Welcome to my first SmiteFire Build/Guide. I've this site a lot in the past and now I would like to help newcomers to Smite. So let's get into my Jungle build for Merlin
I believe that Merlin is one of the most underatted junglers in Smite. People seem to think that because he's a mage that he must be played either in Mid or Solo Lane. This couldn't be farther from the truth, and my proof is Ao Kuang (Who is my main jungler btw.) All of his abilities do really good damage and has good range for crowd control. He's one of the few junglers who can fend for himself late game, and he's really good when teaming up for a team gank late game. So let's get into to everything else and I hope this helps everyone out there that wants to try out Merlin in the jungle!
Merlin is a Stance Changer, so he technically doesn't have an ult. There are 3 stances that Merlin can use... Fire,Ice,and Arcane (Magic)
Fire Stance does the most damage out of the stances and is the stance I recommend if you're ganking a lane. However, this comes at a cost as you need to get slightly get closer to an enemy if you use Radiate. This shouldn't be too much of an issue because you should be doing a ton of damage. Recommended combo in this stance is Dragonfire quickly followed by Radiate for max damage potential.
Ice Stance is best for clearing jungle camps and minion waves if you're in lane. If you hit enemy gods with the combo Blizard then Frostbolt, they will be slowed and damaged.
Arcane Stance is best for dealing with multiple gods at once. The combo of Vortex then Eclipse can devastate multiple gods. This combo is especially in Duo Lane.
Flicker is Merlin's escape, it basically speaks for itself.
Elemental Mastery is Merlin's stance change. Merlin has this at the start of the game, albeit all it can do is change the stance. Once you reach level 5 his "ult" will evolve. In your stance change, an explosion AND implosion will occur. Here's how it works... let's say you're in Arcane Stance and you switch stances. When you use the stance change an explosion will occur with differing effects depending on what stance you're in. If you're in Arcane stance you will knock the enemy up, and if you change to Fire Stance, the following implosion will burn enemies caught in the AOE. Switching to Ice Stance will slow enemies in the AOE. Ans that's it for Merlin's abilities.
So what do y'all think? Please leave comments and let me know if this build helped you out or if there are any changes I need to make. Again, this is my first build so let me know how I did. Thanks!
You need to log in before commenting.
[-] Collapse All Comments
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved