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Beware the tall grass! - Danzaboru Guide for ADCs (S8, 8.9)

95 17 101,480
8.9
by xmysterionz updated September 21, 2021

Smite God: Danzaburou

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Standard Start

Notes Standard start.
It may vary depending on which build you will follow.

Notes

Standard start.
It may vary depending on which build you will follow.

Build Item Leather Cowl Leather Cowl
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2

Non-Stack Build

Notes Build rushing Ichaival for those that want to avoid building stacks and want Attack Speed as soon as possible.

Notes

Build rushing Ichaival for those that want to avoid building stacks and want Attack Speed as soon as possible.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Ichaival Ichaival
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais
Build Item Dominance Dominance
Build Item Titan's Bane Titan's Bane

Danzaburou's Skill Order Notes Skip a point at level 8 so at level 9 you can upgrade both ulti and your 1.

Notes

Skip a point at level 8 so at level 9 you can upgrade both ulti and your 1.

Fool's Gold

1 X Y
Fool's Gold
1 4 6 7 8

Alluring Spirits

2 A B
Alluring Spirits
2 10 11 12 14

Tanuki Trickery

3 B A
Tanuki Trickery
3 15 16 18 19

Uproarious Rocket

4 Y X
Uproarious Rocket
5 9 13 17 20
Fool's Gold
1 4 6 7 8

Fool's Gold

1 X
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.

When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.

Ability Type: Projectile
Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Explosion Damage: 30 / 55 / 80 / 105 / 130 (+30% of your Physical Power)
Intoxicate Duration: 0.6 / 0.8 / 1 / 1.2 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Alluring Spirits
2 10 11 12 14

Alluring Spirits

2 A
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.

Ability Type: Ground Target
Healing: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Tanuki Trickery
3 15 16 18 19

Tanuki Trickery

3 B
Danzaburou creates a field where he moves faster, is slow immune, takes less basic attack damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through Enemies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.

Ability Type: Ground Target
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Leaf Movement Speed: 20 / 25 / 30 / 35 / 40%
Reduced Basic Attack Damage: 20%
Field Duration: 5s
Leaf Duration: 4s
Cost: 70
Cooldown: 16s
Uproarious Rocket
5 9 13 17 20

Uproarious Rocket

4 Y
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.

Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 50% damage in a larger area.

Ability Type: Projectile or Charge
Damage: 300 / 360 / 420 / 480 / 540 (+100% of your Physical Power)
Stun Duration: 1s
Cost: 100
Cooldown: 90s

Danzaburou Threats

Tap each threat level to view Danzaburou’s threats

Max
0
Major
1
Even
3
Minor
0
Tiny
1

Danzaburou Synergies

Tap each synergy level to view Danzaburou’s synergies

Ideal
1
Strong
1
OK
2
Low
0
None
0

Extended Build

Crit Build Exemple

Notes Traditional crit build for those more experienced players. You will need to farm a lot with this build.

Shadowsteel Shuriken is a replacement against lifesteal and HP regen in general. So if you are facing an Anubis, Freya, Aphrodite, etc, consider to build it instead of Poisoned Star. Consider building it earlier if needed.

Notes

Traditional crit build for those more experienced players. You will need to farm a lot with this build.

Shadowsteel Shuriken is a replacement against lifesteal and HP regen in general. So if you are facing an Anubis, Freya, Aphrodite, etc, consider to build it instead of Poisoned Star. Consider building it earlier if needed.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Wind Demon Wind Demon
Build Item Deathbringer Deathbringer
Build Item Poisoned Star Poisoned Star

Stacking Build

Notes Standard build for most situations.

Alternatively, You may get Bloodforge instead of Transcendence for early power spike and some extra LS, but less mana sustain.

Notes

Standard build for most situations.

Alternatively, You may get Bloodforge instead of Transcendence for early power spike and some extra LS, but less mana sustain.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Transcendence Transcendence
Build Item Ichaival Ichaival
Build Item Atalanta's Bow Atalanta's Bow
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane

Situational Items

Notes Situational items that might serve you well in some very specifics situations.

Notes

Situational items that might serve you well in some very specifics situations.

Build Item Asi Asi
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Bloodforge Bloodforge
Build Item Toxic Blade Toxic Blade
Build Item Diamond Arrow Diamond Arrow
Build Item Magi's Cloak Magi's Cloak
Build Item Ichaival Ichaival

Crit options

Notes Your crit options when looking for a crit build. These are the standard options for most situations.

Notes

Your crit options when looking for a crit build. These are the standard options for most situations.

Build Item Deathbringer Deathbringer
Build Item Fail-Not Fail-Not
Build Item Wind Demon Wind Demon
Build Item Rage Rage
Build Item Poisoned Star Poisoned Star
Build Item Shadowsteel Shuriken Shadowsteel Shuriken

Relics

Notes Aegis Amulet - Pick this whenever you want to block massive burst damage like posedon's Release The Kraken!

Purification Beads - Pick this relic if the enemy team has a lot of Hard CC's like stuns, taunts...

Notes

Aegis Amulet - Pick this whenever you want to block massive burst damage like posedon's Release The Kraken!

Purification Beads - Pick this relic if the enemy team has a lot of Hard CC's like stuns, taunts...

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads

Introduction

Art by Hadassa
My name is x MysTeRioN z, a majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. My xbox gamertag is the same as here: x MysterioN z.


I'm here to bring you this guide to play with Danzaburou. I will tell you everything you need to be a very good tanuki in battle. So, with no tricks, let's go

Credits for HiRez via Youtube

Why don't you join me? - Danzaburou


I want to tell you everything you need to know about this cute little raccoon tanuki so you can play with him as ADC on conquest. I personally love this character because he is fun, funny and his kit is so well made that is impossible to not fall in love with him!!!

Stats



General
Health: 460 (+78)
Mana: 230 (+38)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.4%)
Regen
HP5: 7 (+0.69)
MP5: 4.4 (+0.38)
Protection
Magical: 30 (+0.9)
Physical: 13 (+2.9)
Basic Attack
Damage: 40 (+ 2.6) (+100% of your Physical Power)
Progression: None
.
.

Pros/Cons



Pros
  1. High Crowd Control
  2. Great Burst Potential
  3. High boxing potential
  4. Good mobility potential
  5. Free power on passive
  6. Great self peel
  7. Good gank potential
  8. Very cute tanuki
Art by HiRez via Youtube
Cons
  1. Very Squishy
  2. 0 Attack Speed buff
  3. Your escape can be easily shutdown
  4. Your taunt can be easily avoided
  5. Reasonably dependent on his skills
  6. Mediocre VP (the default)

Skills


Dubious Savings
Type: Passive

Every time Danzaburou actively gains gold, he stores 10% into one of his money pouches instead. When a pouch is completely filled, Danzaburou gains bonus gold and a permanent Physical Power increase before switching to a larger money pouch.

details


Fool's Gold
Type: Projectiles
Cooldown: 12 secs

Hit Damage: 70/115/160/205/250 (+80% of your Physical Power)
Explosion Damage: 30/55/80/105/130 (+30% of your Physical Power)
Intoxicate Duration: 0.6/0.8/1/1.2/1.4s

Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods. When a money bag stops moving or hits a god, it reveals to be an explosive which detonates after a short delay. Gods hit are damaged and Intoxicated, dropping a gold coin that both Danza or any ally can pick up to provide him 10 gold.

details


Subsequent hits of the money bag or explosions deal 15% damage.


Alluring Spirits
Type: Ground Target
Cooldown: 16 - 12 secs

Healing: 30/50/70/90/110 (+20% of your Physical Power)
Damage: 80/130/180/230/280 (+70% of your Physical Power)

Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle.

details


Enemies that take more than 30% of their max. Health while taunted are broken out early


Tanuki Trickery
Type: Ground Target, Self buff
Cooldown: 16 secs

Movement Speed: 10/12.5/15/17.5/20%
Leaf Movement Speed: 20/25/30/35/40%
Reduced Basic Attack Damage: 20%

Danzaburou creates a field where he moves faster, is slow immune, takes less basic attack damage, and has no basic attack penalty (pretty balanced). Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through Enemies.

details


Any hit from Enemy gods or if Danzaburou himself attacks, he will revert back


Uproarious Rocket
Type: Projectile or Charge
Cooldown: 90 secs

Damage: 300/360/420/480/540 (+100% of your Physical Power)

Danzaburou summons a magical leaf that transforms into a large bamboo rocket! While preparing, Danza can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming untargetable. Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 50% damage in a larger area.

details

You have 2 seconds after fired to choose if you want to go with the rocket or not

Skills Combos



Wave Clear

The combo when you need to simply clear camps/waves. Hit the minions with at least 1 of your bags and finish with basic attacks. When clear camps try to hit multiple bags and bring the minions to the explosion range.

Attacking and Enemy (Far away)

The combo when you are attacking an enemy far away from you. Use the rocket to get very close to your target, preferentially hitting him. Taunt him to CC chain him then try to hit all your bags and finish with basic attacks. If necessary for boxing/chasing proposes use your 3 else hold it to escape if necessary.

Attacking and Enemy (Close)

The combo when you are attacking an enemy close to you. Taunt him then try to hit all your bags and finish with basic attacks. If necessary for boxing/chasing proposes use your 3 else hold it to escape if necessary. In the last case, if the target is running away use Uproarious Rocket.

How to play




Early Game



Key parts of early gameplay: Farming, HP and Mana Care, (Moderate) Aggressive playstyle, Attacking the tower, Wards, Ganks, Positioning, Fighting, and Poking.

early game in details


Mid Game




Key parts of mid gameplay: Keep the Farming, Staying alone at lane, Aggressive playstyle, Rotating, Wards, Objectives.

Mid gameplay in details


Late Game




Key parts of late gameplay: Farming Occasionally, Grouping Up, Self Peeling, Wards, Objectives, Late game Teamfights.

Late gameplay in details

Builds and Itemization



There are important thing wrote on notes section, please, read it before read here!!!!!


How to Build

Now I will talk about how you should build the little tanuki boy properly, what your build must have to be decent and viable.



how to build


Builds


Details


Situational Items


details

Random Facts

  • On the Skin Don Zaburou, Danzaburou is a common Raccoon. Although both animals are similar, to the point of western media translating Tanuki to Raccoon, they are in fact not the same. This skin shares its theme with Crime Boss Kuzenbo.

  • Danzaborou was the first god to receive a skin above tier1 at the release (he was launched with Don Zaburou skin).

  • The Danzaborou Ascended Skin card art (the skin on the image) makes a reference to the myth of the Night Parade of One Hundred Demons. In the skin full card art there are the following yokais Gashadokuro, Rokurokubi, Chochin-obake, Kasa-obake, one of Kuzenbo's Kappas, and Kitsunes carrying the platform where Danzaburou is standing. You can see them all only on the full card art. From all the season 7 gods with an Ascended skin, only Danzaburou and Mulan don't use a red color scheme.
Art by HiRez via smitegame.com
  • Danzaburou was the last god release in 2020 and in Season 7.

  • The sake bottles that are hanging around Danzaburou's waist are an allusion to how Tanukis in their myths are depicted with large testicles.

  • One of Danzaburou's taunt lines makes reference to his hatred towards Kitsunes.

  • The name of his recolor is a reference to the "full name" of the yokai Bake-danuki.

Final considerations



"You ever see a gun this big?"


My final considerations are that he is very fun/funny to play and is one of the best ADCs ever. He is not the easiest hunter and might take a while to learn him but he also isn't the hardest.

If you follow the tips and the builds here I'm sure you'll be THE TRUE LEGENDARY TANUKI.

Check my other guides:
Check my guides:



Art by Zennore via DeviantArt
and HiRez via Youtube


This guide took me a lot of efforts to be made so let me know your opinion and if you liked it, don't forget to leave your comment and especially your upvote ;)


That's it, thank you for reading my guide.

Leave a Comment

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Collapse All Comments

0
Ahimenes | August 10, 2021 7:20am
Build only for premade play. Randoms will not give u stacks, info - 100%.
Thats why i hate stacking builds alltime.
1
xmysterionz (64) | August 10, 2021 8:12am
I mean, there's literally a build called Non-stack which as the name suggest has no stack items :P
Plus, I don't think it's a problem to stack in conquest unless either your support is trolling or he is just a complete brain-dead person.
1
Kriega1 (126) | August 10, 2021 7:52am
Stacking shouldn't be an issue in Conquest, but I wouldn't stack now anyway.
1
BlackAirforceActivity | April 24, 2021 11:57am
Good guide, my build is almost exactly the same as your standard build but with gilded arrow starter and executioner instead of titans bane; I’m assuming you sell boots late game for dominance like I do which is why it’s tacked on as a 7th item. Works wonders and I would imagine this build plays similarly.
1
Kriega1 (126) | April 24, 2021 12:01pm
I'd go Executioner as a boots replacment over Dominance. Dominance isn't really worth building unless you're trading Devourer's for it which is an issue in of itself.

Though you could do Cowl, Ninja, Dominance, Obow, Qin's, Hunter's Cowl, Titan's Bane and selling boots for Exe.
2
Jmclarence253 | April 24, 2021 8:04am
Boss build
1
xmysterionz (64) | April 24, 2021 8:10am
Thank you :3
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