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Bumba's Dagger isn't very good right now but Bumba's Hammer does synergize with Infused Strikes, so it's useable.
Protector Of The Jungle Seer Of The Jungle are interchangeable.
This is the cookie-cutter jungle build at the start of Year 10. Shadowdrinker could be replaced by Heartseeker, and Magi's Cloak is a more situational choice.
Items that are huge parts of Hun Batz' kit. Should feature 1 or more in a typical build.
Great options to get power depending on the situation.
Great options for survivability depending on the situation.
Tap each threat level to view Hun Batz’s threats
Tap each synergy level to view Hun Batz’s synergies
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Just wanted to say that, I have been playing Hun recently and it looks pretty strong right now with these new pen item changes and I would love to see this guide to be updated, so more people can enjoy playing him this season
That PTS nerf to Blackthorn is harsh. It needed to be toned down, but a bit more moderation in their adjustments might be in order.
As far as The Crusher and Brawler's Beat Stick go, they are generally not built together as they are similar item archetypes which provide flat penetration. While you can build them together, you are using up an additional item slot and thus have to sacrifice a core piece of the rest of your build.
In your core items I would show The Crusher in there to clarify the build order for new players, although you in your notes and with the T1 start you do show The Crusher after boots, not being in between Tabi and Hydra's might confuse someone.
I would move Heartseeker from additional to suggested. Really feels great on Hun Batz. In additional I would add Bloodforge, Titan's Bane and Void Shield as they all have decent application with Hun Batz.
You could still keep Horrific Emblem but I would suggest trading it out for Magic Shell, or maybe swapping Aegis Amulet for Magic Shell. The block stacks on its upgrade can be invaluable at the right moments and the shield can give you that little extra to win a trade.
In your skill leveling you have a slight error where you have put a level into your ult at level 8 instead of 9.
You have a typo where it says "jotunn's wrath]" in your do's and don'ts. Speaking of which, [[jotunn's wrath is a fine choice for an early power spike and hitting your ult off cooldown, just make sure to sell it late game when you get Bumba's Hammer and put it towards a higher damage item like Heartseeker.
All in all great content and write up just some small tweaks and stuff so it's an upvote from me(:
I didn't really want to show The Crusher in core because it isn't one of his main items but I can see how it would confuse newer players. I also try to put it after Warrior Tabi so new players make sure they build boots before finishing mace.
For the additional items, I don't disagree with any except for maybe Titan's Bane, I feel like it's just better to leave tank-killing to the carry and mid, but I'll have to try a couple games with it.
Magic Shell is another thing I'll have to try.
I'll go ahead and fix the levels.
I'll go ahead and fix that type too. Going Jotunn's just feels dirty but I understand what you're saying. But I think its a little confusing and risky for new players.
Thanks a lot for the feedback. I didn't mean to counter-criticize, just defend why I did what I did. I'll try and get a few games in and test out some of the other items more. <3