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This guide is still in development so please don't hate on it for in completion. I'm not sure when I'm going to finish this guide due to school. I' treating this guide as one of the very few last guides I'm going to do and sustain. So I hope you guys like this guide and I'll try to add more content in the future.
Hello everyone and welcome to my Hachiman build and guide. In here I'll discuss his item choice and a simple guide about him. This guide will go over the ADC role on Conquest. You could try these builds on other gamemodes, but be careful these might not do well in other gamemodes. So be careful what you build. So let's get into this guide and I'll see you guys later.
Grants the player extra movement speed and power. Always get this item first no matter what build your using. This item is one of the important and core items for most hunters. While ![]() | |
This item grants the player extra power, mana, pen, and CDR. Get this as a 2nd or 3rd item in the power if you want more power and mana for more aggression early. While this item is not really crucial on ![]() ![]() ![]() | |
This item grants the player extra magical protections, CCR, MP%, attack speed, and CDR Try to build as your 3rd or 4th item. This is a uncommon item for hunters in general, but this item could bring positive benefits. Magical protection could be good against bursty mages. The extra MP5 goes along with your passive master at arms. The CCR helps so CC based gods will have a thougher time with their CC. CDR helps in general allowing to pull abilities in a smaller time frame. Now the aura is what's nice with the extra attack speed that you and your allies receives and stacked with ![]() | |
This item grants the player extra power, attack speed, and physical penetration. Obtain this item 2nd or 3rd in the attack speed and crit build determining if you want extra attack speed early. ![]() | |
This item grants the player extra protections, and power. Determines if you want get the protections around mid game or wait till late game, build this item in the power and crit build. One of the most common items that hunters and warriors pick up for protections and power. This item's has some explanation, but it's not that complicated to explain. If you are above 50% health you'll receive extra power. When you hit below 50% health the power gets swapped for extra protections. | |
This item grants the player extra attack speed, lifesteal, and penetration. Build this as your 4th or 5th item in the attack speed and crit build. Your guardian angel, that is ![]() ![]() | |
This item grants the player extra power, and crit chance. Build this as your first crit item in the crit build. The new and improved ![]() | |
This item grants the player extra power, and crit chance Build this as your second crit item in the crit build. This item is so easy to explain. So why makes this item so good. Simple, it's passive, what the passive does is it increases the base crit damage multiplier. Originally crits hit for 200% of your auto attack damage. With this item that number goes to 240% allowing to do even more crit damage than before. Why is this a late game item though well it's simple, it's price. The 3000 gold price is expensive is focused more in late game. | |
This item grants the player extra power and attackspeed. Build this as your 4th or 5th item in your attack speed or power build. This items excels on ![]() ![]() ![]() | |
This item grants the player extra power and lifesteal. Build this as your last item in the attack speed and power build. This item is really good for two reasons. The massive boost in power, and the passive. The passive is simple to explain. When you kill someone you get a shield that scales with your level. The shield last for 20s, while the shield is active you'll receive 10% movement speed bonus. Again this item is late due to the reason of it's price. |
Grants the player extra attack speed and physical penetration. Get this as your second item in early then sell it off later. ![]() ![]() | |
Grants the player extra attack speed and physical penetration. Get this as your second item in early then sell it off later. ![]() ![]() | |
Grants the player extra protections and CDR. Get this as your 5th or 6th item. ![]() This allows you to escape with some health left. 1s isn't a lot of time so that's the perfect time to pop ![]() ![]() | |
Grants the player extra protections, CDR, and CCR. Get this as your 3rd or 4th item. ![]() The item base stats are amazing good amount of protections, some CDR, and half of the capped amount of CCR. What makes this item situational is the passive. Hard CC, yeas there is a lot of hard CC in the game, but most of the game you are going to be in duo lane. Not all of the ADC's of the game has a hard CC some might have only soft CC. 15% damage mitigation is not that bad when do you get hit by hard CC and you're just stuck there, the extra 15% less damage well help to tank all the incoming damage in that next couple of seconds. Except being a punching bag, be a steel wall of defense. That's how this item works. |
Thank you guys for reading this guide this is going to be one of the very few last guides I'm doing on this site, but I hope I 'll still be part of this amazing community. So I'll see you guys later!
9/14/17 - Published the guide to the public.
9/15/17 - Fixed the build (Removed Hastened Katana) due to mechanic and logic reasons.
9/28/17 - Redone the build section now fits with the meta. And added a explaining build section.
11/17/17 - Added Situational Items to the guide.
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Especially early-game, I'd concentrate on getting that power up, and in a build focusing on attack speed, I'd probably suggest
As such, I'd suggest 2 builds:
Absolutely separate side-note: some dude on DukeSloth's channel (posting during his absence while on vacay) just posted the "correct" way to build
This is nice, but needs more item specified information.
Edit: It's also a nice touch that you added in some info for why or how that item corresponds with that ability.
Getting atlantas bow early game is a huge loss of dps, not to mention frostbound does the same thing, but with health, a better passive, and overall better.
Rage is better than wind demon now, and using crit without lifesteal is a death sentence. Nemean literally kills yourself.
Overall the standard crit build works for every hunter for the most part right now.