I'm updating my Conquest guide, and the one role I provide full build examples for is the ADC (physical only).
To this end, I've been seeing a lot of different builds and preferences, especially in the Pro circuit. I'm looking for feedback and insight to what you feel are good representations of solid standard builds...or confirmation of my general builds below. Keep in mind, I'm looking for solid builds that work in general scenarios, that are good paths for general players, not necessarily competitive level.
In the guide, I offer 3 main builds (crit, Qin's, Trans-base), and then I have a section for experimental/non-meta builds. These are what I plan to suggest, unless there are major issues.
This one is contentious for me. For a standard crit build, I'd personally prefer to get Ichaival in there after Tabi. My preferred build would be Devo's, Warrior/Ninja, Ich, Poisoned, DB, Exe, WD. The Ich + Poisoned offers great boxing function...and with Hunter's + (possibly) Ninja + Ich + Poisoned, that's plenty of AS so Exe/WD can be delayed to get DB/crit fully online more quickly.
Titan's Bane is still strong against very high protections, but the SPL experimental build you have seen are catered to getting damage in as quickly as possible. The Poisoned Star is there for boxing the enemy hunter (this build reminds me of Arkkyls build but he builds Rage instead of Poisoned Star). Personally I would just go with crit or shred build.
Yes it confuses me too. Titans bane + exe is only something id use in one, very specific situation. Otherwise, that build will definitely get outboxed by a hunter building something else.
Also, as you mentioned pros in the spl have a very different mind set from those playing ranked/casuals. Do people in platinum+ build this combo as well?
Titan's Bane is still strong against very high protections, but the SPL experimental build you have seen are catered to getting damage in as quickly as possible. The Poisoned Star is there for boxing the enemy hunter (this build reminds me of Arkkyls build but he builds Rage instead of Poisoned Star). Personally I would just go with crit or shred build.
I think I agree. Exe + nerfed TB is underwhelming in a general sense. My pref is also to go with basic crit/qin's builds rather than add this one.
Dude, that build seems all over the place, LOL. Honestly looking at it, first impression is that it's too all over the place and is a build style of someone who can't make up their minds. The power in that build is absolutely high, and it's got a good blend of power, with the added bonus of a late 30% CDR. Hmmm. Okay, maybe I can go with that as a replacement for my experimental physical mage build.
~280 power, up to 36% protection reduction, 25 flat pen, 65% AS, 40% CDR, and Soul Eater's basic + ability lifsteal. Seriously funky.
They didn't like the power nerf. Also, for a time, it also started with lower crit and needed the stacks to get up to 40%. More recently, they changed that back, and now it starts with 30%, which is better on the front end.
You just don't see it built all that often. People are currently preferring the MS from Wind Demon, and/or the boxing function from Poisoned Star.
I'm going to slightly adjust my basic crit build compared to BaRRa's. Before replacing Hunter's Blessing, Deathbringer in the 6th slot seems like a good choice. Hunter's + Ninja + Poisoned + Exe provide 75% AS, which I feel is plenty at the time. WD (or another situational item) replacing the Blessing makes sense to me, rather than delaying DB...DB is only 200 gold more anyway.
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