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THIS IS SPARTA!!!!! Bellona Solo For Dummies (in the works)

3 0 75,641
by IceColdPappsi updated March 20, 2017

Smite God: Bellona

Build Guide Discussion 16 More Guides
Tap Mouse over an item or ability icon for detailed info

Bellona Build

Start of Match

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

Boots (Choose 1)

Build Item Warrior Tabi Warrior Tabi
Build Item Ninja Tabi Ninja Tabi

Core Defense (Choose 1) (Depends on enemy type)

Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard

Beef (Choose 1-2)

Build Item Bulwark of Hope Bulwark of Hope
Build Item Hide of the Urchin Hide of the Urchin
Build Item Mystical Mail Mystical Mail
Build Item Shifter's Shield Shifter's Shield

Power (Choose 1-2)

Build Item Ichaival Ichaival
Build Item Silverbranch Bow Silverbranch Bow
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Frostbound Hammer Frostbound Hammer
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane

Utility (Optional)

Build Item Winged Blade Winged Blade
Build Item Mail of Renewal Mail of Renewal
Build Item Runeforged Hammer Runeforged Hammer
Build Item Masamune Masamune

Counter Building (Optional)

Build Item Pestilence Pestilence
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Witchblade Witchblade

Relics (Choose 2)

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Horrific Emblem Horrific Emblem
Build Item Shield of Thorns Shield of Thorns
Build Item Teleport Glyph Teleport Glyph

Sample Build

Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Frostbound Hammer Frostbound Hammer
Build Item Bulwark of Hope Bulwark of Hope
Build Item Titan's Bane Titan's Bane
Build Item Mystical Mail Mystical Mail
Build Item Teleport Glyph Teleport Glyph
Build Item Horrific Emblem Horrific Emblem

Bellona's Skill Order

Shield Bash

1 X Y
Shield Bash
3 12 16 18 19


2 A B
1 4 6 8 10


3 B A
2 7 11 14 15

Eagle's Rally

4 Y X
Eagle's Rally
5 9 13 17 20
Shield Bash
3 12 16 18 19

Shield Bash

1 X
Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her.

Bellona then makes Basic Attacks with sword and shield until out of combat, and every 3 successful basic attacks she gains another Stack of block (max. 3).

Ability Type: Cone
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Physical Power)
Block Reflect: 30%
Slow: 15 / 20 / 25 / 30 / 35%
Slow Duration: 2s
Dash Range: 25
Cost: 60
Cooldown: 14s

*NOTE* Basic attack progression in this stance is 0.5/1/1x damage and swing time.
1 4 6 8 10


2 A
Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack.

Bellona now makes Basic Attacks with her hammer until out of combat. Every hammer attack hits all enemies in melee range and only benefits from 33% of Bellona's total Lifesteal.

Ability Type: Area
Spin Damage: 45 / 75 / 105 / 135 / 165 (+25% of your Physical Power)
Slam Damage: 70 / 130 / 190 / 250 / 310 (+60% of your Physical Power)
Slam Damage Increase: 25% Per Enemy God Hit
Radius: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s

*NOTE* Basic attack progression in this stance is 1.5/1/1.5x damage and swing time, with each attack hitting all enemies in melee range.
2 7 11 14 15


3 B
Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks.

Bellona now makes Basic Attacks with a scourge until out of combat, which has extended range (+4) and every third attack heals Bellona.

Ability Type: Line
Damage: 80 / 115 / 150 / 185 / 220 (+50% of your Physical Power)
Disarm Duration: 1.4 / 1.6 / 1.8 / 2 / 2.2s
Healing: 25 / 30 / 35 / 40 / 45
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s

*NOTE* Basic attack progression in this stance is 1/0.5/1x damage and swing time.
Eagle's Rally
5 9 13 17 20

Eagle's Rally

4 Y
Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1.25s.

Ability Type: Leap
Damage: 140 / 230 / 320 / 410 / 500 (+50% of your Physical Power)
Protections: 15 / 20 / 25 / 30 / 35
Magical Power: 35 / 45 / 55 / 65 / 75
Physical Power: 20 / 30 / 40 / 50 / 60
Flag Duration: 8s
Radius: 40
Cost: 100
Cooldown: 75s


War. War Never Changes.

In ancient times, during the ever-lasting battle of Rome and Greece, two gods were manifested: Ares and Athena. Ares, the greek god of war, represented the violence in war: bloodshed, damage, death. Athena, the strategist: battlemaps, plans, suprise attacks. While Rome had these same gods, a new one rose: Bellona. She took on the personalities of both, waiting to strike, but striking ruthlessly.

I'm IceColdPappsi, here today to bring you a Bellona guide.

Without further ado, LET US BATTLE!

In SMITE, Bellona is a warrior, a sort of Jack of All Trades kinda gal. This means she has CC to lockdown targets for a limited amount of time, initiate with minor penalties, and be a huge presence in every fight, whether it be a gank or a full on frontal assault. This along with her skills and team composition flexibility, makes her recognizable as a force to be reckoned with.


- Natural tankiness -
- Great initiation -
- Potent heal -
- Great wave clear -
- 2 Hard CC's -
- Surprising damage -

- Very up close and personal -
- Bad disengage -
- Can be Cc'ed out of her clear -

Boot Camp

Time to train you. Bellona is such a master of arms, she carries 3 different weapons.
Note: Each of Bellona's skills have a different auto attack chain. Also, each weapon lasts for 7.5 seconds.
Standard Sword: 1/.5/1.5
Sheild Bash Sword and Shield: .5/1/1
Bludeon Hammer: 1.5/1/1.5, hits enemies in a cone
Scourge Bladed Whip: 1/.5/1

Every successful basic attack that Bellona gives or recieves stacks 3% movement speed and 4 protections of both kinds, and stacks up to five times.
The great thing about this passive is that it gives you incentive for getting in people's faces. Initiate, and you'll be harder to kill because of it.
Ability Overview
This is a short dash with a cone targeter. Enemies hit with the cone are damaged, slowed, and Bellona receives 1 stack of block. Afterwards, she attacks with a sword and shield, gaining a stack of block every 3 successful basic attacks.
Note: The targeter of this ability does move depending on the distance between you and the next enemy. When dashing, make sure there are no enemies in front of you to ensure maximum dash distance.
This is one of two disengages. You will level this early to get the benefit of the slow, but seeing as it does not provide a lot to the table, it is best you max it third.
Important to Know
Block is a reflect. It absorbs the next basic attack, nullifying the damage, and then dealing 30% of that damage to a small area around Bellona.
This ability is good when boxing, or 1v1ing, so u can hit them with damage, slow them, take one less basic attack of damage, and reflect back at them, WHILE you are still hitting them.
Ability Overview
This is a spin that damages all enemies in a radius once, and then slams down in a short line in front of you. The damage of the spin increases for each additional god over 1 that you hit. Afterwards, she will attack with the hammer.
This is your main clear. Not only can you hit all minions with it if they are compact enough, the slam can also hit the archers if you're at the brutes. Maxing this first just maximizes your clear, helping you level faster.
Note: Make sure not to accidentally hit the enemy when spinning, or else minions around you will start attacking you, and at early stages of the game, this can deal considerable damage.
Important to Know
This ability is good for when you are getting teamed up on. If the enemies are surrounding you, you can spin to get extra damage on the slam, and end up killing someone, making it more of an even fight.
Ability Overview
This is a long line attack that disarms all enemies hit. Afterwards, Bellona attacks with the Bladed Whip, which has extended basic attack range, and every 3rd basic attack heals her. This heal increases with level.
This is your main sustain, and will be maxed second. It can damage all minions quicker than Bludgeon, and will come in a pinch when you're low.
Important to Know
Disarming someone makes them not able to basic attack for the duration, just like a silence puts a hold on abilities.
This is so good in a 1v1, when you know the opponent has used some of their main abilities, it can put their only remaining source of damage on hold until their abilities come back. You also get rewarded when hitting them because the damage they do will be healed back to you in time.
Ability Overview
This is a leap. After landing, you plant a flag that gives Physical protections and power to all allies, including minions, inside the radius. During the leap, you are CC immune, and any enemies hit in the center of the radius are damaged and stunned.
This is your second disengage. Seeing its default cooldown of 75 seconds for a temporary power and defense buff to even minions(!), you can afford to use this sometimes to keep yourself alive. However, this is also your initiate. Jumping over a wall to stun some people can help give your team some peel. Level this any time you can.
Important to Know
Peel is when CC is applied to the opponent to help your more damaging teammates get some damage off, "peeling" away their health until they retreat or die. On the other hand, Peel is also any CC applied to an enemy who is chasing a teammate, peeling them off of your ally until they get to safety.

Weaponry and Armor

Equip yourself! Time to explain battle weapons and techniques.

Core Items





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Collapse All Comments

Anothny | March 21, 2017 4:09am
I like the guide over all very potent, of anything I think you should add an Executioner to the items since it can work very nicely in some situations when the ADC goes for Titan imo.
IceColdPappsi (13) | March 26, 2017 1:18am
Executioner is more for hard hitters, which is why it is a popular ADC item. They use it to get their autos to actually affect tanky opponents. Bellona isn't really an ADC, just that each of her abilities affect her autos drastically. Which means that building ability based is very great when considering the teamfight side of her. However, I will add it in as a boxing item, as I do have a lot of those, because most of the solo lane early and mid game is just pressuring the other out of lane.
Thank you.
IceColdPappsi (13) | March 20, 2017 5:28pm
Finished the items section.
Branmuffin17 (364) | March 2, 2017 3:31pm
Papps, quick note for the "important to know" or "ability overview" section, you might want to mention that normal basics with the hammer also have an AOE effect, so even if you're CCd out of finishing the 2-hit, you'll still have added function against multiple minions.

I'm torn between feeling that you're hiding too much behind spoilers, and it being really nice for easier navigation between's especially interesting in the skills table...think you could take those out of spoilers, and maybe just title the specific topics within...


Like what I did with the colors? eh? eh?

Is that true what you said about Death's Toll? I'm not sure that's accurate...I think any AOE/multi-hit ability might have reduced function, not just gods like Iza...would love to have this confirmed in jungle practice.

To be become a more complete guide, would like to see some gameplay tips, ability combos, etc. But this is a solid base overall.
IceColdPappsi (13) | March 4, 2017 10:27am
Thx for commenting, Bran!

1. I thought I did explain that Bludgeon hits in a "cone" not an AoE, but it wasnt clear enough. Will rewrite so that note is more noticeable.

2. I see what you did there ( ͡° ͜ʖ ͡°)
Will edit Ability tables.

3. Yes. Death's Toll does proc multiple times when multiple enemies, in the same lifesteal does in Made You Look for Mercury.

4. Didnt get to finish guide before deadline, but will finish with all of its glorious BB-Coding!
IceColdPappsi (13) | February 25, 2017 11:05pm
Got as far as I could in a day, but sadly couldn't finish the items section (called it). Will finish guide after contest.
xZeroStrike (46) | February 26, 2017 2:48am
Lol dude, there's today and tomorrow left still, get to it! x)
IceColdPappsi (13) | February 26, 2017 3:06am
Won't be on tomorrow. Homework and school the day after. So this is it for me. Good night!
overld1 (18) | February 25, 2017 10:23am
Hey Pappsi nice to see that this Bellona guide is going on nicely. I see you're now using advanced BBcoding some lended from Bran I use the same code as well. I'm happy that you are also doing a Bellona guide. When I update my own we will have 3 season 4 guides for Bellona. So keep working on this guide I can't wait to see the finished product.
IceColdPappsi (13) | February 25, 2017 5:33pm
Actually, I've been using Zero's guide all this time for the table's section. And GL on ur guide!
overld1 (18) | February 25, 2017 9:41pm
Thx I'm pretty sure that the Scylla guide is going to win as well.
xZeroStrike (46) | February 24, 2017 10:54am
So far looking good. I would suggest providing some more information on the abilities, however. You show what an ability does and when to level it (and your reasoning behind why you level it at that point). That's really good, but you should provide some more details. One thing you can mention is that you can effectively clear by combining both Bludgeon and Scourge. Another thing you can mention is to be aware when using Bludgeon that you don't accidentally hit the enemy god before the wave is cleared (unless this is your intention to), as you'll draw minion aggro, and that'll take HP away like there's no tomorrow in the early game. These are just a few ideas.

I also would advise against using a chalice ( Chalice of Healing) as a starting gear item. Chalices are, in my opinion, an option to negate the eventual stacking cost of constantly having to re-buy Healing Potion or Mana Potion, but in the early game you should stick to potions. Not only can you carry more by doing so (4/4), you also have more sustain because of this, since you can carry more potions. You should get chalices somewhat mid to late game should you decide to get them instead of potions.

Last but not least, I do like your "peel" description.
However, "peel" more commonly refers to getting an enemy off of your teammates. Say a Loki is chasing your Skadi, you can use Eagle's Rally to stun said Loki and "peel" him away from said Skadi. That's not to say your description isn't right, as you can certainly use CC to "peel" an enemy's health away, but just letting you know.

Good job so far, Peppsi, keep it up.
IceColdPappsi (13) | February 24, 2017 9:01pm
Pappsi*, thank you kind sir!

Thx for the feedback! Will have 3 spoilers on each skill now: 1 for description, 1 for leveling and why, and 1 for tips and tricks.

I FINALLY FIGURED OUT TABLES! Expect to see them all over the guide when listing.

Am starting on items right now, will be updated by tommorrow. Don't think i'll be able to finish the guide in time tho, so are there any pity points, or ways to get placed and win without having a complete guide?
xZeroStrike (46) | February 25, 2017 2:57am
To alleviate your chances of winning without having an entirely complete guide you'll have to have the most important things set:

A good build - This would be the most important as it's the heart of your guide.

A skill chapter - You have this, but basically explaining in detail how to use a god's abilities in the most effective way is very important.

Item chapter - To explain the items chosen, convince those who read your guide about why you chose those items and why you think what you chose would work.

Gameplay chapter - How to act as the god you're playing, in the role and gamemode you're playing that god in. A warrior in the role of the solo role would act different than a warrior in the jungle role, and would definitely act different than a hunter. How to play the god is a key-point of information that a guide should attempt to bring across, as there's no point in knowing how to use a god's kit and having a good build, when you don't even know you're NOT supposed to walk under the enemy tower at level 1 with no minions. (Over exaggerated, but you get the point.)

Also the Peppsi was intentional, but okay.

Hope this helped, Pappsi.
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League of Legends Build Guide Author IceColdPappsi
THIS IS SPARTA!!!!! Bellona Solo For Dummies (in the works)
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