I find Grasping Hands safe for wave clearing/harassment. I max this first.
I don't like Anubis's Plague of Locusts too much since it roots him, leaving him VERY vulnerable. However, this is one of your damaging abilities. After maxing Grasping Hands, whenever you can't put points into your ultimate, put points into this.
Max Mummify last. Other than a slightly longer stun duration, it doesn't give you too much use per level.
1. Aegis Amulet: Prevent being deleted by high, single hit damage ( Searing Pain for example).
2. Purification Beads: Escape from ultimates that will gurantee your death such as Fenrir's Ragnarok and Ares's No Escape.
Also note that your ultimate, Death Gaze, gives you CC immunity. You can consider that to save yourself from ultimates like Ragnarok or No Escape if your purification beads are down.
This item pairs well with Aegis Amulet.
3. Phantom Veil if there's an Odin. He may not be able to kill you by himself, especially if he's building as a full tank, but his Ring of Spears is a blaring siren that lets his team know a squishy Anubis is trapped and can't utilize his lifesteal.
1) Stay in the back and let your team do the front lining. Clear minion waves and harass enemies with Grasping Hands.
2) Kill combo:
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