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Branmuffin17's Blog
Blog Posts: 79     Views: 134150     Comments: 1087
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October 17, 2016

A Love Letter to Assault

Views: 1231 Branmuffin17
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Assault  |  Casual
I'm feeling the love bursting from my chest.

I love Assault. Now don't get me wrong. I now have some appreciation for every game mode.
  • Arena: quick gameplay, sure it's unbalanced, but sometimes interesting comps work. It's also quick and a good warmup.
  • Clash: it's sort of like an elongated Arena. Sure it's got 2 (really close) lanes and some objectives, but it's still mostly a teamfight.
  • Joust: even though I suck at it, being in a 3-man is like an intimate version of a 5-man queue. Great for when you can't get a full team together.
  • Siege: now that I understand the mode better, I'm down for it, at least when queuing a full group. I can build like I would for Conquest, with starting items and stacking items, and it's like always being in the Duo lane, with a sometimes weird comp. I like the warping option...convenient.
  • Conquest: Even if we only have 3 or 4, queuing for this means that me and my teammates are the bulk of the team, minimizing toxicity to some degree. Now that I'm a bit

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October 16, 2016
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Casual  |  Conquest  |  iSux  |  noob
This is mostly about last night's match, though I'll summarize a few previous games.

Conquest matches have been few and far between for me lately. I only play that mode when friends are also playing, and since school started back up for a lot of them, it's made it more difficult to get people together.

So I've mostly gone back to my roots, playing Assault more than anything. In general, since expanding my repertoire of modes, my level of play in Assault has gotten significantly better.

Even when our team is losing, when our comp is horrible, when my score is poor, I find that I'm doing generally well, confirmed by looking at my stats. But man, there are streaks. One day, every game I played was a win. The next two nights, I couldn't buy a win. Weird how that goes.

Oh, and I had no clue how Raijin's ult worked. That was a lot of BM on that one. My bad, should have messed around with him in jungle practice or something first.

With regard to Conquest, it continues…
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October 14, 2016
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Builds  |  Casual  |  Meta
This has been on my mind for a while, so thought I'd blog it. Sorry for the TL;DR.

Firstly, for anyone not familiar with me, I'm a full-on casual player on PC. I generally don't take the game too seriously, and I've never said that I'm a great player. However, that doesn't mean I don't want to do my best, no matter if it's an unbalanced solo-queue Assault match, or a Conquest match with clan-mates (which, by the way, includes SF regulars such as DucksRock, ThePerfectPrism, Zilby, GameGeekFan, Bullfrog323, and others). If you're curious, you can view my records on SmiteGuru, here.

Part of doing my best is trying to be aware, and of playing intelligently (e.g. not diving when I know it's unlikely to end in my favor). This is extremely variable, as it is affected by things such as the quality of teammates' and enemy's plays and skill level, the composition of gods, etc. In a way, I have little control over some of these things.

The other part of doing my best is the effort I've put int
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September 02, 2016

Kills & Death Threats

Views: 2775 Branmuffin17
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BadTiming  |  Clash  |  GreatTiming  |  Yoink
Whoops...just gonna leave this here. Didn't know he was about to swoop in, hahaha!

Played with Zilby (aka "Bran, NOOOO!") & GameGeekFan in a Clash match:


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August 08, 2016
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Conquest  |  Educational  |  iSux  |  Noob
I'll mostly summarize on this one. I've found my new Support main, who is an old drinking buddy.

Now that I've gotten used to how aggressive/conservative I need to be in the early game, the added mobility, strength of initiation, and general disruption of Bacchus is fitting me nicely. The added damage naturally provided within his kit also makes me feel like I'm doing something (though I could be deluding myself). The biggest help to this is having teammates that generally know what they're doing. That allows me to be a god that doesn't have quite as much pure support CC ( Athena' taunt, Khepri's pull and life-saving ult) and be an additional threat.

First, though, I unlocked Fafnir and played a round in a losing effort, going 3/3/15. Not bad for a first-go, but boy, did I feel like he fell off hard in the late game. I built pure support, with Traveler's Boots (why, I dunno, his mobility is actually quite nice but I didn't know that going into it), Hide of the Urchin, Breastplat
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