Help Support Our Growing Community

SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support SmiteFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account


Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Kukulkan guides

Release the Pupnado! - KKK (?) Quick Guide for Mid Laners (S9, 9.7, Mid Season)

330 55 785,852
by xmysterionz updated August 2, 2022

Smite God: Kukulkan

Build Guide Discussion 70 More Guides
Tap Mouse over an item or ability icon for detailed info

Kukulkan Build

Standard Build (SoT)

Notes Build using Sands of Time ( Pendulum of Ages when upgraded) for more ability spam (not so one shot but constant damage).

Consider building Book of the Dead if you are being focused.


Build using Sands of Time ( Pendulum of Ages when upgraded) for more ability spam (not so one shot but constant damage).

Consider building Book of the Dead if you are being focused.

Build Item Pendulum of Ages Pendulum of Ages
Build Item Book of Thoth Book of Thoth
Build Item Staff of Myrddin Staff of Myrddin
Build Item Charon's Coin Charon's Coin
Build Item Soul Reaver Soul Reaver
Build Item Polynomicon Polynomicon

Alternative Build (ArcGem)

Notes Build using Conduit Gem ( Archmage's Gem when upgraded) for those looking for something more one shot power.

Consider building Book of the Dead if you are being focused.


Build using Conduit Gem ( Archmage's Gem when upgraded) for those looking for something more one shot power.

Consider building Book of the Dead if you are being focused.

Build Item Archmage's Gem Archmage's Gem
Build Item Book of Thoth Book of Thoth
Build Item Staff of Myrddin Staff of Myrddin
Build Item Obsidian Shard Obsidian Shard
Build Item Polynomicon Polynomicon
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti

Situational Items

Notes Read builds section for more info


Read builds section for more info

Build Item Divine Ruin Divine Ruin
Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation
Build Item Magi's Cloak Magi's Cloak
Build Item Book of the Dead Book of the Dead
Build Item Spear of the Magus Spear of the Magus


Notes Defensive relics to help you survive dives/bursts.


Defensive relics to help you survive dives/bursts.

Build Item Aegis of Judgement Aegis of Judgement
Build Item Aegis of Acceleration Aegis of Acceleration
Build Item Temporal Beads Temporal Beads
Build Item Chaotic Beads Chaotic Beads

Kukulkan's Skill Order


1 X Y
2 8 11 12 14


2 A B
3 15 16 18 19


3 B A
1 4 6 7 10

Spirit of the Nine Winds

4 Y X
Spirit of the Nine Winds
5 9 13 17 20
2 8 11 12 14


1 X
Kukulkan fires a projectile breath attack that hits the first enemy in its path, doing damage and Slowing all enemies in the area around the impact.

Ability Type: Projectile
Damage: 60 / 105 / 150 / 195 / 240 (+75% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 7s
3 15 16 18 19


2 A
Kukulkan channels the wind, allowing him to move faster. This speed boost is strong at first but scales down gradually over the 4s duration.

Additionally, Kukulkan cleanses himself of slows and becomes immune to slows for 0.6s when activated.

Ability Type: Buff
Speed: 60 / 65 / 70 / 75 / 80%
Duration: 4s
Cost: 65
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
1 4 6 7 10


3 B
Kukulkan summons a tornado at his ground target location. A smaller tornado branches off onto any enemies that come within the radius, doing damage every .5s for 2.5s and is refreshed every .35 if enemies stay within the radius, for a maximum of 12 ticks.

Ability Type: Ground Target
Damage Per Tick: 8 / 16 / 24 / 32 / 40 (+15% of your Magical Power)
Minimum Damage: 40 / 80 / 120 / 160 / 200 (+75% of your Magical Power)
Tornado Lifetime: 4s
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15 / 14 / 13 / 12 / 11s
Spirit of the Nine Winds
5 9 13 17 20

Spirit of the Nine Winds

4 Y
Kukulkan summons the Spirit Of The Nine Winds to breathe down destruction onto his enemies in a path in front of him, doing damage and knocking all of the enemies to the side.

Ability Type: Line
Damage: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Intro and Pros/Cons

Art by Hadassa
My name is x MysTeRioN z, a majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. My xbox gamertag is the same as here: x MysterioN z

I'm here to bring you this quick guide to play with Kukulkan on mid lane. My objective here is to be as quick as possible, so I don't want to make a long guide (such as my Cupid guide: Love, find your mark!). I want to tell everything you need to know about this snake guy to play in mid and without wasting time.

Art by SkyFlu via DeviantArt

  • High Area Damage
  • Excellent Objective Secure
  • Good teamfight presence
  • Excellent wave clear and poke
  • Almost One Shot Ulti
  • Cutest skin in the game

  • Very squishy
  • Painful Cooldowns
  • Bad Early Game
  • Mana hungry if without BoT
  • Ulti is a big Hit or Miss

Skills and Combos


Power of the Wind Jewel
Type: Passive

Power Increased: 4% of maximum Mana

Kukulkan increases his power based on how much base mana he has.


Type: Projectile

Damage: 60/105/150/195/240 (+75% of your Magical Power)
Slow: 20/25/30/35/40%
Slow Duration: 3s
Cooldown: 7 seconds

Kukulkan spit a wind projectile that explodes in a small area when hits the enemy damaging and slowing them.


Type: Buff

Movespeed increased at the start: 60/65/70/75/80%
Cooldown: 15 seconds

Kukulkan uses the wind in his favor so he gains increased movespeed for 4s. The extra movespeed starts higher and decreases until it reaches 0 at the end of the skill. Kukulkan is also immune to slows for 0.6 sec after activating it.


Type: Ground Target (DoT)

Damage Per Tick: 8/16/24/32/40 (+15% of your Magical Power)
Minimum Damage: 48/96/144/192/240 (+90% of your Magical Power)
Maximum Damage: 104/208/312/416/520(+195% of your Magical Power)
Tornado Lifetime: 4s
Cooldown: 15/14/13/12/11 seconds

Kukulkan uses the power of wind to create a "pupnado" that damages all enemies that pass through it. The Whirlwind stay where was created for 4 secs and each enemy that passes through it creates a minor Whirlwind around himself that damages applying it every 0.5 sec for 2.5 secs and the timer is refreshed every 0.35 sec the enemy stay inside the major Whirlwind for a max of 12 ticks. If the enemy just "miss-step in it", applies the "minimum damage". If the enemy stays inside the Whirlwind for all its duration, applies the "maximum damage". This skill has a 0.35 casting time (until it starts to do damage) and enemies that pass through it during casting time don't take any damage nor get the minor Whirlwind. The first (and additional) tick is at 0.35.


Spirit of the Nine Winds
Type: Line

Damage: 400/500/600/700/800 (+120% of your Magical Power)
Cooldown: 90 seconds

Kukulkan uses all his power to "summon the big kukupuper" that passes in a line doing massive damage and knocking back every enemy in the way.



Click to see

How to Play

Early Game

  • You are VERY WEAK and an easy target until mid-game SO AVOID FIGHT.
  • Try to clear the wave as soon as possible, and try to don't take damage from the wave. If the enemy cleared his wave first, retreat to your tower.
  • High recommend you take the damage buff. If you see that there is a chance of the enemy take your buff, then do it even before your jungler comes. If this chance is not possible, wait for him.
  • In teamfights try to participate from some distance and run for your life using Slipstream if someone focuses on you.
  • PUT WARDS ON THE MAP to avoid Ganks!!
  • Poke your enemy as soon as possible (See the "poke poke" on Combos Section) and be careful doing it, he might call for help and put you in serious trouble.
  • FOCUS ON FARMING, you need to get big as soon as possible so every farm you see, do it if possible (camps or minions waves), especially the camps on the right and left side of mid lane.
  • Ask for help every time you need it, and don't do anything that can compromise yourself.
  • Remember that you have a low health pool and 0 defenses early game so "be smart".

Mid Game

  • Now you do decent damage, probably you are killing a minions wave without problems using Whirlwind.
  • Now it's time to become a little aggressive. Your damage scales very well now (mainly with the build I did). Squishy target should be dying extremely easily for you if you hit your entire combo (including your ulti). Time to shine.
  • REMEMBER THAT OBJECTIVES ARE MORE IMPORTANT THAN KILLS, so it's time to start to rotate, taking down towers, and kill with your team jungle bosses such as gold fury and fire giant.
  • ALWAYS try to participate in teamfights now, 'cause your skills ARE VERY USEFUL to the team and do a VERY GOOD amount of damage.
  • Now it's a nice moment to start rotating to surprise enemies and summon some kulkupupers!!!

Late Game

  • Time to group up.
  • Now you are stronger than ever so, time to keep shining.
  • Use wisely your skills now 'cause they are powerful and can change the games' destiny.
  • Stay with your team helping them and now, more than ever, participate in the team fights combining your skills with theirs.
  • Unfortunately, you are very squishy, so YOU DIE VERY FAST at late game, BUT, you can counter it by playing safe behind your teammates. So, as long as you don't try to be a front line and stay together with your team you will still be a killing machine.
  • As you should notice, a single Whirlwind combined with the big kukulpuper can also kill a full health squishy target, so use it wisely.
  • Try to keep you passive always full or almost full 'cause if someone turns to you, you can active Ayrton Senna mode, I mean... Slipstream and just run away.

Builds and Itemization

How to Build

Now I will talk about how you should build KKK (lol) properly, what your build must have to be decent and viable.

how to build


In this section, I tell you the pros and cons of each build and for each situation, each build was made for.

Please don't forget to read the notes of each build, they have important comments ;)


Situational Items


Final Considerations

"Dragons have no fear! Ooo! Look at my tail! It's so long, I wanna chase it!"

Best skin from the Season 5 Odyssey, and of course his best skin! (**** the T5)
And probably one of the best/cutest skins in the entire game!!!

My conclusion is that Kukulcan is an easy and funny god (especially with the doggo skin) to play and following the tips and builds I posted here I'm sure you will have good results. Good luck and have fun!!!


Check my guides:

Art by Zennore via DeviantArt
and HiRez via Youtube

That's it, thank you for visiting my build! Don't forget to leave your up vote and/or your comment. THANKS!

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Luduaver | June 14, 2022 4:36pm
Muy bueno hermano!
xmysterionz (65) | June 14, 2022 7:32pm
Thank you :3
xmysterionz (65) | February 12, 2022 8:01am
Comments below this are from Season 8 and the ones above from Season 9!
SKYDRO | March 17, 2021 3:55am
Obrigado guia to+
xmysterionz (65) | May 7, 2021 12:59pm
Valeu :3
Caldog1996 | March 15, 2021 7:02pm
Sands of time is not the starter for Kukulkan. Gem is a way better starter item build is only ok
xmysterionz (65) | May 7, 2021 1:03pm
Once you upgrade it, SoT (now Pendulum of Ages) will provide 190 magical power that hardly ever will drop below 170 due to your giant mana pool + mp5 and you don't have to build CDR like Chronos' Pendant
Big Damage (35) | March 15, 2021 10:33pm
Sands of Time is fine.
FROST LORD | January 13, 2021 9:25pm
I like the anti heal build
Kriega1 (134) | May 21, 2020 5:53am
"Kill Dat Tank" - Doesen't have Soul Reaver???

Not really sure about the lack of Soul Reaver in some of these builds if im being honest.

Also add Breastplate as an option.
xmysterionz (65) | May 21, 2020 9:52am
Yeah, in kill dat tank I had two options, reach the maximum pen with Obsidian or get 30% and get soul and I chose the first one, thinking about a really tanky comp.

Soul reaver adds a extra power with the passive, giant amount of base power + mana to combo with the passive and BoT allied with 10% pen to complement Charon reaching a decent amount of pen to hurt tanks. Honestly I can't see a really good reason to not build it on Kukul.

BoV added.
Kriega1 (134) | May 21, 2020 10:33am
Im sorry but having both Shard and Charon's in your build is completely unnecessary. Building Shard and Charon's in the same build is no bueno, and you would get better DPS just from swapping your Charon's for Reaver.

The build should be something like: CDR boots > Thoth > Deso > Reaver > Shard > Estaff > sell boots for Chronos'.
Load more comments (17 more replies) →
sam0da0man | May 20, 2020 5:15pm
Why, for the lifesteal build, would you run Pythagorem's Piece over Typhon's fang? Just curious
Branmuffin17 (370) | May 20, 2020 5:38pm
Although Shoes of the Magi has lifesteal, it's not a very high amount, so I wouldn't count that as a true 1st lifesteal's more like an early option for sustain.

Typhon's Fang is great, but it should be purchased as a 2nd lifesteal item when it's considered at all. In these cases, you want a strong 1st lifesteal item so you can get the most out of Typhon's passive lifesteal and power boost. Again, Shoes of the Magi isn't really providing enough lifesteal to get much out of it.

The 2 lifesteal items that get the most out of Typhon's are Bancroft's Talon and Pythagorem's Piece, with Bancroft being the much more common option when getting 2 lifesteal items.

Kukulkan is not a god that should normally run with 2 lifesteal items...taking up 2 slots for lifesteal takes away from other items he could be building. In this case, he might choose one of 4 lifesteal items...Bancroft, Pythag's, Polynomicon, and Soul Gem. Of these, and because Myst obviously wants Chronos' Pendant in most of his builds, feels he has relatively enough CDR, so he doesn't really need Soul Gem. And while Polynomicon is a great and common item for him, it's also not really providing enough lifesteal to get the most out of Typhon's as a 2nd lifesteal item. Pythag's is a strong item for him here, especially since he usually will not want to go solo mid/late game. He wants to stick with teammates to make it safer for himself. He and nearby teammates will get a lot of function out of Pythag's passive power and lifesteal boost. It also, like Typhon's, has 10% penetration, so is good mid/late game against tanks.

Why not Bancroft? Well, it can work, but Kukul is not a close-in fighter and isn't really looking to exchange damage and eventually come out on top. He wants to keep people mostly at range...~50 units and further...just close enough to hit Zephyr (and maybe follow up with Polynomicon fortified basic hit).

Note that I also said I wouldn't take up 2 slots in Kukul's build for lifesteal. Why then does Myst have Pythag's and Poly? Both have alternate utility. Pythag's provides a team buff. Poly is much more specifically used for the passive burst damage potential, and isn't really considered a standard lifesteal item. So at least in this case, these items are providing added utility.

In any case, I'm with Myst here, I wouldn't bother with Typhon's on him.
xmysterionz (65) | May 21, 2020 9:49am
Hi Bran,
We are so in sync that you basically said every word I would say.

Nice job old man XD
Kriega1 (134) | May 21, 2020 4:26am
Actually Typhon’s can be ok, e.g Magi Shoes Book of Thoth Poly Reaver Typhon’s Shard/Deso
Load more comments (1 more replies) →
Vini_sds (13) | March 2, 2020 9:00am
xmysterionz (65) | March 8, 2020 10:43am
xmysterionz (65) | March 2, 2020 9:37am
Because this guide wasn't updated to 7.2, and at the very beginning of 7.1, when this guide was updated, Shoes of Focus wasn't the dominated option yet. Sooner it will be fixed.
xmysterionz (65) | January 30, 2020 6:59am
Comments below this are from Season 6 and above it are from Season 7
Kriega1 (134) | April 9, 2019 1:10pm
Book of souls start isn’t advised since the nerf at start of season to it, always go mages and tier 1 Thoth. Your “anti-tank” Build has no soul reaver for some reason.
xmysterionz (65) | April 9, 2019 1:55pm
Last time I did/needed a soul reaver was at patch 5.21, so I forgot this item exist :v
Gulfwulf (81) | April 9, 2019 1:12pm
Would you finish Thoth first or buy shoes then finish it?
Kriega1 (134) | April 9, 2019 1:13pm
Buy Shoes first. Though it’s not the end of the world if you decide to build thoth first
Load more comments (1 more replies) →
boogiebass (46) | April 9, 2019 9:54am
If only you put some more work into this. You could've entered it into the guide contest.
xmysterionz (65) | April 9, 2019 12:17pm
Meh, I already have a guide for each category in the contest. This one is just builds and a little combo guide.
Vini_sds (13) | April 9, 2019 10:21am
He's already running in all the categories anyway.
Gulfwulf (81) | April 9, 2019 12:27pm
Yep. Better luck next year, Vini.
DarkAngel5Q | April 9, 2019 10:20am
Wait but this guide is really good . What do u mean it hasn’t been entered to the contest
boogiebass (46) | April 9, 2019 10:39am
It's not long enough.
Load more comments (14 more replies) →
Vini_sds (13) | April 9, 2019 9:42am
Kukulkan might be the only mage where Book of Thoth is still a must have, due to his passive.
However, I think you need more Mana items, both because of Thoth and his passive.

The build I'd suggest would be:
Book of Thoth, Shoes of Focus, Spear of the Magus, Polynomicon, Gem of Isolation, Soul Reaver, sell shoes for either Chronos' Pendant, Book of the Dead or Obsidian Shard.

In your anti-heal build, Divine Ruin should be the first item after boots.

Also, if your going to build Bancroft's Talon it should be one of the first items (preferably THE first item), otherwise don't build it at all. And with Kuku + Thoth you should be building Poly anyway.
xmysterionz (65) | April 9, 2019 12:21pm
Unless the enemy healer is fed, I think achieve true damage would be better than just cut his healing. Plus I don't like the new " Soul Reaver". About Bancroft, it isn't an idea of get an early advantage, it's just for the lifesteal and power/mana.
Vini_sds (13) | April 9, 2019 12:23pm
Nobody likes the new Soul Reaver, but it's a must on Thoth builds after the 6.1 changes.

Bancroft's is nice, but again, with the changes to Thoth you should get Poly for the lifesteal. Plus, Kuku can attack cancel.
Load more comments (4 more replies) →
Loading Comments...
Load More Comments
League of Legends Build Guide Author xmysterionz
Release the Pupnado! - KKK (?) Quick Guide for Mid Laners (S9, 9.7, Mid Season)
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved