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| Arachne | The spider queen | S3 In-Depth Guide

6 0 59,846
by WolfxEyes updated September 30, 2016

Smite God: Arachne

Build Guide Discussion 12 More Guides
Choose a Build: The spider queen
The spider queen No where to run now!
Tap Mouse over an item or ability icon for detailed info

Arachne Build

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Runeforged Hammer Runeforged Hammer

Penetration options

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item The Executioner The Executioner
Build Item Titan's Bane Titan's Bane
Build Item Void Shield Void Shield
Build Item Stone Cutting Sword Stone Cutting Sword

Damage options

Build Item Qin's Sais Qin's Sais
Build Item Masamune Masamune
Build Item Shifter's Shield Shifter's Shield
Build Item Deathbringer Deathbringer
Build Item Malice Malice
Build Item Poisoned Star Poisoned Star
Build Item Hydra's Lament Hydra's Lament

Defensive Options

Build Item Ancile Ancile
Build Item Mantle of Discord Mantle of Discord
Build Item Void Shield Void Shield
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Breastplate of Valor Breastplate of Valor
Build Item Winged Blade Winged Blade

Beginner build - This is only for people who just started with arachne and need to learn the basics. This build is very safe but not the most damage

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mantle of Discord Mantle of Discord
Build Item Malice Malice
Build Item Deathbringer Deathbringer

My usual build

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Executioner The Executioner
Build Item Runeforged Hammer Runeforged Hammer
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Qin's Sais Qin's Sais

Relics

Build Item Frenzy Frenzy
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Cursed Ankh Cursed Ankh
Build Item Heavenly Wings Heavenly Wings

Arachne's Skill Order

Venomous Bite

1 X Y
Venomous Bite
1 4 6 7 10

Cocoon

2 A B
Cocoon
3 8 11 12 14

Web

3 B A
Web
2 15 16 18 19

Night Crawler

4 Y X
Night Crawler
5 9 13 17 20
Venomous Bite
1 4 6 7 10

Venomous Bite

1 X
Upon activation, Arachne's next basic attack within 5s does additional damage and infects the target with Venom, dealing damage over time, lowering their healing received and healing Arachne every 0.5s for 3s.

Ability Type: Buff, Damage
Initial Damage: 50 / 75 / 100 / 125 / 150 (+35% of your Physical Power)
Damage Per Tick: 10 / 18 / 26 / 34 / 42 (+8% of your Physical Power)
Healing Reduction: 40%
Healing Per Tick: 8 / 15 / 22 / 29 / 36
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Cocoon
3 8 11 12 14

Cocoon

2 A
Arachne spindles her webbing, increasing her Attack Speed for 4s. If 3 enhanced Basic Attacks hit the same target, that target is Stunned and have their active cooldowns increased.

Ability Type: Buff, Stun
Attack Speed: 20 / 30 / 40 / 50 / 60%
Stun: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cooldown Increase: 2s
Cost: 70
Cooldown: 14s
Web
2 15 16 18 19

Web

3 B
Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 15%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings.

Arachne can only have 3 Web traps or projectiles active at a time.

Ability Type: Line, Slow, Damage
Slow Duration: 4 / 4.5 / 5 / 5.5 / 6s
Movement Speed: 40%
Broodlings: 2 / 2 / 2 / 2 / 3
Broodling Damage: 20 / 30 / 40 / 50 / 60 per hit
Web Lifetime: 240s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Night Crawler
5 9 13 17 20

Night Crawler

4 Y
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area and create a large web around the target area. The web area provides the same slow to enemies and benefit to Arachne as her Web Trail.

Arachne may activate Ability 1 and 2 while running on this web.

Ability Type: Circle, Slow, Damage
Damage: 150 / 250 / 350 / 450 / 550 (100% of your Physical Power)
Duration On Web: 5s
Movement Speed: 40%
Damage Radius: 15
Web Radius: 25
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

π•€π•Ÿπ•₯𝕣𝕠𝕕𝕦𝕔π•₯π•šπ• π•Ÿ



βœ«π”Έπ•“π• π•¦π•₯ π•žπ•ͺπ•€π•–π•π•—βœ«


Hello, My name is WolfxEyes and i'm back again with an Arachne guide.
Please excuse my grammar, incase i make some mistakes. My native language isn't english.
I have played on and off around the time when smite came out of beta. 1 year later i kept playing every single day since i made great friends. I mostly play joust and siege, and rarely play clash, arena and conquest. So if you're looking for a Conquest build,This MIGHT work but i never tried it out in that game mode. So use it at your own risk.


βœ«π”Έπ•“π• π•¦π•₯ π”Έπ•£π•’π•”π•™π•Ÿπ•–βœ«



Arachne is my best goddess by far, I loved playing her trough the seasons and kept adapting to see what she needs in order to improve her kill potentional.
She's really scary in the hands of someone who knows how to play and build her.
And thats why i want to show her some love with this guide.

Also all art/videos here belong to their respective owners

π”Έπ•£π•’π•”π•™π•Ÿπ•– 𝔹𝕒𝕀𝕖 π•Šπ•₯𝕒π•₯𝕀

BASE STATS
Health 445 (+79)
Mana 210 (+41)
Speed 375
Magical Def 30 (+0.900)
Physical Def 12 (+3.00)
Magical 0 (+0.0)

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HP5 9 (+0.67)
MP5 4.8 (+0.46)
ATK 1.00 (+0.020)
Physical 12 (+3.00)
Physical 39 (+2.25)

ℙ𝕣𝕠'𝕀/β„‚π• π•Ÿ'𝕀


βœ”β„™π•£π• 'π•€βœ”


Very Mobile
Ability to block up paths
Enough cc to keep her prey close to her
Web trail follows the enemy even if they jump, dash or teleport.
Mini army of spiders
A lot of escape since the patch which buffed her web
Her model is amazing!
People will underastimate you killing potential, So easy kills!
Just burning people's faces off
Easy lane clear with her web
No need for attack speed and lifesteal with your 1 and 2 abilities


βœ˜β„‚π• π•Ÿ'π•€βœ˜


Only 1 skin
Her spiders didn't recieve a texture update once they updated her model.
Kind of a pushover without her ultimate.
Stuns and roots shut her down hard
Anti heals are annoying and will make you even squishier then ever before.

π•Šπ•œπ•šπ•π•π•€




Passive| Predator

Arachne's Basic Attacks gain 1.5% Physical damage for every 5% of a target's missing Health.

The visual ability
My view on it





1st Ability | Venomous Bite

Upon activation, Arachne's next Basic Attack within 5s does additional damage and infects the target with Venom, dealing damage over time and healing Arachne every 0.5s for 3s.
Detailed information
The visual ability
My view on it




2nd Ability | Cocoon

Arachne spindles her webbing, and her next 3 successful Basic Attacks are executed with increased Attack Speed for 6s. If all 3 Basic Attacks hit the same target, that target is Stunned.
Detailed information
The visual ability
My view on it




3rd Ability | Web

Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 25%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Broodlings.
Arachne can only have 2 Web traps active at a time and the Webs last 240s.

Detailed information
The visual ability
My view on it




Ultimate | Night Crawler

Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area.

Detailed information
The visual ability

My view on it

𝕀π•₯π•–π•žπ•€


Defensive items


Offensive items

Core items
Relics items

π•”π• π•žπ•“π• 

βœ«π”Ήπ•’π•€π•šπ•” π•”π• π•žπ•“π• βœ«



πŸ™. ➀ ➀

In-depth

βœ«β„π•šπ•€π•œπ•ͺ 𝕔𝕙𝕒𝕀𝕖 π•”π• π•žπ•“π• βœ«



𝟚. ➀ ➀
In-depth


βœ«β„™π• π•œπ•– π•”π• π•žπ•“π• βœ«



πŸ›. ➀ / or
In-depth

π•Œπ•‘π••π•’π•₯𝕖𝕀

13/08/2016: Guide was made


15/08/2016: Did some touch ups on the visuals and added more in-depth information in the guides. Corrected small grammar errors, also gave the skill section a visual ability section to show what her abilities are. Changed the name to include in-depth, to show that this guide will go in-depth about arachne.Changed the dark colors to a what lighter colors to make it easier to read. Planning to do match ups next.
16/08/2016: I fixed almost all grammar mistakes. Added poison star to the item list. Added new build against healers and squishy team.
17/08/2016: Edited the text to avoid confusion that web gives slow immunity. I also added Winged Blade and Sprint in the item build also added text about them in the item section.
29/09/2016: Added Hydra's lament, Duo to dmg increase and added passive.
Updated the crit build due to new added item.
Updated Item section to introduce the new Item.
Will be adding a new combo soon to the combo list, Its currently in the item section > Power > Hydra's Lament.
30/09/2016: Made the guide what more easier to read and some visual improvements thanks to Branmuffin17 .
|Also check out their guide on zhong kui!|

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1
Technotoad64 (46) | September 30, 2016 9:45am
I'm getting missing images.
1
masterricu (12) | September 29, 2016 7:44am
In my opinion, theres no point in leveling your ult because its mostly used as a cc immune escape rather than for damage. If I were to reorder the skills, I'd max her 3 first for jungling, then her 1, then her ult, then her 2.

Another thing I like to do is rush The Executioner item 2 because it works so well with her passive, from there I get jotunns, qins, rage, and def.

I dont like runeforge because arachne is a 1v1 assassin, and buying that item hurts your dps overall. You can get rage for the same price, proc it constantly because of your attack speed, and have an overall better time to kill.
1
WolfxEyes (1) | September 29, 2016 2:09pm
Thank you for the feedback! :) But the reason i level the ultimate is because of the lower cooldown and extreem damage incase you can kill someone when you know its safe. I do agree with the xecutioner, i probably should switch some places up. But indont agree on your runeforged hammer statement and rage. runeforgedhammer has 40 power and 10% dmg increase to slowed target which you will you anyway in your combo. It triggers qin's her passive and spiders also. It also gives you health which is always welcomed. About the rage, it gives you 30 power and small amount of crit chance which increases over several hits. I think its way to unpredictable onnits own on arachne, since you will be bursten people down and escape. Your not going to keep standing in their face for a minute slowly hitting them for about 10 basic attacks. But this is my prefference and everyone playsntheir god diffrently. Also if you rather go for crit you can better just go full crit for more burst.
1
Branmuffin17 (394) | September 28, 2016 4:56pm
I've never used font changes on mine, so seeing that even in the chapter listing was a bit shocking! It's also a bit hard to read, though...just my opinion there.

I like the themed purple color. Also like the visuals on the abilities. FYI, you can put two pictures on the same row, if you want, you know. Use columns and justify them...something like this maybe:
Code:
[columns] [nextcol]Picture 1 [nextcol][Right]Picture 2[/right][/columns]

Otherwise, you have that huge gap of blankness in the "About Arachne" section.

A lot of the comments I made in your Rat guide would also apply here...spacing in particular. I also don't play Arachne, so probably not the best to comment on build...but I can attempt if you really want.
1
WolfxEyes (1) | September 29, 2016 4:35pm
Alright i did some smaller updates here and there. I will do the big ones tommorow or sometime! ;v; again thank you so much! You helped me a ton :)
1
WolfxEyes (1) | September 29, 2016 2:14pm
Aah thank you so much ! i had some trouble with the about arachne space ;s i couldnt really get it right. But i will try editing it with this :D. Also my ratatoskr guide is outdated as i nonlonger play him since his rekit, hes just not fun to me anymore. But i will use your tips :) Also inwould like some advise on the build since i can always improve. Again thank you for taking your time to help me out with my guide :D
1
Branmuffin17 (394) | September 29, 2016 5:08pm
Alrighty...my feedback on the build, but again, take with a grain of salt...I don't play her. Actually, she's one of maybe 4 gods I haven't unlocked. Pretty sad, huh?

So, you mostly play Joust and Siege. In most cases, I can see it argued that a build for one will work for the other, though there's a bit more of teamfight and backing in Joust compared to Siege, at least in the early stages of the game.

Warrior Tabi probably works for overall damage, especially if you build other attack speed items besides just Qin's Sais. I can see Ninja Tabi being considered, but am not sure of the math for her Cocoon steroid at level 20 (provides 70% attack speed). With both Ninja Tabi and Qin's Sais as the only 2 attack speed items, you should be okay and not really overcap, but you DO want the attack speed from a couple of items, because if you can get all 3 hits off in succession quickly, you're more assured of the stun. In your preferred build, you have both Qin's Sais and The Executioner, at which point I would say you'd definitely want Warrior Tabi. But you've got multiple builds going on, so...depends. One other thing to consider...of her main abilities, only her 1 has any physical power scaling...so faster attack speed might work, if the rest of your abilities providing sufficient power.

I don't know if I'm sold on Arachne needing Jotunn's Wrath as a "core" item. I understand the reasoning, and the poke annoyance you can do with Web is nice, but she's mostly a basic attacker that's looking to burst down an enemy and get back out. If she doesn't get the enemy at first, she'll probably want time to reset her abilities, so the CDR isn't fully necessary...at least the way I see it. I guess in Joust, bursting, getting out, and attacking in the confusion of a continuing teamfight with the rest might be important. Hmmm...my question to you, then, based on your experience, is: do you find yourself waiting on the CD of your abilities a lot (not including your ult to save yourself)?

As a replacement in your "usual build," I'd think a Void Shield might be the better option. Since she mostly needs to be in close to do the bulk of her damage, she's going to take damage. This will help her squishiness, and counter any physical god while also providing damage and reducing their protection. This displaces an early need to get some form of penetration, so does a lot all in one. Ancile might be a magical alternative when facing more magical threat, or Runic Shield, very specifically, against an enemy Ao Kuang or Freya.

Stone Cutting Sword is a great item for her, but thinking as a 3rd item, it might be a bit expensive and slow to get online. I'd consider pushing this out a bit, but if it works for you, it works for you.

Qin's Sais is a solid item for her, no complaint there. Her attack progression is 0.5 / 1 / 1, so she can attack cancel with abilities in-between her slower attacks to speed things up. I'd buy it earlier than as the last item though...the attack speed is helpful to get all 3 Cocoon attacks off, and anytime Qin's Sais is bought, you get a nice power spike...it'll also make you more effective against tankier enemies.

If you get Void Shield and Stone Cutting Sword, I don't see the need for The Executioner, unless you're only facing tanky gods with tons of protections. Your target should mostly be squishies.

I also don't see the need for Poisoned Star...and think she might be better without crit in many situations overall. The slow from Web lasts a good amount of time, so you don't need the additional slow this would provide. And remember, anytime you build crits, you really need 2 for max DPS potential...there are plenty of other items that should provide more for her than the crits.

Runeforged Hammer...well, her slow is long, so it can be effective, and the added health is nice, so if you've got other teammates that are just as damaging or moreso than you, the added utility which will also increase any teammate's damage is good...but I'm not sure this is core. Maybe it is. I dunno.

Mantle of Discord is another nice late-game item. Definitely allows you to take some more damage while you're attacking an enemy. When everyone's powered up in the late game, remember also that she doesn't have a leap or anything to quickly close, so incoming damage is likely before you start attacking.

Where does that leave us, based on my feedback? Hmmm...and remember, you can switch Void Shield on any of these with Runic Shield or Ancile maybe, depending on matchup.

If you don't have teammates with strong CC, I can see throwing Jotunn's Wrath in there somewhere to get off more Webs.

Anyway, I'm not sure if that's good advice or not. LOL.
1
Zilby (132) | September 28, 2016 6:16pm
I wouldn't really call it a font change, it's just that any UTF-8 character can be used eg: ℬ β„» β…‹ β†ˆ ∰ βŒ› ⏩ β˜™ β˜• ♐ β™Ώ ⚑ β›Ή ⭐ (⟸ as all these demonstrate).

β’Όβ“„β“ˆβ’½ π•»π”―π”žπ”«

1
Branmuffin17 (394) | September 29, 2016 5:10pm
Dude...I didn't even know about that...I've never used UTF-8. Damn!
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