So if you've been around Smitefire for some time then you might remember this blog from awhile back.
But if you don't remember here's the gist:
- I'm a game developer / programmer currently in college.
- I'm making a game called Refraction in my free time, it's a top down arena battle game built in the game engine Unity using C#.
- I need playtesters again!

So last time I did this you guys gave a TON of great feedback, a lot of which has been incorporated into the game at this point. Since then there's been a lot of progress made on the game and overall it's much more polished. Some new features added since last time:
- 10 new levels!
- New enemy types! (+ miniboss!)
- 28 achievements to unlock!
- Rewards (ie: player skins and songs)!
- Balancing! (Eg: sword got buffed, hit detection is better, certain enemies nerfed)
- Checkpoint system for harder difficulties!
- Controller support! (Sorta - still in alpha)
- Optimization! Should
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