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The dead talk to me - Ah Puch Conquest Guide (WIP)

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Smite God: Ah Puch

Build Guide Discussion (8) More Guides

Purchase Order

Build 1 - Starter Items Notes This start solves one of Ah Puch main weaknesses: mana costs.
Therefore, you can consistently use your abilities/combos early on without much hesitation. Furthermore, this means you have good sustain as you can consistently use your abilities to activate Hollow Ground for extra mana/health.

Build Item Mage's Blessing Mage's Blessing
Build Item Spellbook Spellbook
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Mana Potion Mana Potion

Build 1 (see notes for boots replacement) Notes This build ensures you never have to worry about mana ever again, making you a massive threat to the enemy team as your main combo, (details in the [goto=Damage Output Gameplay[/goto] section), can be used indefinitely and one shot most squishes.

When you've finished the build sell Shoes of Focus for Chronos' Pendant and buy the Elixir of Speed to make up for the lost MS.

Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Book of the Dead Book of the Dead

Build 2 - Starter Items (see notes for alternate start) Notes This start provides well rounded, safe stats for Ah Puch giving him magical power, health and mana. The health provided makes him a little more tanky early on which compliments his lack of mobility well. Also this start lets you rush Warlock's Staff so you can start stacking this item early on, helping your middle/late game tremendously.

As this start has no Mage's Blessing mana cost can be issue if you aren't careful. For a more mana efficient start go: Mage's Blessing // Uncommon Staff // 1 Healing Potion // 2 Mana Potion.

Build Item Sorcerer's Staff Sorcerer's Staff
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Mana Potion Mana Potion

Build 2 (see notes for boots replacement) Notes This build solves one of Ah Puch main weaknesses: lack of mobility. With no escape or steroid Ah Puch has only the safety of Empty the Crypts to protect himself. Therefore, when this is on CD, Warlock's Staff is able to keep him alive a lot longer due to its base stats and passive providing 500 health when fully stacked: potentially saving you from death.

When you've finished the build sell Shoes of Focus for Chronos' Pendant and buy the Elixir of Speed to make up for the lost MS.

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard

Build 3 - Starter Items Notes This start provides a massive power boost to your early game as the combination of Magic Focus and Mage's Blessing gives you a total of 45 power. Not to mention this start rushes Spear of the Magus, making your early/mid game incredibly strong as the passive will shred what little protections enemy gods will have at this point; possibly leading to true damage.

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Mana Potion Mana Potion

Build 3 (see notes for boots replacement) Notes This build provides an alternate way to play Ah Puch as Ethereal Staff encourages an aggressive playstyle due to its passive stealing health/mana from enemy gods. Thus forcing you to engage in teamfights consistently to get the most out of this item. However, be warned that Ah Puch has no mobility/escape so don't get too cocky.

When you've finished the build sell Shoes of Focus for Chronos' Pendant and buy the Elixir of Speed to make up for the lost MS.

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation
Build Item Ethereal Staff Ethereal Staff
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard

Situationals Notes Magi's Cloak provides a small amount of protections and surviveability with its passive. Buy this if the enemy team has lots of CC.

Divine Ruin is a fantastic anti heal item can apply to lots of enemies at one time, (especially with Empty the Crypts). Buy this if the enemy team has healing.

Obsidian Shard is the best choice for anti tank due to its passive. Buy this if the enemy team has more than one tank.

Shield of Regrowth is a very situational item, I'd only recommend it if the enemy team has lots of mobile gods like Mercury and there's no possible way for you to outrun them. Buy this if the enemy team has lots of mobility.

Winged Blade brings lots of surviveability and a fantastic passive when encountering slows. Buy this if the enemy team has lots of slows.

Mantle of Discord is extremely useful if the enemy team has lots of burst gods such as Set, due to it's passive and protections. Buy this if the enemy team has lots of burst gods.

Ethereal Staff is a great alternative to common mana items such as Book of Thoth and also has great utility because it's passive allows you to steal health/mana from enemy gods. Buy this if in need of a sustainable mana source.

Spear of Desolation is a solid item if in need of extra penetration and also provides CDR for great ability usage. Buy this if the enemy team has more than one tank.

Shaman's Ring synergises well with Ah Puch as it gives his abilities extra burst damage due to its passive and the MS provided also helps his lack of mobility. Buy this for extra bust damage.

Build Item Magi's Cloak Magi's Cloak
Build Item Divine Ruin Divine Ruin
Build Item Obsidian Shard Obsidian Shard
Build Item Shield of Regrowth Shield of Regrowth
Build Item Winged Blade Winged Blade
Build Item Mantle of Discord Mantle of Discord
Build Item Ethereal Staff Ethereal Staff
Build Item Spear of Desolation Spear of Desolation
Build Item Shaman's Ring Shaman's Ring

Relics Notes Purification Beads is a must as Ah Puch has no escape, therefore they'll help you out of stuns, slows etc and let you loose the enemy.

Aegis Amulet helps when having trouble with boxers like Mercury, after activation use Empty the Crypts and run away.

Heavenly Wings can be a life saver as the MS helps Ah Puch out of tricky situations. Once upgraded you can use this to support your team with a nice haste effect to AA.

Phantom Veil is essential when facing Odin as it helps you escape his Ring of Spears; if Phantom Veil is on CD I'd recommend using Empty the Crypts to protect yourself instead.

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Heavenly Wings Heavenly Wings
Build Item Phantom Veil Phantom Veil

Ah Puch's Skill Order

Undead Surge

Undead Surge

1 X
2 8 11 12 14
Corpse Explosion

Corpse Explosion

2 A
3 4 6 7 10
Fleeting Breath

Fleeting Breath

3 B
1 15 16 18 19
Empty the Crypts

Empty the Crypts

4 Y
5 9 13 17 20

Introduction/Contents

Hello fellow smite players, this is a guide for Ah Puch. I'm in no way a smite veteran or a veteran at playing Ah Puch. However I saw he is out of meta and needed some love. Therefore I took it upon myself to create a guide for him and for players to understand his role/playstyle/builds etc.

I would like to thank Nanoyam for making this comprehensive God builder guide .... https://www.smitefire.com/smite/guide/a-guide-to-creating-a-guide-11941 ....
and also any future feedback I receive, from other smitefire users, to help make this guide the best it can be.

Below are the other sections to this guide.


Now lets enter the crypts!

Items

Build 1





This section will go through the purchase order of Build 1 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 2




This section will go through the purchase order of Build 2 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items


Build 3




This section will go through the purchase order of Build 3 and I'll explain briefly what the items do and how they fit into the build.

This item list will go in the order of the purchase order shown at the beginning of the guide.

Items

Skills





skills

Pros & Cons

Pros:
Cons:
  • Very squishy
  • Very mana hungry
  • His CC is unreliable
  • Heavily reliant on abilities/combos
  • No mobility/escape
  • Vulnerable to all types of CC
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Damage Output

This section will go through the damage output of Ah Puch, which will include stats from all three of the builds featured in this guide.

Factors of testing:
  • The damage of said ability or AA
  • All the items of said build with max stacks (when relevant)
  • Being level 20
  • Because the damage on Empty the Crypts is really inconsistent, I calculated the the damage of 10 wraiths hitting Odin bots to ensure a healthy average
  • All testing was done on Odin bots in jungle practice with no prior protection reduction
Key:
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Build 1
AA: 147
Undead Surge: 346
Corpse Explosion: 170
Fleeting Breath: 664
Empty The Crypts: 1,430
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Build 2
AA: 136
Undead Surge: 331
Corpse Explosion: 170
Fleeting Breath: 605
Empty The Crypts: 1,332
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Build 3
AA: 132
Undead Surge: 308
Corpse Explosion: 151
Fleeting Breath: 570
Empty The Crypts: 1,312
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Gameplay

This section will go through the Early Game, Mid Game and Late Game for Ah Puch as well as a few tips to help you gain advantages in your game. You don't have to follow this section word for word, but its a general guideline for how you should be playing Ah Puch.

Early Game


Mid Game


Late Game

Credits

Thank you for reading through my Ah Puch guide, I hope this helps in any way as mentioned earlier, I'm in no way a smite veteran or a veteran at playing Ah Puch, so take everything with a pinch of salt.

I'll update this as frequently as I can, when relevant information arrives.

And once again, thank you too Nanoyam for making this comprehensive God builder guide .... https://www.smitefire.com/smite/guide/a-guide-to-creating-a-guide-11941 .... without it my guide would've looked like ***.

Thank you for reading - UPLAR

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1
[-]
Kriega1 (85) | June 6, 2019 5:04am
Don’t rush tier 2 Warlocks on Ah Puch, he will have absolutely awful mana sustain in lane.
1
[-]
UPLAR (6) | June 6, 2019 10:11am
I manage just fine, however I'll add another start in the notes section of 'Build 2 - starter items' consisting of Mage's Blessing and Uncommon Staff plus plots, for those who can't manage Ah Puch mana well.
1
[-]
Kriega1 (85) | June 6, 2019 11:45am
Don’t you start with his 1 at level 1 since the change that lets you have 2 corpses at rank 1?
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1
[-]
Branmuffin17 (287) | June 5, 2019 8:06pm
Hey UPLAR,

NICE. Brand new, big ol' guide. Some comments:
  • Skill leveling looks good to me.

  • Build 1 looks great. Stacking Thoth, then CDR from Focus because you're getting high pen function in Magus 3rd. Gem is just too OP on him and looks good in the 4th spot. I'm assuming 5th and 6th, along with Shoes replacement, are all flex picks to a degree.

  • I also like that you have both a Thoth example and a Warlock's example. I think a 3rd example with no stacking would be great to see also...likely Mage's Blessing and a Magus rush. You'll be doing true damage super early.

  • One off-meta option you might consider for the situationals is Shield of Regrowth, in place of Bumba's Mask. I know it's quite a bit different in how the MS is applied, but I don't like nerfing his damage potential from that -10% damage dealt, along with the +10% damage he will take. Regrowth's MS is applied a bit differently, but fairly easily enough, I'd think, and it still has the CDR (and some health, which I'm sure he'll appreciate). Again, off-meta, but possible function. You don't have to add, just a thought.

  • To that end, other situationals you might want to consider include Mantle of Discord, Ethereal Staff, Spear of Desolation, and Shaman's Ring.

  • In the skills writeup, you might talk about the DoT damage of Fleeting Breath being key to getting the most out of Spear of the Magus's passive stacks, as well as prolonging Gem of Isolation's slow. You do mention Iso with Empty the Crypts, which is great...but although you talk about Iso forcing gods to retreat or take damage, it's also your most reliable peel tool to get people (aka ganking Jungler) off your back.

  • Good gameplay writeup. Smart to play safe early. Good tip on the early fleeting for some mana regen.

  • I think you should talk a bit more about comboing, not just in the late-game section. Also, the combo you talk about, 1-3-2, is one combo, but I think the more common (and higher damage) one would be 3-1-2. It doesn't have to be complex. Obviously the 1-2 combo is the standard for quick burst. But if you can burn an enemy's poke ability and you have Magus (and even better Iso as well), or you're not the first one to start a fight, you can initiate with Fleeting Breath, allow it to provide a couple Magus stacks, and then do the 1-2 combo for higher damage potential. Know what I mean?
Anyway, well done, would like your response and consideration of adding some other situationals, but solid overall.
1
[-]
UPLAR (6) | June 6, 2019 10:24am
1) I'll make a third build consisting of a Spear of the Magus rush, what do you recommend for the rest of the build? Perhaps a Rod of Tahuti rush?

2) I'll replace Bumba's Mask with Shield of Regrowth as I fully agree with your points. I didn't really consider this at the time of making the build so thanks for the advice.

3) I'll add all the situationals you've mentioned

4) I'll include additional information about how Fleeting Breath works in tandem with Spear of the Magus.

5) I'll fix the combos, I just put 1-3-2 because I just find it easier to land than 3-1-2 because of Undead Surge slow.

Thanks for the feedback!

Changes will occur this weekend.
1
[-]
Branmuffin17 (287) | June 6, 2019 11:38am
Hi UPLAR,

I'm not sure I'd recommend Tahuti too early for Ah Puch...but you might try it out and see. As we were talking Zeus getting it early, I think his ability to whittle down the enemy below the 50% mark via Aegis/Chain, and THEN Detonate with the Tahuti passive bonus, is more likely than AP.

AP levels his Explosion before all others, and relies heavily on that to decrease enemy health...he doesn't put a lot of early points into Fleeting or Surge, and those won't deal enough damage to get the enemy health down by themselves...and then where Zeus' Detonate is a for-sure hit if he's got stacks, Explosion needs the nearby corpses, AND the enemy to be in range. So again, to me, AP's kit is less reliable for the Tahuti passive.

So, you'll have to deal with the lack of mana without the Thoth stacking (or even the base mana Warlock's provides). The Blessing can help some, but you might have to supplement with some extra mana potions.

Let's see...starters being Mage's Blessing, Magic Focus, 3 potions (1 health 2 mana assumed).

Complete Shoes of Focus, then complete Spear of the Magus. After that, first priority is probably Gem of Isolation, unless you really need some anti-heal ( Divine Ruin), at which point probably get Ruin then Iso. Finish up however you want again.
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League of Legends Build Guide Author UPLAR
The dead talk to me - Ah Puch Conquest Guide (WIP)
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