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If you really think starting with Talon Trinket and 2 pots its a good idea, you can do it, but it's too risky and you'll lack healing and mana sustain.
I'll talk about Warlock staff later in the guide.
You should pick 1 or 2 from the flat penetration items, and always take Obsidian Shard since % penetration its really important when fighting tanky enemies.
Tap each threat level to view Eset’s threats
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This other penetration item is very useful, but it's not recommended for every single mage in this game. (Gods that can't take good advantage of the passive like ![]() ![]() ![]() ![]() Since the useful part of this item is the subsequent damage increease from the passive and Isis' ![]() ![]() |
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[*] Good clear [*] Good poke [*] Very good teamfight [*] Great jungle camp clear [*] Best objective secure in game [*] Really good crowd control [*] Killing capabilities without ult [*] Unstoppable if snowballed |
[*] Not a CC immune ultimate [*] Not great mobility (No dash or leap) [*] Squishy [*] Mana hungry [*] Bad from behind |
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You can detonate Circle Of Protection and
Spirit Ball while using your
Wing Gust or you can press 4 and 2 at the same time and these will detonate at the same time.
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One of Isis' taunts, "I see dead people.. Looks like you are next!", is a reference to a famous scene from the movie The Sixth Sense.
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Before Tyr was released,
Eset' was the only character that could deal magical damage with her basic attacks. (All other were physical).
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If you catch 2 minion waves inside Dispel Magic, isis stacks 1300 MAGICAL PROTECTIONS! That's more than the most physical protections + magical protections TOGETHER that you can get with items!
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Back in the day, Eset' used to lose all her stacks on
Funeral Rites everytime she dead. (That was insanely frustrating).
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When The Morrigan was first released, if
Eset' (or anybody) killed the decoy, or the decoy would just die over time by itself,
Funeral Rites would receive a stack.
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Also, about The Morrigan, back in the day when she used to transform in a god and go back in herself, the god that died would also add a stack to
Funeral Rites. Lmao..
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If you activate Circle Of Protection while being in danger, you can stand in the center of the staff and damage your enemies from there with your
Spirit Ball (since it has a really good range). You will raise the charge of your ultimate and receive a huge heal.
Also, intelligent players won't stand on your ultimate ability, since they should know they can get 1-shotted by Circle Of Protection itself.
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Isis is the only mage in the game to start and finish with 1.0 attack speed, and she is the only mage in the game to have an AoE basic attack in her progression.
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Isis used to have the highest mana costs in the whole game Wing Gust 100 at max rank,
Spirit Ball 110 at max rank,
Dispel Magic 110 at max rank, and
Circle Of Protection 100 at all ranks.
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Eset'
Circle Of Protection in the game's first seasons, could not be charged with the Fire giant damage.
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Eset used to gain 1.8 magical protection for each level back in the day.
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SMITE beta's Eset was practically the worst in the game.
Wing Gust had no root/knockback immunity,
Spirit Ball couldn't be detonate at minimum range and
Circle Of Protection used to take 10 seconds to charge completely.
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Eset' lore was missing until april 16, 2014.
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Eset' early game is disgusting. She can do what she wants! she rules mid lane in the early game.
Why?
Wing Gust with mage's blessing (or bancroft's tier 2, or
Book of Souls, hits for easily 200 damage.
Spirit Ball has increased damage over range, which means that poking your enemy from maximum range will hit them for at least 130 damage, depending on your build.
Dispel Magic leaves enemies with almost no protections, and makes
Eset very very hard to kill.
Circle Of Protection it's just no fair. It's broken in every stage of the game lol.
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Eset' mid game gets dependant on what she did on the early game. If isis could snowball, she will be unstoppable. If she didn't, she'll not be that good, but she'll still be valuable.
Why?
Isis has not an instant burst, and 2 of her 3 damaging abilities rely on the range or charged ammount to do a lot of damage. If isis snowballed, she will be fine. She can kill enemies by her own self peeling inside Circle Of Protection with [[spirit ball].
Now, if you haven't snowballed your performance will be a little worse, since you won't hit sooo hard even if you charge Circle Of Protection fully, or hit
Spirit Ball from maximum range. I say that she's still valuable because she can do more things than that, though.
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Eset' late game is not sane. It's just boring to fight against a GOOD
Eset in the late game. She hits insanely hard while having utility CC abilities.
Why?
Wing Gust hits for 1000 damage (without counting the situational protection reduction in
Spear of the Magus.
Spirit Ball at minimum range is already hitting for 800-900 damage, and in max range at almost 1200 damage.
Dispel Magic transforms into a peel tool and into a self-saving tool too. The AoE protection reduction, silence and slow its perfect for teamfights and also for zoning.
and then we have momma Circle Of Protection, hitting for 2000-3000 damage when fully charged. (While offering damage mitigation and heals).
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Well that's all !
I hope you enjoyed and make good use of these tips for Eset. Have a nice day!
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20/8/19:
New patch arrived. Items received nerfs and some received buffs. The guide has been updated to embrace all of the new utilities in the items, and Ethereal Staff was added in a build, due to recent buffs. Still looking forward in the future to see this item's performance.
Isis' Circle Of Protection was nerfed.
Damage mitigation was brought down from 25% to 20%. This applies to all ranks.
9/8/19:
Guide correction: Fixed Dispel Magic,
Circle Of Protection and
Funeral Rites showing the old stats from patch 6.7.
25/7/19:
Funeral Rites: Increased Range from 30 to 40 units.
Spirit Ball: You can now re-fire this ability at any point after firing it. This includes while under the effects of crowd control and while dead.
Removed the postfire from this ability ( Spirit Ball) (from 0.1 to 0)
Dispel Magic: Dispel Magic no longer provides a boost to Magical Protection. It instead provides a shield to Isis and nearby allies. This shield is applied within 40 units of Isis or the dispelled target.
Shield Health :90/130/170/210/250 + 40% increased potency per additional target hit.
This caps at +80% potency (3 gods hit).
The duration remains unchanged.
Increased duration of silence from 1/1.25/1.5/1.75/2s to 1.5/1.75/2/2.25/2.5s
Slow increased from 20% to 30%
Circle of Protection: Increased the base healing from 80/100/120/140/160 to 110/130/150/170/190
Increased the mitigations obtained from 15/15/17.5/17.5/20% to 25% at all ranks
22/7/19: Date of guide publishing and minor fixes.
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And yeah Magus should be removed. It wasn't even that good on Isis pre-rework, as it only sometimes would stack allright with the 1 if you hit all of the hits (of which there are only 4).
https://www.smitegame.com/news/season-7-update-notes/
Also,
Finally, I don't think Lotus Crown is a viable defense pickup at all, because you'll only be able to benefit from the passive with
About
I don't know how Lotus crown got into this guide. It might have been a mistake, or something i thought could work or me being dumb lol. But i will change it as soon as possible.
About
I mean, it has 10 more power than Obs Shard, so not sure what you mean by "low power". Passive is more of a side thing, hp5 isn't that useful though the movement speed isn't too bad if it procs. Also got mp5, and Obs Shard's passive supposedly gets procced on minions so that's pretty trash, i'd always pick up Charon's over it.
As with some of my comments on some other guides of yours, I think providing not just a build example (or few), it helps to categorize item options. Just listing builds with no explanation is just not that helpful, IMO.
Regarding
Just in case you don't know, lifesteal has a 0.33x coefficient when you're dealing with AOE/multi-hit abilities. Her 1, 2, 4, and multi-hit basic all do that, meaning she only gets 1/3 of the lifesteal she might get if the ability/basic was single-target. This means, at base value, Bancroft's 15% lifesteal is only 5%. In addition, although she does need to be at mid-range for
SG is a better choice because of the burst damage potential, and for the flat heal it can provide. Pythag's is, IMO, a very underrated item. Isis doesn't want to do things alone too much, and her kit means she really wants some teammates around, so the aura of power/lifesteal boost is quite helpful, even if you don't see the effect yourself. It's for this reason it's underrated.
Bancroft's early also means you delay getting CDR. I personally would get Shoes and Chronos' before anything else if I didn't choose to go BoT, just to give her as much poke potential as possible. I would rely early on
I like the effort you put into writing the guide.
CDR options:
Pen options:
And then giving an example build or two? I think i got that. I'll work on it now
I personally never liked
But to the point, i have always seen
I had no idea of the 0.33x thing... That makes bancrofts a little bit less useful. But its an item that i love... And i just don't know,
I love
As with some of my comments on some other guides of yours, I think providing not just a build example (or few), it helps to categorize item options. Just listing builds with no explanation is just not that helpful, IMO.
I don't understand what you're trying to say there.. I did read all your comments on my guides but i'm not sure what you're refering too if you could explain to me lol, i'm working on my english.
I like the effort you put into writing the guide.
Thank you!
2x lifesteal items just feel like they dedicate too much to your build that it hurts damage or utility you could otherwise have had from other items. But I get the allure.
Just really suggest not underselling Pythag's. It's great for a teamfight. Yes, it has a bit more of a Support feel, but you can't tell me that 200 health and 24% base lifesteal isn't appreciated. And again, it's really depending on god. I wouldn't get Pythag's on
And you're probably going to find some people that want to play a Support Isis. I know this isn't a Support build, but still feel it's worthy of mention as a situational/optional item.
Don't you mean should NOT be warding these places?
Amazing arts and descriptions