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Standard start for the standard build.
Build made for when you face tanky comps or tanks are your problem in the game, w keying you/focusing you. This build absolutely melts them. With the nerfs on power items, %pen became the solution, and this is a good example.
With the nerfs on power items, tanks are stronger than ever, so this has become meta.
You may pick Toxic Blade as an option against lifesteal and HP regen in general. Your last item is situational, so replace it. Only pick it if a healer or someone with insane lifesteal is being a big problem, and you feel you are the chosen one to stop him and no one else on your team could do that.
Check Builds and Itemization for more info!
Skip a point at level 8 so at level 9 you can upgrade both ulti and your 1.
Tap each threat level to view Danzaburou’s threats
Tap each synergy level to view Danzaburou’s synergies
Starter options you may pick. Pick the base tier based on what you want late game.
Good items to build on most of your matches.
Situational items that might serve you well in some very specific situations.
[*] Transcendence can allow you to spam skills and have giant amounts of power, but it's hard to fit in a build without miss anything else.
[*] Griffonwing Earrings has great stats for the cost and can help you hit basic attacks easier, but is completely unnecessary if you already hit them.
[*] Toxic Blade is only useful against lifesteal/healing enemies and only if you didn't simply get ornate and glyphed DB on your build (that also reduces shields). It also has a better passive than brawler's, but you have to hit multiple times to achieve its full potential, however, basics has no cd, so you can potentially make this last longer.
[*] Brawler's Beat Stick - is only useful against lifesteal/healing enemies, and only if you didn't simply get ornate and glyphed DB on your build (that also reduces shields). Has power that is usually a better start than MS and HP from toxic, but the passive is trash. This one is better if you want all the antihealing immediately after hitting someone with your skill (good for burst).
Crit options if you want to invest on it.
If you want crits you will probably have to choose from these options.
Aegis Amulet - Pick this whenever you want to block massive burst damage like posedon's Release The Kraken!
Purification Beads - Pick this relic if the enemy team has a lot of Hard CC's like stuns, taunts...
Claw Shard - pick it whenever you need more sustain.
Wing Shard - pick it whenever you need more DPS
Build made for when you want to melt objectives as fg and gf plus kill squishes extremely fast. Recommended when the enemy tanks are not being a problem/there are no tanks.
Upgrade to Envenomed Deathbringer for more boxing potential, reducing enemy shield/healing, including lifesteal (the standard choice). Upgrade to Malicious Deathbringer if you need more setup/self-peel.
Alternative build for those not wanting crits. Offers a lot of lifesteal pen and damage against tanks, and can alto hurt squishes.
Less painful early game due to the lack of stacks and increased AS.
Alternative build for those wanting crits but does not want to stack, avoiding a slow early game.
This build melt squishes, objectives and can even hurt badly some tanks too.
Recommended when you do not have tanks on the match/there's just one/they are very weak.
||My name is x MysTeRioN z, a majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. My xbox gamertag is the same as here: x MysterioN z.|
Health: 644 (+82)
Mana: 230 (+38)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.4%)
HP5: 7 (+0.69)
MP5: 4.4 (+0.38)
Magical: 30 (+1.6)
Physical: 18 (+3.1)
Damage: 35 (+ 2.6)
(+100% of your Physical Power)
Class Bonus: 1% up to 10% extra Basic Attack Damage at level 20
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