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A Strong Bond! Aphrodite Conquest S2 (updated 6/10/2015)

5 0 22,401
by FemFatalis updated June 10, 2015

Smite God: Aphrodite

Build Guide Discussion 14 More Guides
Tap Mouse over an item or ability icon for detailed info

Aphrodite Build

Starting Build

Build Item Vampiric Shroud Vampiric Shroud
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Core Items

Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Winged Blade Winged Blade

Offensive Options

Build Item Gem of Isolation Gem of Isolation
Build Item Spear of the Magus Spear of the Magus
Build Item Void Stone Void Stone

Defensive Options

Build Item Hide of the Urchin Hide of the Urchin
Build Item Midgardian Mail Midgardian Mail
Build Item Witchblade Witchblade
Build Item Magi's Cloak Magi's Cloak
Build Item Spirit Robe Spirit Robe
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

Healing!

Build Item Rod of Asclepius Rod of Asclepius
Build Item Lotus Crown Lotus Crown

Actives

Build Item Improved Sprint Improved Sprint
Build Item Heavenly Agility Heavenly Agility
Build Item Greater Purification Greater Purification

Aphrodite's Skill Order

Kiss

1 X Y
Kiss
2 15 16 18 19

Back Off!

2 A B
Back Off!
3 9 10 11 12

Love Birds

3 B A
Love Birds
1 4 5 7 8

Undying Love

4 Y X
Undying Love
6 13 14 17 20
Kiss
2 15 16 18 19

Kiss

1 X
Aphrodite blows a kiss to an allied god, making them her soul mate and giving them both increased movement speed. If it hits an ally, it has a reduced 1s cooldown. If the kiss hits an enemy god, they are Stunned and Aphrodite's soul mate gets jealous, increasing their damage. Also, 70% of all Mana regenerated by Aphrodite is granted to her soul mate.

Ability Type: Projectile
Movement Speed: 8 / 11 / 14 / 17 / 20%
Stun Duration: 1s
Jealousy Damage Increase: 8 / 11 / 14 / 17 / 20%
Jealousy Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Back Off!
3 9 10 11 12

Back Off!

2 A
Agitated by all the attention, Aphrodite commands enemies to get away from her, doing damage around her, slowing enemies, and knocking them back to 25 units from her. If Aphrodite has a soul mate, an explosion originates on them in addition, dealing the same damage and slow. If an enemy would be hit by both blasts, they will only be affected by the one originating from Aphrodite.

Ability Type: Point Blank
Damage: 80 / 140 / 200 / 260 / 320 (+70% of your Magical Power)
Slow: 25%
Slow Duration: 2s
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Love Birds
1 4 5 7 8

Love Birds

3 B
Aphrodite calls forth a flock of beautiful doves that fly forward in the area in front of her. The doves circle around all enemies in the path, dealing initial damage and then damaging enemies every 0.5s for 3s. Aphrodite and her soul mate also receive healing when cast.

Ability Type: Line
Damage (Initial Hit): 15 / 25 / 35 / 45 / 55 (+15% of your Magical Power)
Damage per Tick: 15 / 25 / 35 / 45 / 55 (+15% of your Magical Power)
Damage (Total): 105 / 175 / 245 / 315 / 385 (+105% of your Magical Power)
Healing per Tick: 10 / 17 / 24 / 31 / 38 (+10% of your Magical Power)
Healing (Total): 60 / 102 / 144 / 186 / 228 (+60% of your Magical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Undying Love
6 13 14 17 20

Undying Love

4 Y
Aphrodite pledges undying love to herself and her Soul Mate. While this is active, her and her Soul Mate are invulnerable to all damage for a short duration. All crowd control effects are also removed when activated.

Ability Type: Buff
Invulnerability Duration: .8 / 1.1 / 1.4 / 1.7 / 2s
Cost: 100
Cooldown: 90s

Introduction

Hi, I'm FemFatalis, I've been playing Smite since the Agni remodel patch, and this is the first guide in a series of solo lane guides. I enjoy playing solo in conquest, and today, I'm writing about an underrated yet powerful solo laner: Aphrodite, the Goddess of Love.

Roles

In the start of Smite's competitive scene, Aphrodite was a powerful player in the support role, alongside Sun Wukong, Guan Yu, and Geb. Shadowq, currently of Denial and formerly of Team Dignitas, displayed the potential of Aphrodite support in a famed series of jukes and heals that led to a free double kill for his ADC. However, since the start of Season 1, Aphrodite has transitioned to a powerful solo laner, played most elegantly by Confrey of Titan. While she became a support, Aphrodite was designed to be a solo laner, with serious sustain, gank survivability, and late game teamfight potential.

Pros / Cons

Pros

  • Love Birds is a powerful heal for multiple players
  • At level 7, Love Birds will almost singlehandedly clear the wave
  • Ultimate Undying Love is practically an Aegis Pendant for multiple players on a shorter cooldown
  • Powerful cc with Kiss's stun and Back Off!'s knockback-slow.
  • Late game teamfight is INSANE if played right
  • Counters most meta picks

Cons

  • Aphrodite's first few levels are trash
  • Easily invaded on
  • Can be weak without blue buff in the first few minutes
  • Subtle misplays can ruin teamfights
  • Squishball

Skills

Loving Embrace


Spoiler: Click to view


Kiss


Spoiler: Click to view


Back Off!


Spoiler: Click to view


Love Birds


Spoiler: Click to view


Undying Love


Spoiler: Click to view

Items

The starting build is Vampiric Shroud, Lost Artifact, a Healing Potion, and a Mana Potion. Vampiric Shroud is self-explanatory - really the only viable and safe starting item for mages. Lost Artifact will build into Chronos Pendant second. The potions are for worst-case scenarios.

As Aphrodite, you don't really have to back at any time. I've stayed in lane until after my second blue buff wears out, then backed and bought the first two items. If you're forced back before you can start Chronos' Pendant, just buy Shoes of the Magi. I never buy Shoes of Focus on Aphrodite, since with Chronos' Pendant and Winged Blade, you have close to max CDR, and the blue buff will still have an effect on CDR.

Gold numbers at which you should back are:

However, staying in lane with only a Lost Artifact past 3350 gold will put you at risk to ganks and the enemy solo laner, who, it is to be assumed, has backed multiple times while you're sustaining in lane.

After finishing the core build of Shoes of the Magi, Chronos' Pendant, and Winged Blade, there are many options for the next three items. If you're fed, Gem of Isolation and Rod of Asclepius are both options, one being more offensive and controlling, and the other pointing towards a more supporting build. Lotus Crown is always a good option on a healer. Spear of the Magus and Void Stone are both good items for a support mage, especially if you have another mage with enormous burst, a la Release The Kraken!. Hide of the Urchin is a perfect item on Aphrodite if you want more protections, since you will be guaranteed assists in teamfights. Magi's Blessing is an amazing item all around. Midgardian Mail and Witchblade are both counters to auto attack gods, and in the ADC meta, one of them should probably be bought. Spirit Robe and Hide of the Nemean Lion are niche items, but both viable.

Always, always buy Heavenly Agility and Greater Purification. Heavenly Agility is criminally underrated in the meta, and can change teamfights in your favor. Greater Purification is the best active in the game and can save your life.

Matchups

Matchups in the solo lane are vitally important. Good thing Aphrodite crushes the majority of the meta right now! (long list warning)
EASY

ANUBIS
| | It's almost like they made this god for Aphrodite to counter. Undying Love is a combined Aegis Pendant Greater Purification that can be used under cc (think Mummify), so Anubis has no effective ult. Aphrodite can Kiss him out of his Plague of Locusts. Winged Blade will negate some of the slows from Grasping Hands, and Love Birds will heal up his poke. I've been seeing a lot of Anubis solo recently, and Aphrodite destroys that lane. You'll never die unless you're ganked or you totally misplay.
AO KUANG
| | This matchup is fun. Ao Kuang will try to teleport to you with his Water Illusion and burst you down, but if you can pop Undying Love at the right moment, you can fall back to tower and heal back all that damage. Ao Kuang will transition into a hyper carry if he gets fed, but he won't have the support that you will provide your hyper carry, so hopefully in the late game you'll do more work.
BASTET
| | Bastet is all about that burst, from Pounce to Cat Call. Undying Love plus Love Birds or Back Off will usually counter the cats, Love Birds can heal back the poke from a Declaw or Razor Whip, and Winged Blade will stop the two slows Bastet has. Bastet doesn't scale as well as you, so you can crush her late game. Be careful around level 5, however, as you won't have a lot of healing, Bastet's cats can kill you if you overextend even a bit.
CHAAC
| | Chaac kinda sucks right now in general. As warriors go, he doesn't bring much to teamfights or laning phase, so you won't see much of him. Thunder Strike is easy to avoid, Improved Sprint and Winged Blade stop his Rain Dance from sticking to you, and Storm Call's silence is disruptive, sure, but not much. Don't expect to get kills in this lane, but don't expect to lose either. You will most likely take tower before he does.
FENRIR
| | Easy. Buy Greater Purification and you outright win. You can Kiss his main form of clear and poke: Brutalize, and with that, Unchained becomes nearly useless. Undying Love counters Ragnarok. Plus you have presence late game. Fenrir loses this lane hard.
GUAN YU
| | Also easy, for similar reasons. Taolu Assault is very vulnerable to a nicely aimed Kiss, and loses all clear until it comes back up. Cavalry Charge still does some damage, but you can Undying Love the stun to prevent gankability. Kill Guan Yu early during teamfights and the enemy team loses a potent frontliner.
HUN BATZ
| | All about timing. Counter Sacred Monkey's teleport with a Back Off! before he can land a crit, heal up from Overhand Smash, Kiss him if he jumps at you with Somersault, and Undying Love out of Fear No Evil. You will definitely have more push than him, but both of you bring enormous teamfight presence, so be careful late game.
LOKI
| | Kill him. It's easy, since Love Birds applies a tick, so even under Vanish you'll see the damage numbers. Assassinate can be countered by Undying Love. If you land a kill on Loki while he's stacking Heartseeker, he'll fall behind and you can win lane with ease. However, once you start rotating, he'll backdoor your towers, so just be careful and don't lose your phoenix.
OSIRIS
| | Aphrodite with Winged Blade has nothing to fear from Osiris. If he wants to dive, Lord of the Afterlife will stop your healing, but Kiss will give you distance from his Judgement Tether. Osiris is bad right now, so don't expect to see him much, but Aphrodite is a respectable counter.
SWK
| | Love Birds heals back the poke from The Magic Cudgel. Back Off or Kiss stops 72 Transformations from hitting you, and Undying Love stops ganks.
MEDIUM
AH PUCH
| | This matchup is interesting. Winged Blade is a big deal in this lane, since it counters both Undead Surge and Empty the Crypts. However, if you get hit by Fleeting Breath, you won't be able to use Love Birds to clear unless you are at 100% health, since the ability will do extra damage and stun you. Dodge the Fleeting Breath and let Ah Puch clear before you, and you'll have more influence late game.
BAKA
| | Everyone thinks this matchup is impossible, and after watching some DMBrandon and Confrey, I have no idea why. The key is to buy Improved Sprint, a slow immunity on a 60 second cooldown. Winged Blade is also helpful here. In addition, the punish combo ( Kiss, Back Off, Love Birds) will stop him after he clears the wave when he tries to poke you, probably with Butcher Blades. Just survive the lane and you'll do fine, but if you and your jungler can get a kill, this lane will be extremely easy. Bakasura WILL NOT drop a kill to you alone unless he misplays terribly, since Eat Minions and Take Down are very good at survivability.
BELLONA
| | This is all about trades. Trade Undying Love for Eagle's Rally, Love Birds for Bludgeon, Kiss for Scourge, Winged Blade for Shield Bash. Bellona is much better against characters that use auto attacks, and since Love Birds will be on a 5s cooldown by 15 minutes, you won't be using auto attacks too much, so Scourge isn't broken against you. Otherwise, play it safe, rotate when she rotates, and if she dies in a teamfight, take the tier 1 tower as soon as possible.
CABRA
| | This matchup is simple, if not easy. Kiss his Seismic Crush, heal up from his Refraction Shield with Love Birds, avoid Tremors. When he ults, use Undying Love, then Sprint around the walls and get to your tower as soon as possible.
CHRONOS
| | Neither of you are going to die. Rewind is a second life for him, and your sustain counters his poke. Kiss Chronos when he Accelerates so that he can't burst you down with auto attacks.
HADES
| | Another stalemate lane. Hades clears faster than you early game, so you'll be under pressure, just don't give up your tower. When he tries to use Pillar of Agony, use Undying Love and Sprint to get out and heal Love Birds.
HEL
| | Aphrodite has one goal in this lane: outlast Hel. When she uses 3 abilities to clear/heal the wave and 1 to poke, you'll use 1 to clear and back up. Hel without a blue buff is awful, so she'll have to back, and you can take her tower easily. With that lane advantage, you'll crush late game. Don't die though; Hel fed is disgustingly good. Stay safe and focus on objectives.
HERC
| | This matchup relies on one thing: dodging Earthbreaker. Excavate can be immuned even under the effect of Driving Strike with Undying Love, Mitigate Wounds doesn't matter, but if Hercules Earthbreakers you into tower then Driving Strikes you further into the tower's range, you'll have a tough time getting out. Be careful, and play teamfights the same as Guan Yu.
HUNTERS
| | Aphrodite goes very even against hunters. Right now, hunters are arguably overpowered, so they will scale most better than you, but that's the only reason this is in medium. Let them use their clear ability, whether So Beautiful, Spirit Arrow, etc, then clear the wave with Love Birds and heal back their poke. Kiss can punish them if they try to attack you, and Undying Love is a last resort if you screw up.
TYR
| | Stalemate. Watch out for his Fearless, clear the wave, and bait Lawbringer dives if you can. This should be a tie.
VAMANA
| | Vamana is harder than most warriors. Clear The Path could put you in tricky positions, Umbrellarang slows, and Armored Umbrella is a big nuke. However, if Vamana uses Colossal Fury, use Undying Love to immune the first few auto attacks, then run for tower. Don't poke him with Love Birds, since each tick will increase his ult's duration by a second.
HARD
CHANG'E
| | *******, this lane is hard. As soon as you use Love Birds, she will Moonflower Dance in, heal the wave back up, and reduce the healing you get by 50%. You can Undying Love out of Waxing Moon, which, especially in teamfights, is helpful, but the laning phase is extremely difficult. Be careful and don't let her kill you. If you can, an early invade with a jungler like Thanatos, Freya, or Bellona will give you an advantage.
SOBEK
| | Sickening Strike counters your healing, Tail Whip cancels your abilities, Charge Prey puts you in dangerous positions, and Lurking In The Waters gives Sobek sustain. He's a guardian, so you won't be able to poke him out. Good luck winning this lane, it requires constant concentration.

Early Game

The most important part of the first 30 seconds is to tell your jungler to save their Hand of the Gods for your blue buff. Here is a step-by-step way to clear the two camps.

  1. Let the jungler tank the speed buff while using auto attacks and Love Birds to provide additional damage ( Bumba's Mask will heal them up)
  2. Hit the blue buff with Love Birds then immediately move to the blind spot in the buff's circle, pulling them to that side
  3. Tank the jungle camp for two hits, then leash it to your jungler, who can finish it and heal again from Bumba's Mask
  4. Kiss your jungler while entering the lane and begin clearing the wave

The first two or three levels are hard for Aphrodite; most meta solo-jungle pairs can outclear and outpush Aphrodite with any jungler besides Hercules. Still, you'll have sustain with Love Birds, and when the junglers rotate, the real fun begins.

The last part of what I refer to as the early game is level 5. If the enemy solo laner has kill potential at level 5 (the two most important being Bakasura and Bellona), take Undying Love. If not, put a third point in Love Birds for increased clear and healing.

Mid Game

The laning phase constitutes the mid game. By level 9, you'll have full clear with Love Birds apart from the brute minions. With given clear, Aphrodite becomes a poke monster, especially after near-max CDR is reached with Chronos Pendant and Winged Blade. You can clear the wave, Kiss the enemy solo laner, Back Off! them, and lead them with Love Birds again for enormous levels of poke. Blue buff allows an infinite number of these pokes. Unless you die once or twice during this phase, you are guaranteed to win lane and get the tower first. In addition, when other solo laners rotate, it is not as safe for you to do so. Instead, push the tier 2 tower, take jungle buffs, et cetera. Take advantage of farming the lane alone.

Ganks

Ganks will most likely happen during the mid game. During an allied gank on the enemy solo laner, you will want to Kiss the jungler immediately and use Back Off! to slow the enemy. Love Birds will serve as poke and extra damage, but mostly, you'll be playing assist. Kissing the solo laner will increase your jungler's damage, so land those Kisses!

Late Game

As soon as Aphrodite enters teamfights, the game changes. You'll have close to max CDR, so heal your allies whenever possible. You can even spam Love Birds into walls or camps instead of hitting enemies, since the heal is extremely valuable. Don't waste Undying Love - use it only if your soul mate is about to die or if a burst/cc-heavy ultimate ( Release The Kraken!, Pillar of Agony, Searing Pain, Waxing Moon, etc) is used on you and/or your soul mate. Kiss targets that your soul mate is focusing for the increased damage. Use Back Off! to stop enemy aggression. Aphrodite is the mistress of sustain, so use her healing and CC to your advantage. Always stay linked to your jungler or ADC, linking to others only for temporary amounts of time and only if they are low health.

Conclusion

Well, that's it! I hope you've enjoyed my guide to Aphrodite, the Goddess of Love (and the solo lane). I fully expect to see Aphrodite make a resurgence in the meta game, especially when players learn how to win the Bakasura/ Bellona matchups that are so prevalent right now. There is no credible counter pick to Aphrodite right now, especially since there are so few proficient Chang'e players. Have fun winning lane!

Thank you so much for reading my second guide! ^^ Aphrodite is amazing in solo lane, and while I have given myself to the dark side and played Apollo exclusively for the last few weeks, Aphrodite will always have a place in my heart. If you enjoyed, please upvote! Constructive criticism is also appreciated!

Changelog

6/1/15: Published
6/10/15: Updated BBcoding in Matchup section

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Collapse All Comments

1
KarmaticForm (1) | June 13, 2015 10:24pm
Beautiful Design, In love with how you thought of it all, And included the match ups and everything..
I've never tried Aphrodite rather than in Assault like once, This guide made me start thinking of soloing her.
Great job! keep going!
1
ThePerfectPrism (56) | June 11, 2015 9:51am
That's some good *** BB Coding Fem !

#MVG Fem's Guide, of course !
1
Veroccia | June 8, 2015 11:15am
Also, wanted to update and say I'm now Diamond with the Goddess of Love :)
1
Veroccia | June 8, 2015 11:11am
I totally understand I play her with a semi-defensive/semi-offensive strategy. I love the guide regardless of our differing styles (lol) and I am so happy you made such an in depth guide for her. Thank you <3
1
FemFatalis (15) | June 7, 2015 2:35pm
Thanks for the comment! I prefer to build Aphrodite as a support so that her presence can be better utilized in teamfights. I also generally only build Rod of Asclepius, since Aphrodite doesn't have AOE healing like Inspire, Wisps, or Moonflower Dance to capitalize on Lotus Crown. Spear of the Magus is also good, but I usually prefer defensive items.
1
Veroccia | June 7, 2015 1:13pm
Sorry it is being stupid and removing my indents (forever apologizing for the evil wall)
1
Veroccia | June 7, 2015 1:12pm
] I am so so so happy to see an Aphrodite guide I can relate too! I am currently Mastery 9 with the Goddess of Love and am so happy to see the Winged Blade being included. I ran across this looking for a Bellona guide, and I just am so glad that you included it. I am not sure if you made mention of it, but the main reason I have always gone with Winged is just the fact it has a little of everything.

300 health gives you extra sustain, 10% cdr allows you to buy the stronger boots so you have lane clear around level 6 or 7, the attack speed may seem trivial, but I have gotten so many basic attack kills I don't want to hear it! The movement speed may be the main reason behind why most people think of using it with the passive, but I know from experience that Solo lane Aphro is nothing without the Winged Blade. Plus its cheap!

One thing I did want to make mention of though is your focus on supporting. I don't understand the objective of focusing so heavily on supporting items. I figure if you're able to play and juke effectively half of the items listed are usless. I personally start exactly the same with my first three items, but then if I am against a physical in solo lane will get Lotus first, then Asclepius for extra power/health/speed/team healing, and try to end it with Rod of Tahuti. If the team is more magic heavy/the solo laner is Chang'e or something then I will get Rod of Asclepius before lotus crown, but the fact that the crown gives 60 power, mp5, and extra protections in the passive ontop of base ones I think are essential. I would almost always get the Lotus.

Edit: If I don't get Lotus Crown I'll typically buy Spear of Magus or something cheap/efficient, if super fed with excess gold I'll occasionally buy Soul Reaver. I hope this can help in some way, it's just my little flare for my favorite god. Don't be turned away from her because she seems weak, she is under-rated and excels in mid-late game. Excellent guide Fem, glad to see it! :) -Vero
1
FemFatalis (15) | June 3, 2015 3:59pm
Out of the current solo laners in the meta, who has slows? Ah Puch, true, but also And that's just the meta. Aphrodite is obviously a counter to Osiris during the laning phase (although if he hits Lord of the Afterlife, his ganks can be effective), Ne Zha, Arachne, Chaac, He Bo, and Hel all have slows. I see Winged Blade as good core stats plus a passive that helps in the majority of important matchups. Hence why I include it.
1
ThePerfectPrism (56) | June 3, 2015 3:13pm
Zilby wrote:

Great guide Fem! I like all its sections, very in depth (especially the matchups like dayum), however I'm going to have to argue against Winged Blade. Winged Blade was more efficient in S1 when CDR boots were definitively inferior to Shoes of the Magi due to their lack of penetration. Now that neither have penetration, you need a really good reason to be using Shoes of the Magi. Aphro neither needs the mana in solo lane since she has the buff nor the minimal extra power since she's not really an early game god.

Winged Blade is only at its maximum cost effectiveness when everything it provides is needed. Aphro has immunity to slows with Heavenly Agility when she needs it (since that item is pretty much a staple on her) and can easily obtain the max CDR from Shoes of Focus. Currently, just consider all the stats that you're paying for that are going unused. There's the 250 mana on Shoes of the Magi which is nullified by blue buff and the mp5 from Chronos' Pendant, there's the 10% attack speed on Winged Blade which will RARELY if at all be utilized and Winged Blade's passive which is really only going to be helpful if you're being slowed constantly (eg: if you're laning against Ah Puch or someone similar).

All in all, while Winged Blade can be used, I don't believe it should be a core item. All else aside though, this is still a great guide :P +1 from me


Since I can see what Fem was aiming with this guide, I MAYBE able to describe why she got Winged Blade+ Shoes of the Magi, instead of a normal CD build ( Like I do most of the times) :

Shoes of the Magi are good on Aphrodite since you don't have the potential to clear the buff for youself and you get tier 3 Back Off!, resulting in being a target for counter-jungling. Also, until Aphrodite get's her second item ( whatever is it ) her lane clear is pretty bad, due to the inferior damage on Shoes of Focus.

Personally, I like Shoes of Focus and Chronos' Pendant on Aphrodite, being a core item on ANY role I play her with ( Even in support. ( Yes this is a shameless warning that I'm building a aphro support guide ) ). I've enjoyed those cores so much I never thought about the item Fem pointed out, and I'm just really surprised on how well they bond with Aphrodite, giving her a edge on what she lacks : Solo-Lane Mobility.
1
Zilby (132) | June 2, 2015 7:25pm
Great guide Fem! I like all its sections, very in depth (especially the matchups like dayum), however I'm going to have to argue against Winged Blade. Winged Blade was more efficient in S1 when CDR boots were definitively inferior to Shoes of the Magi due to their lack of penetration. Now that neither have penetration, you need a really good reason to be using Shoes of the Magi. Aphro neither needs the mana in solo lane since she has the buff nor the minimal extra power since she's not really an early game god.

Winged Blade is only at its maximum cost effectiveness when everything it provides is needed. Aphro has immunity to slows with Heavenly Agility when she needs it (since that item is pretty much a staple on her) and can easily obtain the max CDR from Shoes of Focus. Currently, just consider all the stats that you're paying for that are going unused. There's the 250 mana on Shoes of the Magi which is nullified by blue buff and the mp5 from Chronos' Pendant, there's the 10% attack speed on Winged Blade which will RARELY if at all be utilized and Winged Blade's passive which is really only going to be helpful if you're being slowed constantly (eg: if you're laning against Ah Puch or someone similar).

All in all, while Winged Blade can be used, I don't believe it should be a core item. All else aside though, this is still a great guide :P +1 from me
1
FemFatalis (15) | June 1, 2015 12:44pm
Thanks for the upvote! <3 Honestly, publishing this was just for criticism; I will be updating this to make it more refined and detailed.

The idea came from hearing from Adanas that Winged Blade was the most cost efficient item in the game. I thought about gods it could be used on, did the math, and figured out that you could build Shoes of the Magi and still retain close to max CDR. It's all theorycrafting.
1
ThePerfectPrism (56) | June 1, 2015 12:34pm
Fem ... I got to say I disagree with you on A LOT of stuff, but ... never expected such a good Aphrodite guide from you. I, with more then a year's worth of experience with Aphrodite never thought about using Winged Blade on solo lane.
Some things I think it's worth including :
Kiss has a movement speed buff. This can help you and your team-mate to escape or chase a enemy if paired up with the slow on Back Off! and a offensive Kiss.
Aphrodite can out-heal ANY god in the game with her healing. Rod of Asclepius is a great counter-pick to a Chang'e or Sobek solo lane, since it'll give you that extra healing.
Heavenly Agility is the best counter pick to Weakening Curse for actives, since it let's you heal and denies the 40% ground speed "nerf".
+1 from me ! ^_^
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League of Legends Build Guide Author FemFatalis
A Strong Bond! Aphrodite Conquest S2 (updated 6/10/2015)
Table of Contents

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