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Perfect in Form and Function - Achilles S8 (Solo, Jungle, Support)

33 2 47,884
9.8
by LordMarisco updated March 8, 2021

Smite God: Achilles

Build Guide Discussion 2 More Guides
Choose a Build: Solo
Solo Jungle Support
Tap Mouse over an item or ability icon for detailed info

Build Summary

Start

Notes Whilst you could pick up Blink Rune into some good matchups, teleport glyph is generally a safer option.

Notes

Whilst you could pick up Blink Rune into some good matchups, teleport glyph is generally a safer option.

Build Item Warrior's Axe Warrior's Axe
Build Item Boots Boots
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
Build Item Teleport Fragment Teleport Fragment

Example Build

Notes I recommend switching to armoured stance after buying either Shifter's Shield or Ancile. Sell your boots for either Mantle of Discordor Heartseeker.

Notes

I recommend switching to armoured stance after buying either Shifter's Shield or Ancile. Sell your boots for either Mantle of Discordor Heartseeker.

Build Item Sundering Axe Sundering Axe
Build Item Warrior Tabi Warrior Tabi
Build Item Stone of Gaia Stone of Gaia
Build Item Shifter's Shield Shifter's Shield
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item Ancile Ancile
Build Item Teleport Fragment Teleport Fragment
Build Item Shield of Thorns Shield of Thorns

Achilles's Skill Order Notes I choose to level the 3 first for consistent poke and clear. If you hit the enemy and then the wave you can get the second proc to get more damage off. If you are struggling to but that then level the 1 first.

Notes

I choose to level the 3 first for consistent poke and clear. If you hit the enemy and then the wave you can get the second proc to get more damage off. If you are struggling to but that then level the 1 first.

Shield of Achilles

1 X Y
Shield of Achilles
1 9 10 11 12

Radiant Glory

2 A B
Radiant Glory
4 13 14 15 16

Combat Dodge

3 B A
Combat Dodge
2 3 6 7 8

Fatal Strike

4 Y X
Fatal Strike
5 17 18 19 20
Shield of Achilles
1 9 10 11 12

Shield of Achilles

1 X
Achilles punches forward with the of his Shield, inflicting massive damage and stunning enemy targets hit by the impact. The force of his punch continues to radiate past his initial target area, dealing 70% damage to targets farther away. Lane Minions take an extra +15% damage.

Ability Type: Cone, Stun, Damage
Damage: 100 / 155 / 210 / 265 / 320 (+80% of your Physical Power)
Stun Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Radiant Glory
4 13 14 15 16

Radiant Glory

2 A
Achilles is blessed by the gods, giving him bonus Physical Power, Protections, and Crowd Control Reduction for 6 seconds. While this blessing is active, Achilles will heal himself upon successfully damaging enemies with abilities.

Ability Type: Buff
Heal: 15 / 18 / 21 / 24 / 27
Max Heals Per Ability: 4
Physical Power: +6 / 7 / 8 / 9 / 10%
Protections: +10 / 12.5 / 15 / 17.5 / 20%
Crowd Control Reduction: 20%
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Combat Dodge
2 3 6 7 8

Combat Dodge

3 B
Achilles dodges his enemies' attacks before striking them in swift response. If Achilles successfully hits an enemy god with this strike, Achilles can use this ability once more before it goes on Cooldown.

Ability Type: Line, Dash, Damage
Damage: 65 / 100 / 135 / 170 / 205 (+45% of your Physical Power)
Range: 35
Cost: 22 / 24 / 26 / 28 / 30
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Fatal Strike
5 17 18 19 20

Fatal Strike

4 Y
Achilles winds up a large attack and dashes forward. While dashing, Achilles will pass through minions, stop and hit the first enemy god he encounters, dealing damage to all he hits and executing gods below 30% Health. If Achilles kills a god with this ability, he can use it again, up to 5 times.

As Achilles successfully Executes his enemies, he becomes more reckless in combat and leaves his heel exposed. Achilles will become more susceptible to damage, stacking up to 5 times.

Ability Type: Line, Dash, Damage
Damage: 180 / 270 / 360 / 450 / 540 (+100% of your Physical Power)
Execute Threshold: 30%
Damage Taken Increase: 5%
Range: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Achilles Threats

Tap each threat level to view Achilles’s threats

Max
2
Major
2
Even
5
Minor
2
Tiny
0

Extended Build

Alternative/Situational Items

Notes Pestilence or Contagion can be useful if you are faced with strong healing from the enemy team.
Midgardian Mail helps to counter Auto-Attackers.
Mystical Mail can be good if ahead to go with your damage.
The Sledge has fallen out of favour a bit but still provides nice balanced protections, mana and health.
Gladiator's Shield or Void Shield can be useful for a mix of physical defence and offence.
Bulwark of Hope provides a nice shield and magical protections, and Oni Hunter's Garb provides mitigations and magical protections.

Notes

Pestilence or Contagion can be useful if you are faced with strong healing from the enemy team.
Midgardian Mail helps to counter Auto-Attackers.
Mystical Mail can be good if ahead to go with your damage.
The Sledge has fallen out of favour a bit but still provides nice balanced protections, mana and health.
Gladiator's Shield or Void Shield can be useful for a mix of physical defence and offence.
Bulwark of Hope provides a nice shield and magical protections, and Oni Hunter's Garb provides mitigations and magical protections.

Build Item Contagion Contagion
Build Item Midgardian Mail Midgardian Mail
Build Item Mystical Mail Mystical Mail
Build Item Gladiator's Shield Gladiator's Shield
Build Item Void Shield Void Shield
Build Item Pestilence Pestilence
Build Item Bulwark of Hope Bulwark of Hope
Build Item The Sledge The Sledge
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Runic Shield Runic Shield
Build Item Hide of the Urchin Hide of the Urchin

Relic Choices

Notes Teleport glyph will usually be your first slot choice since it allows you to back and return to lane without missing too much farm, however if you are in a good matchup then Blink Rune might be better later on in teamfights.
Purification Beads helps you avoid being locked down by CC and blown up.
Shield of Thorns reflects damage back upon the caster, good for punishing enemy carries.
Cursed Ankh is a very situational pickup to shut down lots of healing, Vamana's ultimate Colossal Fury and Sun Wukong's ultimate Somersault Cloud.

Notes

Teleport glyph will usually be your first slot choice since it allows you to back and return to lane without missing too much farm, however if you are in a good matchup then Blink Rune might be better later on in teamfights.
Purification Beads helps you avoid being locked down by CC and blown up.
Shield of Thorns reflects damage back upon the caster, good for punishing enemy carries.
Cursed Ankh is a very situational pickup to shut down lots of healing, Vamana's ultimate Colossal Fury and Sun Wukong's ultimate Somersault Cloud.

Build Item Blink Rune Blink Rune
Build Item Teleport Fragment Teleport Fragment
Build Item Purification Beads Purification Beads
Build Item Shield of Thorns Shield of Thorns
Build Item Cursed Ankh Cursed Ankh
Build Item Phantom Veil Phantom Veil

Introduction


Perfect in Form and Function - An Achilles Guide
Greetings, and welcome to my SmiteFire guide, which I have written about one of my favourite characters in Smite, Achilles, the Hero of the Trojan War. I've played Smite casually for about three years now and I hope I can teach you something. Thank you very much for taking the time to read this guide.
This guide is rather long, so I recommend skipping through to the section you are looking for.

Who is Achilles?
Achilles is a Greek melee warrior in Smite. Due to his passive, Gift of the Gods, Achilles has a very versatile playstyle, taking the "jack-of-all-trades" nature of warriors to a new level, which is reflected in that he can play the Solo, Jungle and even Support roles in Conquest. He is a very fun and reliable character if you learn him and I highly recommend him. With that aside, let's get into the guide with the pros and cons of Achilles.

Pros and Cons

Pros and Cons of Achilles


Pros
    Versatile, "jack-of-all-trades" character.
    High sustain
    High damage without sacrificing tankiness.
    EXECUTE.
    Knight of Mordred is one of the best skins in the game (not biased at all).


Cons
    Relies on blink in the jungle.
    Easily locked down by CC.
    Bad early game.
    Ultimate can be predicated and negated by a well timed Aegis.


Abilities

Achilles' Abilities


Achilles' abilities are relatively simple to use, but it is worth learning how to use them effectively so as to maximise your damage.

Passive - Gift of the Gods
This passive allows Achilles to switch between an Armoured and Unarmoured stance in the fountain by basic-attacking. Armoured stance grants health and protections, and Unarmoured stance grants power and movement speed. Successfully utilising his passive is the key to playing Achilles effectively. In solo I recommend starting unarmoured and putting your armour on after buying Blackthorn Hammer. In Jungle I recommend starting unarmoured and putting your armour on after Ancile or Heartseeker depending on the current match. In support you could start unarmored going into a good matchup or armoured into a bad matchup. I would put the armour on at least after Blackthorn Hammer.

1 - Shield of Achilles
This ability is Achilles's main form of CC and also does hefty damage. This ability consists of two cones - the first, smaller cone in front of you does full damage and stuns enemies CC, and the second, larger cone just does lesser damage. Use this wisely, as it is your only form of CC. Shield of Achilles is generally leveled second, although in the Jungle it should be leveled first.

2 - Radiant Glory
This ability is a stim, and one of your best abilities. It provides an extra percentage of your power, protections and CCR (Crowd Control Reduction). On top of this, whenever you deal ability damage you are healed. This is great to help your sustain in the solo lane. Despite this being an amazing ability, you max it third.

3 - Combat Dodge
This ability is rather unique, and using it correctly is key to playing Achilles properly. The first section of this ability is a short dash in any direction. After the dash, you can throw your spear, like Athena's passive Reach, but only for one ability. What makes this really unique is that if you hit an enemy god with that spear, you may dash and throw the spear once more. In lansing roles you will typically level this first but you must reliably hit the spear on the enemy god and the wave to get enough damage off to clear the wave, if this is not possible it is better to level Shield of Achilles.

Ultimate - Fatal Strike
This is what really makes Achilles shine. This is a dash ability which deals damage to an enemy hit. Seems boring, no? However, if that target is under 30% health, they will be executed instantly. If you execute an enemy, you may use his ability again up until a maximum of five times, at the cost of taking 10% more damage each time you do this. However, this can be avoided if the enemy uses Aegis Amulet at just the right time. Try to prioritise the highest threat on the enemy team, for example a Scylla who deals ridiculous amounts of damage and can easily destroy an entire team.

Playstyle

Achilles' Playstyle


Due to Achilles playing multiple roles, his playstyle can be complex and understanding it is important to do well with Achilles.

Achilles' General Playstyle
Achilles generally plays on the fronines of any fights, taking and dealing damage in equal measure. You want to be playing a mix of defence and offence to get the most out of Achilles. Because Achilles plays three roles, I have divided this section by role.

Solo Playstyle In-Depth


Jungle Playstyle in-depth


Support Playstyle In-Depth


Itemization

Items for Achilles


To get the most out of Achilles, you should be choosing the right items for him. Since he plays multiple roles I have divided this section by role.

Solo Itemization In-Depth


Jungle Itemization In Depth


Support Itemization In Depth


Tips

Achilles Tips


This section contains some quick tips you can use to improve with Achilles.

1. Auto-Cancel: Make sure you weave auto-attacks in between your abilities to maximize your damage.

2. You can hold the dash charge of your 3 as long as you want, but not the spear. Keep that in mind.

3. You can burn your ultimate as an escape tool, or for the CC immunity.

4. Remember that you can change stances, don't feel locked into one - if you're getting blown up, consider changing to armoured stances, and if you're massively ahead, consider the opposite.

Conclusion

A Short Conclusion


You've reached the end of my Achilles guide. I hope that you found it useful and my advice will help you see success in the future. Any feedback, comments or advice you have for me would be most appreciated. I thank you deeply for taking the time to read my guide.

Good luck out there,
LordMarisco

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1
Falcrus (3) | March 31, 2021 11:40am
My congratulations!
1
LordMarisco | April 3, 2021 3:11am
Thanks. Congratulations to you too.
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League of Legends Build Guide Author LordMarisco
Perfect in Form and Function - Achilles S8 (Solo, Jungle, Support)
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