Core Item 1
are some amazing boots, providing you with +25% Attack Speed, +100 Mana, but at the downside of only +20 Physical Power. While I generally run these boots on every other Hunter, I rarely use them on any of my Hachiman builds. I'll add this in for everyone, but I generally prefer Warrior Tabi.
Core Item 1
is my preferred choice for boots with both my Critical and Penetration build with Hachiman. They provide 50+ Physical Power, and allow you to hit harder early game!
Core Item 2
Devourer's Gauntet is probably the most vital start for any Hunter in order for them to have a decent Early Game Power spike. Once stacked, it gives you immense lifesteal and power advantages over your enemy Hunter.
Core Item 3
is an amazing item! Giving you +25 Physical Power, +30% Attack Speed, and a WHOPPING +20% Physical Penetration! And the passive makes it even better! When you kill or assist on a kill on an enemy God, you gain Atalanta's Agility. This increases Attack Speed by 20%, and decreases Movement Penalty for attacking, backpedaling, and strafing by 40%! This can easily allow you to snowball in teamfights, giving you a massive power!
Critical Item 1
is possibly the most powerful Crit item to exist in the game right now. Rage is a simple Crit item that requires stacks. The 30% Critical Chance is nothing to scoff at, but when you get all 5 stacks required, the Critical Chance shoots up to 45%. This alone allows you to run only Rage
and Wind Demon
as your only two Crit items.
I used to run Deathbringer instead, but Spectral Armor hurts you heavily if someone snags it. I recommend Wind Demon into Poisoned Star for the amazing passive of reduced damage!
Critical Item 2
is an amazing Crit Item, one that boosts Attack Speed AND Movement Speed by 20% on a Critical Hit! This can allow you to box anyone easily, giving you an advantage for strafing and landing Auto's!
Power Item 1
is an amazing item for melting through those pesky Support and Solos! When you have Qin's, every auto you hit deals Physical Damage that is equal to 3% of their Maximum Health! This scales up more when the Enemy God has more Health, maxing out at 5% at 2750 Health!
Power Item 2
I used to believe Beserker's Shield used to only be good on AA based Solo's like Bellona, or Amaterasu. Then Hi-Rez reworked it, and made the passive reward you for hitting under 40% Health, giving you 20 Flat Physical Power and +25% Attack Speed! This effect will refresh if you heal over that margin again!