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Standard Thanatos build. Build
Warrior Tabi before finishing your choice of
Mace tree item. Get
Hydra's Lament as 3rd or 4th item, and
Heartseeker 5th or 6th. You can get defensive item anywhere from 3rd item to 7th item, or even not get defense at all, but you can also take 2 defensive items (or even one hybrid) - according to the game and how you feel.
Warrior Tabi
Jotunn's Wrath
Hydra's Lament
Void Shield
Arondight
Heartseeker
Blink Rune
Purification Beads
Build
Warrior Tabi before finishing your choice of
Mace tree item. Get
Hydra's Lament as 3rd or 4th item, and
Heartseeker 5th or 6th. You can get Bloodforge later too, and get a different offensive item or a hybrid item.
Warrior Tabi
The Crusher
Hydra's Lament
Arondight
Bloodforge
Heartseeker
Blink Rune
Sundering Spear
When the enemy team has a lot of healing. Get
Warrior Tabi before finishing
Brawler's Beat Stick. Get
Hydra's Lament 3rd or 4th item. Defense can be anywhere from 3rd to 7th and you can also take 2 defensive items, or not take defensive items at all - all depends on you and your game. Get
Heartseeker as 5th or 6th item.
Warrior Tabi
Brawler's Beat Stick
Hydra's Lament
Magi's Cloak
Serrated Edge
Heartseeker
Blink Rune
Cursed Ankh
Thanatos players in the higher levels usually only get defense as 6th or 7th (after selling boots) item, since their positioning is very good, and they can afford not having defense until late game.
You can also give up defense completely and get another offensive item instead (I recommend
Bloodforge).
Warrior Tabi
The Crusher
Arondight
Hydra's Lament
Heartseeker
Mantle of Discord
Blink Rune
Aegis Amulet
Tap each threat level to view Thanatos’s threats

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Can be replaced with This will give you Physical Power, some Penetration, and a nice ability damage boost from the passive. |
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Giving you nice Physical Power boost and CDR, for more frequent and harder hitting abilities, but most importantly - the passive allows your auto-canceling hit a lot harder. |
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Giving you nice Physical Protection, along with some Physical Power, Protection Reduction and Health. This will be a good option if you're shut down by the enemy's physical gods, but still need damage. You can also get |
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This item will give you Magical Protection, Physical Power and health. The Magical Protections along with this item's passive will help you deal with enemy magical gods shutting you down, while still giving you some damage. Another good option for this is |
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Gives you both Physical and Magical Protections, for times when you get focused by more then one type of god. Also gives CDR and CCR. You can get |
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This item gives a good amount of Physical Power and Penetration. With the new passive this item is more helpful with bursting tankier enemies, but it is still a good option. |
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Along with a big Physical Power boost and a nice CDR, this item's passive effect will help your ganks, making the burst after initiating with |
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Good Anti-Heal item that will also provide good Physical Power and Penetration. Build it against healers. |
| caduceus shield | On top of nice Physical Power, some Protections and Health, this item will enhance all of your team's healing (even more so when you damage enemies). Good defensive option when you have healers team. |
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Along with some Health and Protections, this item's passive absorbs Hard CCs. Great against big CC ult gods ( |
| bracer of undoing | Getting partial health back and refreshing you CD can be your get out of jail free card. |
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Standart defensive relic. Use it when the enemy has big CC that can shut you down, or get |
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Also viable as first relic, slowing down enemies will make your ganks easier both for you and your team mates. This relic will also be useful late game. |


| What I want you to take from this paragraph is that as Thana, you will probably be the fastest god in the match, usually by a margin. Use this to your advantage, but don't over estimate |
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Generally speaking, yes - I think
Another option is always
Now about
Definitely one of my most recommended defensive options, that being said, you have to take into account each item's strengths and weaknesses. In Magi's case, the instant cleanse is far better than
Also, don't underestimate the value of mitigation, 15% can make a decent change.
I agree that usually this case doesn't apply, so in most situations
In the this situation you will want to wait safely for a chance to go all out on
Earlier in the game, when you are more relevant, you will have to analyze your threats. If you feel like Scylla is your bigger problem rather than ***bha I will opt for Magi's or Mantle (Or rather even Ancile or Ruinic Shield if she is truly the only threat in the enemy team). If I feel like ***bha's CC is the greater danger in the current game, going Spirit Robe over Mantle of Discord is just a question of gold. Sometimes in this stage of the game 40 prots + 15% mitigations + CCR are enough to get you out, without paying extra 400 gold.
About the builds, there is no "main" build, they are all examples of the same concepts. You mean the first build, which shows an example for a full build (including a blessing and a 7th item). I understand your confusion with this build being the first one and disconnected from the others, I will update the builds to make them easier to understand in context.
Try it in conquest, I feel like thana's advantages onyl really play out well when he can use the jungle.
I actually think I should literally go over the entire item list and add everything that's relevant...that shouldn't take long right? I'll do it when I have some free time
Also I would add shifters as an option
Also add Magi's Cloak as a defense alternative as well.
And added, thanks again :)