Loki - The Backstabbing Bastard (S5, All Modes, Patch 5.14)
August 9, 2018
Hello everyone! My name is Branmuffin17
(PC IGN: Muffinman17, PS4 IGN: Branmuffin17), and I'm a SMITEFire moderator and casual SMITE player on PC and PS4. Welcome to my first venture outside of my original project, The Overarching Assault Guide
I'll assume you know the basic gist of gameplay in the various modes, so I won't be teaching or talking much about rotating, minions, tickets, etc., except in the direct context of Loki
's gameplay. If you want details on general info, I invite you to check out my other guides:
This is a work in progress, as it should be. I'm always open to new ideas and different approaches.
is a high-power, get-in & get-out kind of god, who employs his incredible mobility and stealth
to the utmost advantage. He is not viable in competitive play, but can be a blast to play in any casual mode, depending on team comp.
This build focuses on the most efficient way to get maximum damage for your abilities
through high penetration. It is not
meant for boxing and elongated fights. Let's get our hands bloody.
Deal 20% bonus damage from basic attacks when hitting enemies from behind.|
Of course, you want to utilize this whenever possible. Easier said than done. Enemies will constantly be changing directions, so this works best in the following situations:
- Against retreating enemies (easy bonus)
- Against minions, jungle camps, and the Arena Juggernaut (often with the aid of Decoy)
Loki disappears in a puff of smoke. While invisible (up to 4 seconds), he moves 35% faster and takes 25% less damage. His next basic attack from stealth or 2 seconds after applies a bleed for 2 seconds, and reveals him. 25% scaling.|
Max this 2nd.
This skill can be used as an escape option (especially if Purification Beads / Aegis Amulet is down). You can also use it to chase and pick off a lone enemy, or add to your damage if you feel safe enough without an invisible escape option. Use with a bit of discretion.
Loki spawns a decoy that taunts all nearby enemy minions. After 3 seconds, it explodes, dealing damage to all enemies in a radius. 100% scaling.|
Level this skill first but finish it last.
This skill GREATLY improves Loki's utility. Instead of being a one-shot god, using this completely stops the standard minion wave in its tracks, helping you push forward when your team is doing well, or delay them from attacking your tower.
Note that towers and phoenixes will not prioritize attacking your Decoy
Laning Tip: Place it directly on the first of the back 3 (archer) minions to ensure hitting all 6 minions, as the melee minions will run back to attack it.
Has secondary, tricky function as a body block against a directed attack.
Upon activation, the next basic attack does additional damage, and the enemy is also slowed by 25%. 100% scaling.|
Max this first.
Your bread-and-butter damage ability. Strong one-hit damage + a slow, and when Hydra's Star/ Hydra's Lament is built, its damage increase piggy-backs onto this. At 30% CDR, you can use this almost every 5 seconds!
When combining with your ult, you want to wait to activate this until AFTER you've ulted AND used 1 basic attack.
Teleport to your ground target location. If an enemy god is within the radius, backstab that target, doing damage and stunning them for 1 second. 120% scaling.|
Level this whenever you can.
When this ability is available, you'll mainly use this to initiate your damage combos. Best used against a partially damaged god, to help ensure a kill.
Can also be used as a last-ditch escape attempt (can teleport you outside/through a player-made barrier, but don't, unless it's absolutely necessary (e.g. you're trapped in Odin's Ring of Spears, you don't have Phantom Veil, and the entire enemy team is close).
Here are the standard combos you can use for Loki, depending on the availability of your ult, Assassinate.
Assassinate is up
Assassinate is down
Conquest Solo-Lane Build & Discussion
Conquest Solo-Lane Trans Build & Discussion
This build works for Conquest Solo-Lane, and can also work for other gameplay modes, if the mana pool from Transcendence
is desired. The first 4 items are core, while the last 2 are situational picks.
Conquest Solo-Lane Itemization
Teamfight Modes / No-Trans Build & Discussion
Teamfight Modes / No-Trans Build & Discussion
This build set presents an alternative to the standard Transcendence
build (which can also absolutely work in these modes). It can work well in all teamfight modes, but you may find yourself short on mana if you don't supplement correctly.
, extended stays in lane will need to be supplemented with a boosted mana source. If you can determine you can take the mana buff, you can just get a few Mana Potion
s. Otherwise, consider Chalice of Mana
to start. 3 potions refilled every time you go out will definitely be helpful.
Keep the Chalice until you see the need for 2 consumable spots (e.g. Clash and Joust, where both Ward
s and Sentry Ward
s can be helpful).
Items #1-3 (Core Items)
Items #4-6 (Situational Picks)
Clash / Joust / Siege Gameplay
Suggest starting with 2 levels of Decoy
(for waveclear) and 1 level of Vanish
(needed for escape). Your main focus until you get your ult online should be waveclear. After getting your ult, look for damaged enemies you can quickly eliminate, but make sure you give yourself avenues of escape (e.g. don't dive into the midst of all 5 enemies to secure a kill, knowing it's basically a deathtrap).
liberally to push waves and force the enemy back. Otherwise, just as in any other mode, stay safe, and go for kills on vulnerable / damaged enemies.
Throughout the match, remember that Loki
isn't a team fighter, nor is he particularly adept at 1 v 1. You may feel a bit stupid or useless for mostly
staying out of a big fight, but it's in your (and your team's) best interest. Counter your periods of ineffectiveness by watching the field, positioning yourself well, and helping gank a retreating, injured enemy to secure a kill or adding your damage at an opportune time in a bigger team fight.
Game Start & First Waves
Jungle Camps/Early Game:
Leveling and Being Opportunistic
Going all out
End of the Match
Arena Gameplay Videos
Here are some gameplay videos for your amusement. Although other gods have seen some major changes, Loki hasn't, and his gameplay elements are still applicable, even on older (S2) videos.
So Much CC (S2)
5 Hunters? Loki's Wet Dream (S2)
Loki v Loki Part 1 - The Tricky Menace (S2)
Loki v Loki Part 2 - The Attack of the Other Loki (S2)
Loki v Loki Part 3 - Revenge of the Loki (S2)
Caution Breeds Dominance (S2)
Pretty Okay (S4)
Lore & References
Nevercake's SMITE Lore Ep. 60: Who is Loki?
Trendkill's Know Your Enemy Ep. 20: Loki
: If you haven't seen or used it before, check out this site by EliteOwnage. Similar in purpose to KrettCalc
, but with an easy-to-use interface, you can theory-build to your heart's content, and set up head-to-heads to see how your build will fare against different enemies and builds.
So that's it! If you like what I've done and how I try to improve the guide, anyone is welcome to suggest a god for me to work on next.
Thanks for reading, and I appreciate any and all comments, suggestions, etc. Feel free to add me/invite me if you want to play!
Brandon / PC IGN: Muffinman17 / PS4 IGN: Branmuffin17
Thanks to the following people:
For general Arena knowledge and in-depth help with builds / calculations
For multiple suggestions for better presentation!
For aesthetic ideas and templates to make the guide prettier