Attack speed, AS, is the damage multiplier for hunters as it deals with how many attacks per second you get. The hard cap for AS is 2.5, but don't need to build all of that from items as hunters start with around 0.96 AS on average. You'll often find this attached to other stats.

When building AS items you have to keep in mind that it doesn't build from flat stats, but as percentages of your base AS. For example, if you have a 0.96 base AS and you build Asi you'll gain 0.19 AS not 0.2.

Penetration
Penetration, Pen, is the stat responsible for removing enemy protections allowing you to do more damage. Pen is done as either a flat value, found on items like Hastened Fatalis, and percentage, found on Titan's Bane. It is also done another way in terms of flat, Void Shield or percentage, The Executioner, protection reduction. There is only a hard cap on flat penetration at 50. Percentage and Flat penetration both work on objectives while reduction only works on players.

One thing to keep in mind is that protection reduction reduces the effectiveness of percentage pen because protection reduction is applied first. For example, if you have Titan's Bane against an opponent with 100 protections the Titans Bane will have 33 pen. However, if you also have The Executioner and auto 3 times the enemy protections will be reduced by 36. This will cause the Titan's Bane to go off of the 64 remaining protections bringing it down to 21 pen.

Power
Power is the stat that increases the damage your auto attacks do before the enemy protections are factored in. While this is a stat you want it is readily available on most items you want to buy. This makes it so you don't need to build items for the power alone and can instead focus on the other stats for the most part.


The Question of Lifesteal


To Crit or not to Crit?

Items

Item Breakdown

Starting Items


Movement Speed


Stacking Items


Other Lifesteal Options


Bridge Items


Flat Penetration


Percent Penetration


Raw Damage Per Second(DPS)


Critical Chance

Build Concepts

Build Concepts
Hidden Stats
Damage Per Second (DPS)
This is the main stat you're building toward as a hunter. You want to deal as much damage as you can over a short period of time to give your team the best chance of winning teamfights.
There are tools such as KrettCalc, which you'll need to update item stats for, and Word of Thoth: A Smite Mechanics Guide can help you derive the formulas if you are interested.

Shots to Kill (STK)
How many autos it will take to kill someone if you hit them all. The lower the number the better it is. Probably the most important stat in boxing because if this number is lower than your opponent's you have a greater room for error.

Time to Kill (TTK)
How long it will take you to kill someone if you hit all your autos. The lower the number the better. This is the second most crucial stat in boxing because if your STK are the same the faster kill time takes priority.

Power Curve
In the simplest terms it's gold efficiency in terms of DPS. How much DPS can you get for X amount of gold and the sharper the curve is the better.


Double Stacking is Bad


Dont Build Only Power For Odysseus Bow


Example Builds and Power Curves

Game Stages

Stages of the Game
Early Game

Starting Items


Starting Location


Farming


Wards

Strong Early Hunters
These gods are strong as they provide high clear and/or a strong fight presence in the first five levels.
Mid Game

Rotations

Objectives

Wards


Best gods

Late Game

Positioning


Best gods

Playing when Even or Ahead

Playing When Even or Ahead
Increasing the Lead
Farm
Invades
Rotations
Objectives
Altering Playstyle
1v1
Wards
Splitpush

Playing from behind

Playing from Behind
Reducing Your Losses
Defense
Manipulating minions
Rotations
Altering Playstyle
1v1
Desperation Plays
Wards
Splitpush

Gods

God Descriptions
Ah Muzen Cab
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Anhur
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Apollo
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Artemis
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Cernunnos
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Chiron
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Cupid
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Hou Yi
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Izanami
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Jing Wei
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Medusa
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Neith
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Rama
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Skadi
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Ullr
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay
Xbalanque
Picture
Abilities
Pros/Cons
When they excel
suggested build type
tips
counterplay

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1
Bernardozomer (33) | March 24, 2017 1:42pm
Looks interesting. Looking forward to see what else you will add.
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