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Izanami Conquest and Joust build (60% win rate)

3 3 83,016
by FroozNe updated September 6, 2016

Smite God: Izanami

Build Guide Discussion 16 More Guides
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Izanami Build

sell deaths toll after you finished executioner and get winged demon

Build Item Death's Toll Death's Toll
Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Rage Rage
Build Item Malice Malice
Build Item The Executioner The Executioner
Build Item Demon Blade Demon Blade

Izanami's Skill Order

Sickle Storm

1 X Y
Sickle Storm
3 8 11 12 13

Spectral Projection

2 A B
Spectral Projection
1 2 6 7 9

Fade Away

3 B A
Fade Away
4 14 16 17 18

Dark Portal

4 Y X
Dark Portal
5 10 15 19 20
Sickle Storm
3 8 11 12 13

Sickle Storm

1 X
For 6s, Izanami throws her kama sickles even faster and more furiously. While active she gains Attack Speed, and her Basic Attacks no longer return to her, instead applying Bonus Damage in addition to 100% of her Basic Attack power per hit. This Bonus Damage applies to all targets, including Structures.

Ability Type: Ranged Basic, Buff
Attack Speed: 45 / 50 / 55 / 60 / 65%
Bonus Damage: 5 / 10 / 15 / 20 / 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Spectral Projection
1 2 6 7 9

Spectral Projection

2 A
Izanami sends forth a demonic visage of herself to strike down her enemies, damaging and Slowing all Enemies in a line.

If an Enemy God is killed while slowed by this ability, future uses of the slow will be increased by 6% per kill up to twice, for a maximum of 30%.

Ability Type: Line, Slow, Damage
Damage: 65 / 115 / 165 / 215 / 265 (+80% of your Physical Power)
Slow: 20% + 10% per Kill (Max 30%)
Slow Duration: 3s
Range: 70
Cost: 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Fade Away
4 14 16 17 18

Fade Away

3 B
Izanami descends into the underworld, becoming Stealthed, and leaps away from her current position.

Taking damage, or firing a damaging Ability or Basic Attack breaks her Stealth.

Ability Type: Leap
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Range: 55
Cost: 70
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Dark Portal
5 10 15 19 20

Dark Portal

4 Y
Izanami summons a dark portal which Damages and Silences all Enemies in range.

Ability Type: Circle, Silence, Damage
Damage: 220 / 320 / 420 / 520 / 620 (+100% of your Physical Power)
Duration: 1.5 / 1.65 / 1.8 / 1.95 / 2.1s
Range/Radius: 60/15
Cost: 100
Cooldown: 80s

Chapter Title

At the beginning you start off with Death's toll, boots and 2 hp&mana pots.
At your first back you should have enough gold to buy Warrior Tabi to get the early game dmg.

After you purchased Rage you should continue buying Malice and Executioner, if you finished that sell Death's Toll and buy Windeg Demon to get the extra mobility and attack speed

( You also can buy poisened star or Fatalis but i recommend winged demon )

Pros / Cons

Pros : Crit is very good because of her autoattacks
she has a good escape
very good against mage
good wave clear

Cons : weak early game dmg
squishy
hard to play
not very good penetration

Skills

You try to max your 2 first to clear fast the waves
and then your 1 to make more dmg in an 1v1 or teamfights.
Your 3 is not that important to skill because its only for the escape OR to bait the enemy or getting behind them.
your ultimate is an very good opener and is usefull because of the silence (also the dmg)
and good to last hit the enemys if they are out of range

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1
DucksRock (41) | September 6, 2016 11:58pm
I left comments around here, but the ideal build for crit iza is

Trans
Warrior Tabi
Titan's Bane
Qin's Sais
Wind demon
Deathbringer

-1 for now.

-Ducks
1
Arvorus (10) | September 7, 2016 8:09am
DB instead of Malice? Also, getting a high power item ( Transcendence) and then going for more power instead of attack speed feels redundant.
1
DucksRock (41) | September 7, 2016 9:47am
...

she's like Cupid. you were mislead by her earlier representation in the patch notes show, probably.

she's also a bit more abiltiy based but not like Neith.
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1
Branmuffin17 (394) | September 6, 2016 4:02pm
Hi FroozNe,

Appreciate your positivity. Others can point out some other things, but here are some issues:
  • Crit: Anytime you build crit, you ABSOLUTELY need at least 2 (you have that), AND...you NEED Deathbringer. You have 3 crit items, and none of them are DB...this severely hurts your damage potential.

  • I might be wrong, but I think your second item really needs to be Ichaival in most situations...you're going to be hurting more if you don't get more power in your 2nd item... Asi is okay with regard to pen and lifesteal, but you're going to want more power first. You're already going to lack mana due to the absence of Transcendence. And if you choose Ichaival, Asi or Soul Eater would probably be next, and you would eventually replace Ichaival with The Executioner as a last item.

  • Your ability leveling order will work in Joust since you start at level 3, but won't work in Conquest. I'd suggest adjusting slightly...2, 1, 2 to start, rather than 2, 2, 1.
1
DucksRock (41) | September 6, 2016 9:47pm
Sorry Bran, but this is not true.

On Izanami it's better to build Malice+unicorn cause of her scalings and her being close to a mage.

No, Asi is not okay. The only lifesteal item you should build on her is Soul Eater, and i dont even build it.

Dont build exe on her because of her passive. Build Titan's.
1
BlaineSilver (2) | September 16, 2016 8:09am
I think Hirez completely ripped Soul Eater out of the meta.

If you want good lifesteal nowadays, Devourer's Gauntlet and Asi are where it's at.

As for a triple crit build, is this even something that should be done? Smite revolvs around counter building, and a guardian or warrior that builds Hide of the Nemean Lion will easily have you defeated.

Death's Toll? This item would have been good if her kama sickles would proc it with every hit.

-1 for the time being
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1
Arvorus (10) | September 6, 2016 6:57pm
Malice is better than Deathbringer most of the time on Izanami, due to the fact that Malice doesn't care if your hits deal 50% less damage, while DB does.

Let's say that X is your physical power, and that Izanami is at level 20.
A Deathbringer crit will deal (77 + 0.5X) x 2.4 damage, or 184.8 + 1.2X.
A Malice crit will deal (77 + 0.5X) x 2 + .75X damage, or 154 + 1.75X.

Malice crits exceed Deathbringer crits in damage at 57 power. If you're only fighting with your steroid up, however, Deathbringer is the better choice. Crit in general is less effective on Izanami (except against clustered groups of enemies, but that's only common for minions), since they're only going to deal 50% of their normal damage.

Overall, I would replace Rage for Qin's Sais/ Deathbringer, add Ichaival, and switch in the items that GGF said to. I'd still initially keep Warrior Tabi, though. You have high scaling, no power (at that point) to take advantage of it, and a strong AS buff already. Only after the rest of the build is finished would I sell it and buy Ninja Tabi. Your build order should look something like:
    Death's Toll.
    Warrior Tabi.
    Ichaival.
    Soul Eater.
    Qin's Sais/Wind Demon. I'm personally a fan of always having WD as my first crit item, given how it smooths out the crit item curve.
    Titan's Bane.
    Sell DT for Wind Demon/Malice/Deathbringer. If you got Qin's Sais last time, go for WD. If you got WD, go for Malice/DB.
    Sell Ichaival for Malice/Deathbringer.
    Sell Warrior Tabi for Ninja Tabi.
    MAYBE sell Soul Eater for Bloodforge. Stacking gets tedious as the game goes on, BF's passive doesn't count against Izanami's passive, and it also provides a large 75 power. It's very expensive, though, so I would only get this when you really don't need anything else.

Sorry if I went too far with the changes! I do that a lot. The new build plays mostly the same (it needs a bit of stacking now), but it should remove the inefficient items and improve the power curve.
2
DucksRock (41) | September 6, 2016 11:55pm
Replace toll with trans due to her scalings and you got yourself a build.

I disagree with leaving Qin's Sais as a mere suggestion and not core, plus unicorn plus malice is way better on her.
1
Branmuffin17 (394) | September 6, 2016 8:13pm
Hey Arvorus, pretty much all things are a bit less effective... Crit, Qin's, Exe, etc, because of how Hi Rez had to make sure she couldn't demolish just with her basics.

That said, I'm thinking that DB is the better choice if you have to choose between the two... As you said, her 1 is better with DB... And also, although your calculations are correct (I assume, I trust ya) you have to also consider that you're basing the numbers on just one hit. If you get two consecutive hits, you won't get the full damage from Mal, which shrinks the potential it does have over DB. In most cases, a bit more up front burst is better. Does that sound reasonable?

That said, what's to stop someone, in some cases, from getting both?
Load more comments (2 more replies) →
1
GameGeekFan (50) | September 6, 2016 5:15pm
Let me add on by saying that a win ratio does not prove a build to be valid enough to be used all the time, that should be cut off from the title.

In her cons you say she has no good penetration, when that is item based and she has a passive..? That should also be cut off.

3 crits I would only do with Izanami, but one of them still has to be Deathbringer to bring the most burst and dps. I would not get The Executioner for Izanami just for the fact that she already has pen in her passive and her basics dont proc on every god hit, only on the first one hit. Titan's Bane would be a good choice since it does not need to proc.

If you still want three crit items (I dont blame you) switch out Warrior Tabi for Ninja Tabi and look for Soul Eater as an alternative to Asi. Soul Eater allows you to survive with your passive still online, while Asi will make you go above the threshold.
1
FroozNe | September 6, 2016 3:22pm
That was my First serious build. I hope you win with this build and also have a lot of fun.
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League of Legends Build Guide Author FroozNe
Izanami Conquest and Joust build (60% win rate)
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