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Mage's Blessing
Uncommon Staff
Healing Potion
Mana Potion
Mage's Blessing
Lost Artifact
Healing Potion
Mana Potion
Talon Trinket
Mana Potion
Shoes of the Magi
Shoes of Focus
Spear of Desolation
Spear of the Magus
Obsidian Shard
Divine Ruin
Soul Reaver
Rod of Tahuti
Shaman's Ring
Soul Gem
Typhon's Fang
Mage's Blessing
Warlock's Staff
Shoes of the Magi
Chronos' Pendant
Obsidian Shard
Soul Gem
Rod of Tahuti
Mage's Blessing
Chronos' Pendant
Shoes of Focus
Shaman's Ring
Bancroft's Talon
Obsidian Shard
Spear of Desolation
Bancroft's Talon
Shoes of the Magi
Divine Ruin
Typhon's Fang
Spear of the Magus
Soul Reaver

One thing that should be noted about
Agni's design is that he is one of the oldest mages in SMITE. Therefore, on paper, his kit sounds super busted. And then that paper burned, oddly enough.
In game,
Agni is meant to be a burst mage that plays in tight corridors or at mid-to-long-ranges, applying hard AoE CC and devastating damage. With great follow-up and being able to stay relevant at all stages of the game,
Agni fits into any and all compositions and can also be seen as the star of a team fight.
|
Pros:
AOE Stun!!
High Mobility with dash High burst combo Insane Wave clear/ great early game Not mana hungry/ great cooldowns |
Cons:
.
Obligatory "Squishy" Works best at longer ranges Hard combos to master . |
Passive: Combustion
CC: Noxious Fumes
Clear: Flame Wave
Escape: Path of Flames
Ultimate: Rain Fire
>
>
>
Main Long Range Kill Combo
>
>
Main Mid Range Combo
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Dash CC ComboNow, with an ever shifting meta, and a slew of item changes, one could expect some changes to how to build a mage like
Agni. However, in my eyes, only 1 item need be swapped out. And don't buy masks. Without further ado, let's get into the possible items in your build.
Spear of Desolation
Spear of the Magus
Obsidian Shard
Divine Ruin
Soul Reaver
Rod of Tahuti
Shaman's Ring
Soul Gem
Typhon's FangNow it is time to take
Agni into the Middle Lane. The purpose of a MidLaner is to be the most influential in a fight. Either through massive damage output or insane CC setup, they are meant to be the one packing a punch. That is why the middle lane is the literal center of the map, meant for the centers of attention. Here is how to play in this area. Walls of text incoming.
It was great revisiting this guide and updating it. I love
Agni's design and appeal and am happy to see him as the most balanced god in game, but in the meta too :D! Getting back into guide making after this mid season patch has been great, and this is the first god guide to be updated in a long line of them.
If you have any questions, go ahead and ask in the comments or PM me for more info. Hopefully this guide can help you make some spicy plays ;D.
This has been IceColdPappsi, Fireball style.
PS, matchup section upcoming.
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Starts are fine. I would only get 2 heal pots for second start though, 3 is overkill. Add: Tier 2
I don't like the
Your Cooldown build caps cdr which isn't very good (as
Starting with your 3 in lane is fine, can opt for your 1 though with the passive in certain situations, but 3 is fine at level 1.
What I would do for each: Health Build:
Cooldown Build:
Lifesteal build is fine but I would swap
- Thank you for bringing up
Book of Thoth. After rereading the notes and running some numbers, there is a slight buff to it now when you combine the mana increase with the buffed passive. It would seem that you can have a mana and MP5 focused build with it. However more testing is needed from me before I can confirm how well it is. Will include in due time. Addressing
Book of the Dead, would use in conjunction with other mana items, most likely in a utility or health build.
- Will also look at Thoth start in game, maybe would tweak so you still have
Mage's Blessing, since that starter is so vital to a mage's lane stay.
Warlock's Staff is very much still viable. The main purpose is the amount of health it gives, on par with that of protection items, while still giving over 100 power just in time for the mid game.
- The point of the Cooldown Build is to hae as much CDR as possible. With it being capped, you have a
Rain Fire every 12 seconds, paired with the
Chronos' Pendant 1 second reduction every 10 seconds actually means a 10 second bomb charge. Also,
Chronos' Pendant is not the most damaging option in terms of Cooldown, but it is the best cooldown item. Lastly,
Potion of Magical Might usually isnt built until the late game where your build is full and you have extra gold to spend. If worried about capping CDR, trade out Focus for Magi.
- The
Path of Flames lane clear at level one is seen as the best one right now because it can hit the whole wave and kill the archers. Never use
Noxious Fumes to clear wave.
- Where is the health in your build? And why is
Soul Reaver third item??
- That build seems fine except for the early
Soul Reaver again. But in my opinion, cooldown builds should have a bit more utility in them to make use of the cooldown. Will try out in game and get back to you.
- This one, I see where youre coming from.
Divine Ruin's passive doesnt really start to be effective until the mid game, where healinh becomes more potent, but also, 60 magical penetration is overkill that early. Up to personal preference.
Hopefully I hit everything and didnt come off to defensively. Will update guide to fit this when I find the time, especially the Thoth stuff you mentioned.6. You don't need health, and Soul Gem has health anyway, and
7. Yeah I think I could re-work the build order but I feel the items work great.
So redoing: Book of Thoth, Shoes of Focus, Spear of Deso, Obsidian Shard, Soul Reaver, Book of the Dead. (Safer build with book of the dead)
and: Book of Thoth, Shoes of Focus, soul gem, Obsidian Shard, Spear of Desolation, soul reaver. (More Bursty option - likely better)
Also I think you are overestimating
You don't need
I am not overestimating
And lastly,
Regarding
& You're welcome :)
1)On your Build 1, its better to start stacking sooner then item 3, the earlier you stack the faster your power curve grows. Also most enemies arent too tanky early on so pen can wait for later.
2) Tahuti outdamages
3) If you are behind, buying
4) As far as your other builds, agni doesnt make the most use out of lifesteal or raw health. Hes a burst mage, play to his strengths.
Other than that, good skill order, nice detail in the guide, bringing in some bb code and changing text colors will make the guide prettier to look at.
I've used this for a few people now. I myself made a small spoiler that gives the basic BB-coding information. I'm going to drop this here for you also, so you can make use of it, and hopefully improve this guide or use it in other guides you make, should you do so.
If you need any more information, refer to this link:
Guide to creating a guide.
Credits:
nanoyam - creator of this article.
Branmuffin17 - Reminding me of said article.