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This build already has good pen, but for tankier comps you can replace Typhon's Fang for
Obsidian Shard, or
Spear of Desolation for
Spear of the Magus
Magus is generally better than Deso, but I just really like Deso
Disclaimer: I haven't tried this, just thinking and trying to put out an alt
Can replace Rod of Tahuti with
Shaman's Ring for MS
Bancroft's Talon pairs very well with
Sorrow and is a must on every Anubis build
Gem of Isolation perfect for Plauge of Locusts and
Grasping Hands, very standard item
Spear of the Magus/
Spear of Desolation are both good, and provide needed pen
An alternative start for most builds is Bancroft's Talon,
Shoes of the Magi,
Typhon's Fang for early crazy lifesteal.
A more rounded version of My Build
Same pen and CDR, 100 less damage, but reduces protections and gives phys/magic protection
- Shoes of the Magi provides good early pen
- Bancroft's Talon pairs very well with
Sorrow and is a huge core item, making it a must on every Anubis build
- Spear of Desolation is especially great on Anubis because when you use
Grasping Hands on an enemy in a combo, they are almost certainly going to die, giving you additional CDR to use it again for poke. Akso high damage and good pen.
- Gem of Isolation is another core item on Anubis, pairs well with
Plague of Locusts and
Grasping Hands
- Chronos' Pendant is a standard mage item, high CDR lets you continually poke with
Grasping Hands
- Typhon's Fang for me is a logical final step. It increases your lifesteal immensely with its passive and gives +60 damage with a full build
Really, you should be playing passively behind your tanks throughout the entire game. Use Grasping Hands for Minion clear and to harrass enemy Gods, use your combos on anyone out of position, and do your best to help secure kills and assist tanks/people up front
Tips:
-In my expierience, if the enemy team is squishy with only one tank, focusing your standard combo on them can keep them out of the fight or stop an engagement, disrupting the team even if you don't get the kill
- Grasping Hands on a minion wave with a full build will heal you for about 1/3 of your health
-If you're running away, throw Grasping Hands on yourself to deter and slow pursuing Gods
Standard combo: Mummify,
Grasping Hands
Ultimate Combo: Mummify,
Grasping Hands,
Death Gaze
OR Grasping Hands,
Mummify,
Death Gaze (The slow helps you hit your skill shot, and your ult provides the damage)
Plague of Locusts is not ideal for combo attacks because it roots you, while lacking the damage of
Death Gaze. I only use it for Minion clears if the enemy is far away, or if my abilities are down and I see someone low health around a corner-or something of that likeness.
Sorrow-Sorrow looks complicated, but does 3 simple things. It reduces CC effects by 30%, and give you two types of stacks: Lifesteal and Protections Steal. Lifesteal Stacks at max stacks (3) basically doubles Anubis's LS (99%). Protection Stacks steals 7 protections from whoever you're damaging for 5 seconds, up to 3 stacks.
Plague of Locusts-Max this out second. I use it as a minion clear/LS heal source. Can be used to finish off low health enemies. As it's a damaging ability, build it before
Mummify
Mummify-Max this out last. This is a skill shot and used to set up all combos. It does do much per level up, which is why you leave it for last.
Grasping Hands-Max this out first. This is your main source of damage, and often your killing move. It has great poke and a extremely useful slow. Your best ability.
Death Gaze-Build as it becomes available. It has a long range, does heaps of damage, and goes through walls making it very versitile.
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Also cooldown aint work Anubis yet you still brought up Chronos Pendant
If you want to survive more. I dont think Anubis needs tank items. After all just 1 defensive item aint gonna save you from ganks, maybe could differ in 1 vs 1 situations but this is 5 v 5 teamfight mode. But if you're gonna buy one defensive item ? And then that one should be
But imo, you have high sustain via your lifesteal and stun&slow combo .. Only thing you need is movement. Go for
" I dont think Anubis needs tank items. After all just 1 defensive item aint gonna save you from ganks, maybe could differ in 1 vs 1 situations but this is 5 v 5 teamfight mode." - I heavily disagree, Mantle can be very effective for Anubis in certain situations, also you can't really get "ganked" in arena.
"And then that one should be Magi's Cloak for preventing hard cc" - Oh Magi's can work, but not always, and it does nothing to help against burst (that isn't necessarily set up by CC), only Hard CC.
So yeah, we're talking about
I'm actually okay with providing the two build options. My preference is still
If you DON'T get Magus at all though, then I think
Okay, reset. Editing original message.
Definitely Magus is the important pen item, especially over Desolation. But in an Arena setting, you may need to worry less about sustain/focus, and thus Typhon's doesn't need to be built as early.
You can also consider this:
For the second build,
Also, it's good to know that
Anyway, good attempt. Have a +rep.
And if you need a defensive option, I'd get
It would be more useful in the early game, but
Finally, ask yourself: Are you planning on selling either of these late game? Then IMO, there are better items you can get.
Dynasty had it's nerf quite a while ago. It was buffed at the start of this season. Also Celestial Helm isn't a bridge item.
Could also possibly add a third build:
Anything else?