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Build made for when you face tanky comps or tanks are your problem in the game, w keying you/focusing you. This build absolutely melts them. Since the nerfs on %pen items hit, you may actually need this on a situation as mentioned.
after you allready own 5 items or more consider getting The Ferocious Executioner as your glyph option.
You may pick Toxic Blade as an option against lifesteal and HP regen in general. Your last 2 items are situational, so replace them if needed.
Skip a point at level 8 so at level 9 you can upgrade both ulti and your 1.
Tap each threat level to view Danzaburou’s threats
Tap each synergy level to view Danzaburou’s synergies
Build made for when you want to melt objectives as fg and gf plus kill squishes extremely fast. Recommended when the enemy tanks are not being a problem/there are no tanks.
Upgrade to Envenomed Deathbringer for more boxing potential, reducing enemy shield/healing, including lifesteal (the standard choice). Upgrade to Malicious Deathbringer if you need more setup/self-peel.
Better crit build to deal with tanks due the prot reduction + the % pen + the flat pen. Has a less attack speed than the first one but offers that extra "pen" + CDR to self peel more often.
Stronger against tanks/objectives as FG or GF, weaker against squishes/structures.
Situational items that might serve you well in some very specific situations.
Aegis Amulet - Pick this whenever you want to block massive burst damage like posedon's Release The Kraken!
Purification Beads - Pick this relic if the enemy team has a lot of Hard CC's like stuns, taunts...
Claw Shard - pick it whenever you need more sustain.
Wing Shard - pick it whenever you need more DPS
||My name is x MysTeRioN z, a majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. My xbox gamertag is the same as here: x MysterioN z.|
Health: 644 (+82)
Mana: 230 (+38)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.4%)
HP5: 7 (+0.69)
MP5: 4.4 (+0.38)
Magical: 30 (+1.6)
Physical: 18 (+3.1)
Damage: 35 (+ 2.6)
(+100% of your Physical Power)
Class Bonus: 1% up to 10% extra Basic Attack Damage at level 20
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Also...might want to revise the title in other ways, since there's now a 2nd Hunter that utilizes the grass...
Done. Did you like the new art?
Also what do I upgrade the Deathbringer into? I usually go Malicious because haha Fool's Gold go boom, but I want to make sure I'm doing it right because Envenomed is also pretty attractive.
Also also you can't Upgrade Fool's Gold on level 8
DT is 650 gold, and T1 Devo's is 600, so you're left with quite a bit of cash at the start. While you could load up on up to 5 potions, I would personally default to 4 and save a bit of cash. With DT, you've got some reasonable mana sustain, so initial pref would be to start 3 Healing Potions and 1 Multi Potion, though that Multi could be switched for a Mana Potion instead. If you think you're going to be boxing a bit more early game, consider going Mana potion for more ability use. If you really, really want, you can use the last 50 gold and grab another potion of your choice.
For universal function, Malicious Deathbringer is very nice, and since you get some CC out of your 1 and 2, having those up more often for teamfights can be really nice. If you're specifically having problems with, say, 1 tanky frontliner or jungler, Envenomed Deathbringer is probably going to be nicer for control and to decrease your damage intake a bit. Either is fine technically.
Builds already updated, texts will be updated in the next few days!Done!
Comments below this are from Season 8 and the ones above from Season 9!
Thats why i hate stacking builds alltime.
Plus, I don't think it's a problem to stack in conquest unless either your support is trolling or he is just a complete brain-dead person.
Though you could do Cowl, Ninja, Dominance, Obow, Qin's, Hunter's Cowl, Titan's Bane and selling boots for Exe.