Build 1A: Healthy Standard
This is the first variation of the the standard build: health > damage. You are gonna buy Ethereal Staff
, in the early in order to boost your survivability in the early stages of the game, and Soul Reaver
in the late game that will make you more annoying for the tanks! (with the extra raw power coming from Rod of Tahuti
and Soul Reaver
you will be able to destroy the squishy targets in the later stages of the game.
This is the build you most likely want to go for against the most common of the team comps: 2 tanky targets and 3 damage dealers. Surely everyone has its own playstyle, there are many viable items (that i am gonna talk about later) that you may consider over the course of the game but this is my most used build. This build order will help you staying alive when you struggle the most: early game.
Your damage in the early game is kinda average. Percussive Storm
is a very decent ability but in order to add more pressure on it (and to help clearing waves of minions), Mage's Blessing
is a great choice to start the match with! In late game, you will sell back mage blessing to get another item and, when you will buy Elixir of Speed
, you can change Shoes of Focus
Build 1B: Aggressive Standard
This is a more aggressive variant of the standard build. The itemization is the same but the order is different! By building in this order you will prioritize damage over health: you will need to pay a lot more attenction to enemies but you will be a lot more dangerous!
You are gonna buy Chronos' Pendant
and Obsidian Shard
before Ethereal Staff
and Soul Reaver
. This will help you dealing a lot more damage to all targets (squishy and tanks) but will make you more glass cannon in the early stages of the game!
You will be more dangerous but more in danger!
Build 2: Physical Protections
This build is for when you get harassed by physicals gods... and it will happen. As mentioned in the threat section there are multiple assassins that can kill you very fast even during your ult.