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Revisiting Xing Tian during a free rotation, I figured he was a sh(ee)ty Guardian. I decided to make him more of a Warrior build. After fooling around the character about 10 Arena games and 3 Conquests (2 of them were Ranked), my best score in Arena was 10-0 Kd (plus kept my Kd positive in the other games) and held my ground on Conquest.
In Arena, either I start a fight, get in and get out scenario, and/or clean up an enemy God.
Conquest, common Warriors has a tough time pushing forward especially X-Tian has all of his abilities and the first three items.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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A good
For your start: consider either
-In Conquest, you never want to have a starting build without a starter item (or a tier 2 item that allows you to build into a core item sooner and forgo a starter item)- they offer a lot for the price of 800 gold, and the extra sustain granted from them will have helped more than 2 Chalices. Also a downside of having 2 Chalices means that you won't have any room for Wards, which you will want on your side of the map to alert you and your team of enemy presence, be it they go for a gank or an invade on your buff camps.
-Guardians in the solo lane don't perform well with defenseless and expensive items such as Chronos' Pendant, because the nature of solo lane gods is that you'll fight versus the other solo laner, and that you'll get ganked. You don't want to make it easier for the enemy team to kill you by opting for such an item on a guardian solo. The price of this item is a problem due to how your opposition will be able to quickly build magical protection items, and can get their build going sooner than you. If you wanted a high cooldown reduction item, Breastplate of Valor is a better option as it is cheap and grants you physical protections, mana, and MP5. The passive of Chronos' Pendant is not worth it on any guardian solo laner, to forgo any early defense for.
-Mystical Mail is another problem here. This will be your first defensive item in your build, but the problem is that it is expensive. And since you've already built an expensive item, you'll put yourself even more behind. The main appeal to this item, the damaging aura will become less relevant at this point since your opposing solo laner will already have built magical protections.
-I would improve this build for the solo lane by incorporating protections earlier, alongside with health and cooldown reduction.
The advantage it is used for is to provide the huge mana pool for early game mana sustain for ability spamming, along with the power to use as a foundation so you can concentrate on pen, CDR, etc. Late game, if you're going full out damage, you would see a higher damage gain from
Other points...you have very little penetration of any type. In Conquest Solo, for example, you're likely to get the blue mana buff, which will provide you with 10% CDR. You're building
In Solo, it's usually better to build a counter-item to your lane enemy 2nd...if you're facing a physical god, okay, you have
You also don't talk about
Finally...your start is interesting. I won't comment that it might in fact work, but again...thinking a true starter is going to be waaaay better. If anything, you could probably make
This really makes me want to finish my guide so I can get your guys' feedback on it.