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Start with
Book of Souls as we'll be rushing
Book of Thoth to begin stacking the item as soon as possible.
Why no starter item? By not starting with a starting item allows you to pick and choose any start upgrade you might need in the late game. The reason behind this once you choose a starter like
Conduit Gem you are stuck with only two options so if you need a defensive starter like
Sentinel's Embrace, you'll be unable to pick up the item.
Book of Souls
Healing Potion
Mana Potion
Purification Beads
The Current Meta Build provides a decently high amount of power, 20% cool-down reduction, and utility through
Rod of Tahuti and
Sentinel's Embrace.
Book of Thoth
Shoes of Focus
Spear of Desolation
Rod of Tahuti
Sentinel's Embrace
Obsidian Shard
Purification Beads and
Aegis Amulet are very standard relics in the mid lane.
Magic Shell is very niche being good into double hunter comps, etc.
Purification Beads
Aegis Amulet
Magic Shell
On your first back of 1150 gold, you'll finish
Book of Thoth. It's important to finish this item soon as possible and getting it stacked will benefit
Aphrodite quite nicely. The item provides a high amount of power and mana making it a great option to make up for the loss of power by building
Sentinel's Embrace.
Shoes of Focus are the best boots for
Aphrodite as it provides a good amount of mana, power and most importantly cool-down reduction to which the Goddess of Love, adores.
Book of Thoth
Shoes of Focus
Spear of Desolation is currently being raved as the best item in the game due to its passive effecting both basic abilities and ultimate cool-down which makes the item very versatile.
The addition of 10% magical penetration on
Rod of Tahuti makes it always a great pick up considering the high damage it brings. On top of that, the passive works on
Love Birds' healing on both yourself and your Soulmate.
Spear of Desolation
Rod of Tahuti
Sentinel's Embrace is currently underrated in normal smite play, however, it's quickly picking up a storm in high elo and among pro players such as Venenu. The item is incredibly stat efficient making it the best defensive item in-game, especially as you'll be splitting 50/50 resistances with your hunter.
Obsidian Shard is very cheap and provides 20% magical pen base and 10% extra on your first ability every 10 seconds, making the item great against tanks in the late game.
Sentinel's Embrace
Obsidian Shard
Super late game, you'll purchase an
Elixir of Speed and sell your Boots.
Magi's Cloak is very cheap and a good last item pickup against crucial CC to save
Undying Love or
Purification Beads is on cool-down.
Soul Gem is a very cost-efficient last item to provide power, survivability, and cool-down reduction. Chose this if you don't need
Magi's Cloak or simply want to replace the CDR loss.
Magi's Cloak
Soul Gem
Purchase an
Ward whenever you back as Vision is key for protecting yourself and your allies.
Sentry Ward is great for gaining control and denying vision in key areas such as objectives like Fire Giant.
Potion of Power is purchased when you don't have anything else to buy or the game is closing out. Exlixir of Speed is purchased when you'll want to sell you
Shoes of the Magi for another item.
Elixir of Speed
Potion of Power
Ward
Sentry Ward
The max order is as follows, prioritize maxing
Love Birds by level 9 for maximum wave clear, damage, and healing, followed by
Back Off! for damage and cc,
Kiss for the movement speed, stun, and jealousy damage, and
Undying Love for the immunity.
As of the current map, taking
Kiss at level 2 instead of
Back Off! is optimal as both junglers show up at mid by then, being able to provide sustain and possible damage increase in a potential 2v2 is far superior. A niche situation is taking Love Birds at level 5 instead of
Undying Love, but the safety of the ultimate is generally a better option.
When choosing to start putting levels in
Undying Love depends on personal playstyle/preference. You can either choose to start maxing it after
Back Off! or after
Kiss. I personally prefer to begin putting levels into it after Back Off! as protecting your hyper carry in the late game becomes crucial and having a longer invulnerability duration can make or break the outcome.


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The general rule of thumb is that every game will be different so you won't always go for the same build path. In the section below, you'll find the build paths for different situations. Remember that there are times that you can't afford your items and that's completely okay.
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I think I agree with BD's build assessment, but I only have concept on that, not actual use.
I don't think it's worth a point skip at level 8/9 to put a 2nd point into the ult. That means nothing at level 8, with max Birds at 9 + 1 ult giving an extra 0.3s. Really think it's going to be of more use to put a 2nd point into
In your skill leveling sequence in the body of the guide, if you do really insist on point skipping, I think with your custom grid you can actually show this, rather than defaulting to what it shows through the build creator.
Although you have it (way down) in the body of your guide, I think a more immediate mention of
I think it would be good to note that
Overall, obviously a very nice job, and you show good knowledge with your descriptions.
While I can agree that mentioning
It's mentioned in the Abilities section that
Also your return to table of contents button isn't working :P
Thanks for letting me know in regards to the Table of Contents button. It has been fixed.
I choose to mention the upcoming update to offer solely my opinions on
You could even consider