For now only builds are updated for Season 6.
- Overview: This build is catered to a somewhat Ability-focused Chronos that typically has both high ability and auto-attack damage, using the fourth section on his Wheel of Time. I would heavily prioritise the fourth section (over the third) to deal incredible damage with his Auto Attacks (which has higher damage potential than using the third section). Chronos excels lategame via his high auto attack damage from Accelerate, whether it’s for structures, objectives or enemy players.
- Early Laning: As Chronos doesn't have the best early game, play a bit passively at the start, avoid tanking the minion wave and use his Time Rift to poke the enemy Mid if you have already cleared the minion wave, unless you go a low sustain start (in which case be conservative with your mana). The second section of Wheel of Time helps to reduce his massive mana consumption in the early stages of the game until you have an item like Book of Thoth or Soul Reaver or Warlock's Staff online to help with any mana problems. Use the first section for health sustain when you have finished clearing a wave and need to regenerate lost health.
- Starting Item: Mage's Blessing is generally the best starter for efficient wave clear in the early game, and allows for good poke damage, but with the three potion start you will need to be conservative with your mana and avoid taking poke in lane, as otherwise you may have to back which will allow the enemy mid to take the middle xp camps and possibly invade red buff.
Hunter's Blessing can also be an acceptable starter due to Chronos’ slightly higher auto damage early game than other mages, allowing him to harass (using basic attacks) mages' with unsafe early clear, though this is a starter better utilised in the carry role.
- Movement: Shoes of the Magi is my standard preference due to it's flat penetration which is useful for early game damage. However, Shoes of Focus can also help with early mana sustain and provides a small but useful amount of cooldown reduction, and works well with Book of Thoth and Book of the Dead.
- Cooldown: You can get Chronos' Pendant lategame on Chronos himself as a lone cooldown reduction item, or pair it with Spear of Desolation. However, you don't necessarily need 40% cdr if you can one-shot people.
- Attack Speed & Penetration: Hastened Ring can be acceptable as your only Attack Speed item in Mid role if you prefer Obsidian Shard to Demonic Grip. If you do pick up the ring, I would only recommend getting it earliest at third item or later to use it to its full potential where Chronos' secondary function as an ADC becomes strong after having a high power item/ high power in his build.
Demonic Grip is currently perfectly acceptable in the Mid role due to Obsidian Shard now being more restricted to burst builds. If there are three tanks (e.g. tanky solo, support, and jungler), then you can replace Demonic Grip for Obsidian Shard if you wish. Soul Reaver can help with tanks as well.
- Protections & Survivability: You could pick Celestial Legion Helm if you face a Physical Jungler that you feel poses a big threat and/or a Physical Mid laner with a good early (e.g Ullr), however there are better options. For instance, I would get Winged Blade instead for some health for survivability or to counter Nemesis when she uses Divine Judgement. Magi's Cloak is also a good pickup against heavy CC team compositions or Assassins/Junglers with global ultimates (e.g. Thor), though Mantle of Discord can fulfill this role suitably as well.