This is now a tested and verified build guide for Pele!
If the build is a little confusing, read the '?' tooltips for more info or drop me a comment.
Also, the following guide chapters will each contain the reasons I chose these items, the reasons I chose this specific ability upgrade order, and my update notes for the build respectively.
Thank you for checking out this guide, and have fun Pelaying! ok I'll go die now
Warrior Tabi was chosen over Ninja Tabi as I felt Pele needed the extra power more than she needed the extra attack speed and mana, especially given that Magma Rush is independent of mana.
Jotunn's Wrath was chosen as a second item due to its well-rounded stats that benefit most assassins. It gives CDR, which I realize is less important on Pele due to her naturally short cooldowns and Magma Rush having none, but it is not focused.
The Crusher seemed like an obvious choice. Every one of her abilities deals damage, some of them triggering it multiple times. The penetration it gives is also a welcome addition.
I suggested Brawler's Beat Stick as an alternate item because in my experience (and many others it seems) it's the best anti-heal item for assassins. It's also built off the same tier 2 item as The Crusher ( Heavy Mace) so you can choose to build it instead at a moment's notice without losing any gold.
I chose Shifter's Shield because I felt its passive complimented Pele's passive well. When she drops low on health, her passive gives her more power, while this stops giving her power, and starts giving protections. Not to mention the fact that when over 50% health this item provides the same +70 physical power that Bloodforge does, which is quite a bit.
I somewhat shakily recommend Magi's Cloak in place of Shifter's Shield but only in very specific situations. It gives zero power, and the amount of protection it gives is far less. I only recommend it for when you're being killed excessively by crowd control, and Purification Beads just isn't enough.
Soul Eater has ousted Bloodforge as my lifesteal/power item for Pele. The lifesteal on abilities is so undeniably helpful on an ability-based assassin such as her, and the stats work more in her favor. Plus it's cheaper, which lets you move on quicker.
Bloodforge remains an alternate suggestion because it too is a great option. Really, it's up to you which you choose. Both the bloodforge shield and ability lifesteal can save your butt, but keep in mind that kills can be easily stolen from you along with the bloodforge shield.
Lastly, I finished the build off with Void Shield as it is very good against teams with one of each class (or any team with more physical than magical). I guess that is open to debate, but it works here. I previously had Stone Cutting Sword here, but I felt I wasn't getting enough basic attacks to justify it. I also had Titan's Bane here at one point but it might still be. Keep reading to find out more.
This item occupies a special place as the final item so I actually have TWO alts for this one.
#1: Titan's Bane as it's still the single strongest penetration item for abilities. I honestly recommend this one over void shield in some cases. There are 2 cases where I do not: A) when the enemy team has 1 or fewer tanks or B) in the case where you would use Hydra's Lament as detailed below.
#2: Hydra's Lament For when the enemy team is all squishies (nobody building tank) and/or you're just plain doing really well (Your team is great, the enemy sucks, and you just want to build for maximum pwnage).
As Arena goes, you can upgrade three abilities from the start. No fancy stuff here. Just get all but Volcanic Lightning as it isn't available yet.
As a rule of thumb, I always upgrade Volcanic Lightning whenever it's ready, as I do with most ultimates.
I only upgrade Eruption in sets of two so that its upgrades are spent in bursts to get it its extra rings.
In between upgrades for Eruption I upgrade Pyroclast as it gains an additional projectile at every level.
I don't upgrade Magma Rush until the very end. I've found it most helpful for its movement speed boost, but the damage it deals isn't really worth upgrading. With that said, upgrading it doesn't touch the movement speed, only the damage, so I leave it for last.
UPDATE 08/23/18: Removed the alt build at the end and incorporated most of its items into my main build as alt items or replacements. The changes to the main build are as follows:
Soul Eater has taken Bloodforge's place as my LS/power item of choice. Bloodforge is now an alt item for the spot.
Void Shield has taken over Titan's Bane as my #1 choice for final item. Titen's Bane remains as an alt item, and the previous alt item, Hydra's Lament, is still there.
I also updated the Item Logic chapter to reflect these changes and changes made in previous, undocumented updates.
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