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Standard Hachiman ADC/Solo/Mid/Jungle S8 (8.1)

1 2 4,696
by Vespidcrown updated January 11, 2021

Smite God: Hachiman

Build Guide Discussion 0 More Guides
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Hachiman Build

Death Toll - Critical

Build Item Death's Toll Death's Toll
Build Item Atalanta's Bow Atalanta's Bow
Build Item Ninja Tabi Ninja Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Fail-Not Fail-Not
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
Build Item Death's Temper Death's Temper
Build Item Ichaival Ichaival
Build Item Deathbringer Deathbringer
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais
Build Item Demon Blade Demon Blade
Build Item Ward Ward
Build Item Sentry Ward Sentry Ward
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Blink Rune Blink Rune

Death Toll - Penetration

Build Item Death's Toll Death's Toll
Build Item Atalanta's Bow Atalanta's Bow
Build Item Ninja Tabi Ninja Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Qin's Sais Qin's Sais
Build Item Relic Dagger Relic Dagger
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
Build Item Death's Temper Death's Temper
Build Item The Executioner The Executioner
Build Item The Crusher The Crusher
Build Item Asi Asi
Build Item Odysseus' Bow Odysseus' Bow
Build Item Silverbranch Bow Silverbranch Bow
Build Item Ward Ward
Build Item Sentry Ward Sentry Ward
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Blink Rune Blink Rune

Situational Items

Build Item Gilded Arrow Gilded Arrow
Build Item Ornate Arrow Ornate Arrow
Build Item Diamond Arrow Diamond Arrow
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Toxic Blade Toxic Blade
Build Item Bloodforge Bloodforge
Build Item Magi's Cloak Magi's Cloak
Build Item Spirit Robe Spirit Robe
Build Item Berserker's Shield Berserker's Shield
Build Item Death's Embrace Death's Embrace
Build Item Winged Blade Winged Blade
Build Item Witchblade Witchblade
Build Item Manikin Scepter Manikin Scepter
Build Item Manikin Mace Manikin Mace
Build Item Manikin Hidden Blade Manikin Hidden Blade
Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Seer Of The Jungle Seer Of The Jungle
Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Bumba's Dagger Bumba's Dagger
Build Item Bumba's Spear Bumba's Spear

Hachiman's Skill Order

Eagle Eye

1 X Y
Eagle Eye
3 8 9 12 14

Heavenly Banner

2 A B
Heavenly Banner
1 4 6 7 11

Iaijutsu

3 B A
Iaijutsu
2 15 16 18 19

Mounted Archery

4 Y X
Mounted Archery
5 10 13 17 20
Eagle Eye
3 8 9 12 14

Eagle Eye

1 X
When Hachiman toggles on this ability, instead of Basic Attacking he fires a series of arrows that travel further and deal additional damage. Each hit may trigger item effects for basic attacks, and can critical hit.

Ability Type: Ranged Basic, Buff
Bonus Damage: 10 / 20 / 30 / 40 / 50 (+110% of your Basic Attack Damage)
Ammo: 4
Range: 80
Cost: 50
Cooldown: 14 / 13 / 12 / 11 / 10s
Heavenly Banner
1 4 6 7 11

Heavenly Banner

2 A
Hachiman calls down sacred banners from heaven, damaging all enemies in range, granting himself Attack Speed, and leaving a banner which buffs his and allied Attack Speed while within range.

Ability Type: Area, Buff, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+60% of your Physical Power)
Attack Speed: 10 / 12.5 / 15 / 17.5 / 20%
Duration: 6s
Range/Radius: 55/20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Iaijutsu
2 15 16 18 19

Iaijutsu

3 B
Hachiman dashes forward, damaging and passing through enemies. Upon reaching his destination, Hachiman swings his blade in a full circle, hitting all enemies in range. If hit by both attacks, enemy Gods are stunned.

Ability Type: Dash
Damage Per Hit: 50 / 80 / 110 / 140 / 170 (+40% of your Physical Power)
Range: 35
Stun Duration: 1s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Mounted Archery
5 10 13 17 20

Mounted Archery

4 Y
Hachiman leaps on his horse and charges forward. While mounted, he is immune to Crowd Control and can aim separately from the direction of his horse. He may fire to launch an arrow at every Enemy God within a cone.

Ability Type: Dash
Damage: 225 / 280 / 335 / 390 / 445 (+95% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 85
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Hachiman Threats

Tap each threat level to view Hachiman’s threats

Max
2
Major
2
Even
2
Minor
1
Tiny
1

Main Items Explanation

This build is what you would build in an standard Hachiman; primarily in ADC, but the basic idea would be the same on Mid, Solo and even Jungle if youre brave. With just a little change on the starters. I will mainly explain ADC and put a little section destined to the other roles later.

First, i wanna explain what are you looking at.
The first 6 items + 2 consumables are what you will go most of the time + consumables.
The last 6 items are either upgrades (Like Death´s Toll onto Death's Temper or Ninja Tabi into Deathbringer in late game) or alternate options (like Asi intead of Devourer's Gauntlet) + more consumables, and of course, relics. Theres also a few situational items in the Extended Build Section.

For the starter, you would go Death's Toll and either Short Bow or Light Blade plus some potions. This allows you to get some health back from your early fights and sustain waves easily, without needing to build lifesteal till 4th item.

We will also be building Ninja Tabi on both builds. Warrior Tabi are great too, but i prefer them since the only attack speed Hachiman has is on its Heavenly Banner and you cant position yourself in it reliably.

Whenever we hit 20; that being after or before any of these following items, we should upgrade Death's Toll into Death's Temper to get that final bonuses on attack speed and damage.


CRITICAL

This is the build you would go when theres not many tanks and/or damage reflection such as Shield of Thorns and Hide of the Nemean Lion.

After the starter and boots, we can upgrade that Short Bow on Atalanta's Bow to get that early penetration, attack speed and mobility, but Ichaival is a good option too if youre feeling pressured to tone down the incoming damage of the other ADC.

As a 4th item we should start building some stacks on Devourer's Gauntlet to get some lifesteal going, but if youre losing lane or rotating a lot you may want to build Asi instead so you dont need to clean as many lanes/get kills to get the power and lifesteal online.

For 5th item we should do some more penetration and attack speed with The Executionerr to shred the tankier targets, but you can also go Qin's Sais if the enemies are building too much health.

For the 6th slot we should start building some critical chance with Fail-Not wich synergizes fantastically with Mounted Archery , but if you feel like you are not able to ult aggresively realiably, you can go Wind Demon to get a more stable critical chance.

At last, we should sell our boots, and buy Deathbringer to amplify our critical hits damage and buy Elixir of Speed to compensate for the lost speed.


PENETRATION

This is the build you would go when you cant afford to go crit since theres too many tanks or you just want a more reliable source of damage and not depend on critical change rng.

Up until Devourer's Gauntlet it would be the same, except instead of Ichaival as an alternative, you can go The Executioner, wich would amplify your power spike greatly to the expense of some safeness provided by the movement speed on Atalanta's Bow and the power reduction on Ichaival.

After that you would normally go Qin's Sais to shred targets with high HP, but if you are already ahead i'd suggest Odysseus' Bow to get a huge boost in attack speed and damage.

On the last slot you can either buy a survivability item, such as Relic Dagger to get some hp and get our Purification Beads, Aegis Amulet or Bracer of Undoing faster, or, you can build Silverbranch Bow if you already have a lot of attack speed to get that power bonus when you go overcap.

At last, we should sell our boots for The Crusher to get more damage and pen, without losing the attack speed of our boots, and, buy the Elixir of Speed for the lost movement speed.

Situational Items Explanation

These are items that are more game dependant than the main ones, so i made a little section for them.

Gilded Arrow would be built if you feel like you want a slower, safer start.
This would be upgraded into Ornate Arrow if you are behind and Diamond Arrow if you are ahead at level 20. The rest of the build should follow the same rules except you would change the order lifesteal and the early attack speed items, since this starter lacks sustain.

Shadowsteel Shuriken and Toxic Blade are your options for antihealing in the Critical and Penetration build respectively.

You should only change one of your lifesteal items with Bloodforge if you are extremely ahead on the game, to increase your snowball potential.

Magi's Cloak and Spirit Robe are your defensive options if the enemy has a lot of hard CC.

Berserker's Shield its an alternate starter option if you want a little bit of extra protections if you wanna go super aggresive/defensive.

Death's Embrace should be what you upgrade your starter too instead if you are not getting kills reliably.

Winged Blade should help you get away from slow heavy team compositions.

Witchblade would be your go to if theres a lot of enemies that are dependant on attack speed.

Manikin Scepter would be used on ADC/Mid or Jungle as an early aggression item that would also require lifesteal after it, same as the arrow start. It should generally be upgraded into Manikin Mace but Manikin Hidden Blade is an option if you wanna focus on nuking objectives fast.

Eye Of The Jungle is another Jungle option (though it can potentially be used in the other roles if you are looking to invade or to get the farm from most of your camps). Gives you early warding of your buffs + some attack speed. Should be upgraded into Seer Of The Jungle for objective burning or Protector Of The Jungle for some heavy protection and attack speed bonuses on the Jungle.

Theres a last option if you are going jungle, wich is Bumba's Dagger, then upgraded into Bumba's Spear to get some sustain from the jungle enemies themselves.

Game Plan

STRATEGY

Ideally, with this build you could already try to get some early kills around your 3rd item, as you would already have your sustain, your lifesteal and an attack speed item.
Try to poke with your Eagle Eye and Heavenly Banner.
Also make sure you always have your Iaijutsu or your Mounted Archery ready to use in case you need to escape of difficult situations.
Try to position yourself in your Heavenly Banner everytime you can afford it to get that bonus attack speed and damage.

TEAMMATES

Hachiman appreciates extra CC coming from his allies as well as some early support in the lane.
Therefore gods like, for example, Geb, who can both shield him from trouble, apply tons of CC and rotate early to jungle camps or to Hachiman itself, pair well with him.
Some early ganks from gods like Arachne (who even benefits greatly from Heavenly Banner bonuses) on the jungle also help a lot to stop some of the aggression Hachiman may have to face and potentially get some kills.

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League of Legends Build Guide Author Vespidcrown
Standard Hachiman ADC/Solo/Mid/Jungle S8 (8.1)
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