March 16, 2020
Thoughts 2 weeks back into Smite
Views: 2413
Zilby
So been playing fairly consistently the past 2 weeks having gotten back into Smite, so I thought I'd share some thoughts I've been having (idk maybe someone will find this entertaining or something coming from someone who hasn't played for like 3 years).
- More has stayed the same than changed. I'm sure that for most of you this will probably come as no surprise. Sure the jungle and maps have changed and there are new gods and whatnot, but good build practices have remained (from what I can tell) more or less the same, and the same old strategies still seem to work overall. Although selling boots for a potion is pretty dang weird.
- I thought I would be worse. Like really, scroll back in my match history to see my first games coming back, my winrate definitely shouldn't be above 50%. Is matchmaking in Smite just so bad that they pair me with people consistently below my skill level? Idk, I don't get it, but it's hecka fun to wipe the floor with these players.
- I (surprisingly) don't find myself interested in the new content. I used to look forward to every new character, but now I find myself exclusively playing old favorites and annoyed when I go up against something I'm not familiar with. I'm slowly working through all the new gods in jungle practice but my lord, this game needs a smaller roster.
- How has it been three years and yet still no one knows to buy beads against Ares and Fenrir, or aegis against Poseidon. Also I love the fact that you now start out with a free ward ability, but it just makes it that much more sad when still discover teammates that go the whole game only placing like 1-2 wards. They're free. Use them. Smh.
- On that note, dang there are still some really toxic players out there in this game! I truly can't understand people that go the whole game berating someone when our team is winning. It's crazy. I think my favorite was this one guy DC'd for part of one game, and came back after like 5 minutes. Then I have him in my next game where a different guy DCs and doesn't come back. As we surrender I say "What can you do, gg," to the chat and he replies "Report him," and I'm just thinking like '***** you just did the same thing!' Overall though most people are nice haha.
- I still have no intent on fully rejoining this site, but I may browse a guide once in a while. As much fun as I've been having just playing the game, I'm still a bit concerned that my ADC builds are literally 3 years old (though they still seem to work somehow).
I feel smite uses some kind of MMR decay, I had the same thing, also could have been the better players got replaced by worse ones so the MMR shifted up (so your MMR stays the same however your bracket moved up a bit)
Smaller roster would be great however the game would probably have died. Same thing could be said about LoL. last season they reworked most gods so they started with a quick succession release of 3 champions (like last season LoL released 4 new characters over the whole season, others were reworks, then during pre season (or let's say the last 3 months) they pushed out 3 new characters of the bat)
well people have been warding slightly more. Also idk still see lots of people pick med on gods that absolutely don't need it.
toxic players stay a thing on the internet every online game has them. luckily smite has them less then LoL (played one game and ended up muting 1 person that was fighting in chat for no reason. I probably would have tilted if I kept him unmuted and we would have lost instead of won. that was my first LoL game that season haven;t played more solo queue there atm)
Honestly adc builds are the most stable ones. ATM it's pretty much:
I agree with the need for a smaller roster, but that's never going to happen, as we both know.
That's hilariously stupid about that DC guy. Seriously, people have major toxicity issues, I don't know what these people are like in person. All I know is if they were like this to someone's face, they'd get punched.
Your Medusa build was just fine. Rage got buffed, and so you can do that Trans crit thing especially with someone like her.
I do list standard ADC type builds on the Conquest guide...you might just quickly review, but mostly things aren't changed much and with your build knowledge, you're pretty fine as-is.
Edit: after looking it over, is something like
Assassin's Blessing| Devourer's Gauntlet| Warrior Tabi| Ichaival| The Executioner| Rage| Deathbringer not a thing anymore? I did notice that ichaival got quite the price hike. I feel like the end result is still very nice, but it's possible the power curve on a build like that kinda sucks now.
Ran that on Ah Muzen Cab to moderate success in a few games. I can see the appeal of swapping Warrior Tabi for Ninja Tabi and ditching Ichaival entirely, but my worry then is that I'm taking a hit on my ability damage early on by choosing attack speed.
(also you meant Hunter's Blessing, not ***Bless)
Thing is, power curve considered, if you're going crit and getting Rage, you often want to stack it (now that it stacks), and so you'll trade off the 20 power from Warrior Tabi for 25% AS from Ninja Tabi. The AS from the blessing plus Ninja is enough to tide you over when you get Rage as 3rd main item, followed by The Executioner and Deathbringer. Depending on need, you could fit Ichaival in after that as a late-game pickup.
If you do go with a Qin's Sais build (which is less appealing right now due to the recent crit buffs), then you might go two stacking directions, with the 3rd slot (after stacking + Boots of choice) being Odysseus' Bow, Ichaival, or The Crusher perhaps when going with Devo's, or Asi if you need the lifesteal when going Transcendence (and you're not Neith).