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Alternatively, you can buy either
Hand of the Gods or two
Wards, and 3
Multi Potions, just 5
Multi Potions, or both
Hand of the Gods and 2
Wards, leaving you with 50 gold when leaving the base.
Bumba's Hammer is the upgrade you will buy for
Bumba's Dagger in the late game.
Bumba's Dagger
Mace
Healing Potion
Mana Potion
Instead of a
Health Potion and a
Mana Potion, you can buy 2
Health Potions, a
Health Potion and a
Multi Potion, or 2
Multi Potions
Alternatively, you can buy
Hand of the Gods or two
Wards instead of potions. I do not advise this unless you are skilled with her, or are prepared to back and know how to catch up from being slightly behind.
Manikin Hidden Blade is the upgrade you will buy for
Manikin Scepter in the late game.
Manikin Scepter
Mace
Healing Potion
Mana Potion
Instead of 2
Health Potions and 2
Mana Potions, you can buy 2
Health Potions and 2
Multi Potions, 3
Health Potions and a
Mana Potion, or 4
Multi Potions.
Alternatively, you can buy
Hand of the Gods and two
Wards, or just one of the two, leaving you with 100 gold to use on either 2
Health Potions or 2
Multi Potions.
Protector Of The Jungle is the upgrade you will buy for
Eye Of The Jungle in the late game.
Eye Of The Jungle
Mace
Healing Potion
Mana Potion
Boots is a solid pickup that provides movement speed, allowing for faster rotations. While it may not give power, it will be the quickest to upgrade to a full item, giving you power faster than the enemy jungler if you are clearing effectively. If going the
Bumba's Dagger start, you will have enough gold to buy
Combat Boots, which is great, as the added power will help you clear quicker, making up for the lost sustain from potions.
Light Sword is also a good item to buy, as the attack speed it provides is utilized by all three starter options, and can give you the edge in boxing situations against the enemy jungler.
Katana has a good blend of power and movement speed for the early game, and the upgrades are all very flexible, leaving you room to build many different ways moving into the mid and late game.
Morningstar is always a reliable item to start with, as the MP5 will more than assist you with clearing and sustain. Upgrading into any item in this tree early on will grant you a substantial power spike.
Buy consumables accordingly.
Boots
Katana
Light Blade
Morningstar
Golden Blade
The Executioner
Dominance
Warrior Tabi
Ninja Tabi
Jotunn's Wrath
Arondight
Heartseeker
Bloodforge
Stone Cutting Sword
Hydra's Lament
Qin's Sais
Ichaival
Berserker's Shield
The Sledge
Void Shield
Toxic Blade
Purification Beads
Aegis Amulet
Blink Rune
Sell
Warrior Tabi late for
Elixir of Speed and buy an item of your choice.
If you replaced
Mace in the early game, buy the corresponding upgrade to replace
The Crusher. I suggest going the
Katana->
Golden Blade route.
Bumba's Hammer
The Crusher
Warrior Tabi
Jotunn's Wrath
Arondight
Heartseeker
Blink Rune
Purification Beads
Sell
Ninja Tabi late for
Elixir of Speed and buy an item of your choice.
If you replaced
Mace in the early game, buy the corresponding upgrade to replace
The Crusher. I suggest going the Light Sword->
The Executioner route.
Manikin Hidden Blade
The Crusher
Ninja Tabi
Stone Cutting Sword
Dominance
Hydra's Lament
Purification Beads
Aegis Amulet
Sell
Warrior Tabi late for
Elixir of Speed and buy an item of your choice.
If you replaced
Mace in the early game, buy the corresponding upgrade to replace
The Crusher. I suggest going the
Morningstar->
Dominance route.
Protector Of The Jungle
The Crusher
Warrior Tabi
Berserker's Shield
Stone Cutting Sword
The Sledge
Purification Beads
Aegis Amulet
|
In SMITE,
Nemesis is an Auto-Attacking (AA) assassin. Her goal is to come in through the back or side, shred key opponents down, and leave without a moment to spare. With quick basic attacks, easy to apply damage, and tools to help you escape, there's no reason to see why she has become especially favored in this new season.
|
General Health: 470 (+76) Mana: 210 (+38) Speed: 375 (+0) Range: 12 (+0) Attack/Sec: 1 (+2.16%) |
Regen HP5: 8 (+0.7) MP5: 4.3 (+0.4) Protection Physical: 11 (+3) Magical: 30 (+0.9) |
. . Basic Attack Damage: 39 (+ 2.25) + 100% of Physical Power Progression: 1/1/.75/1.25x damage and swing time . . |
|
Pros:
|
Cons:
.
|
Passive: Scales of Fate
Dash: Swift Vengeance
Damage: Slice and Dice
Shield: Retribution
Ultimate: Divine JudgementInitially,
Nemesis was designed to be a warrior. Even though she is now an Auto Attacking monster, her kit still shows sign of her bruiser days. With this in mind, she can be utilized with glass cannon and tanky backlines builds alike.
And as always, these are just suggestions, what you build is at your discretion.
->
Bumba's Dagger -> Bumba's Hammer
->
Manikin Scepter -> Manikin Hidden Blade
->
Eye of the Jungle -> Protector of the Jungle
//
Warrior Tabi or Ninja Tabi?
->
Mace -> The Crusher
->
Katana -> Golden Blade
->
Light Blade -> The Executioner
->
Morningstar -> Dominance
Thank you all for reading my guide to
Nemesis. It's been great coming back to the SmiteFire community, and I hope you can use this knowledge to the best of your ability. All feedback is appreciated.
As always, I'm IceColdPappsi, and man is this Hennessy fighting back hard.
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Also, could someone help me out with the mobile format? It looks mobile friendly to me but won’t let me publish it as such a guide.
Responsive coding is going to be a key here.
For anything stretching x width, if you mean for it to range the entire width, change the code to width=100%. Anything else where you've defined a wide width, you'll want to use responsive coding.
The builds are subject to change in further patches.