Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Izanami guides

General Guide to Izanami

2 0 24,173
by TATSUMI420SCOPER updated March 23, 2020

Smite God: Izanami

Build Guide Discussion 12 More Guides
Tap Mouse over an item or ability icon for detailed info

Izanami Build

Start

Notes General Starting Items. Get Multi-Pots instead of healing if you have a support who is also a healer.

Notes

General Starting Items. Get Multi-Pots instead of healing if you have a support who is also a healer.

Build Item Hunter's Blessing Hunter's Blessing
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Multi Potion Multi Potion
3
Build Item Healing Potion Healing Potion

Full Build (1)

Notes A lot of crit. Wind Demon's passive and your 1 will make sure you have enough attack speed.

Notes

A lot of crit. Wind Demon's passive and your 1 will make sure you have enough attack speed.

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer

Full Build (1) (EoS)

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Bloodforge Bloodforge
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer
Build Item Elixir of Speed Elixir of Speed

Anti-Tank (2)

Notes Gets great attack speed. Qin's Sais compensates for the missing attack speed you would get from Wind Demon's passive.

Notes

Gets great attack speed. Qin's Sais compensates for the missing attack speed you would get from Wind Demon's passive.

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane
Build Item Asi Asi

Anti-Tank (2) (Eos)

Notes Good for Tanks, or really offensive Jungler/ADC. If you are losing, this is a bit safer, but you lose damage output and the ability to chase kills as you no longer have wind demon.

Notes

Good for Tanks, or really offensive Jungler/ADC. If you are losing, this is a bit safer, but you lose damage output and the ability to chase kills as you no longer have wind demon.

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Bloodforge Bloodforge
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane
Build Item Asi Asi
Build Item Elixir of Speed Elixir of Speed

Anti-Heal (3)

Notes A lot less damage output, but you can still kill tanks and high lifesteal enemies quickly. Use only if the enemy has a lot of healers, because Izanami will shred most characters with her basics, and they wont have time to heal. Works well against Anubis, Aphrodite, and Sylvanus.

Notes

A lot less damage output, but you can still kill tanks and high lifesteal enemies quickly. Use only if the enemy has a lot of healers, because Izanami will shred most characters with her basics, and they wont have time to heal. Works well against Anubis, Aphrodite, and Sylvanus.

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Rage Rage
Build Item Toxic Blade Toxic Blade
Build Item Poisoned Star Poisoned Star
Build Item Deathbringer Deathbringer

Anti-Heal (3) (EoS)

Notes A lot of damage, and prevents enemy team from running and healing. You can catch up quite easily, and maintain high damage on tanks. You slightly lose power against squishies, but Toxic Blade gives you Health.

Notes

A lot of damage, and prevents enemy team from running and healing. You can catch up quite easily, and maintain high damage on tanks. You slightly lose power against squishies, but Toxic Blade gives you Health.

Build Item Transcendence Transcendence
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Toxic Blade Toxic Blade
Build Item Poisoned Star Poisoned Star
Build Item Deathbringer Deathbringer
Build Item Elixir of Speed Elixir of Speed

Carrying/Kill Chasing

Notes I don't recommend using this. However, if you are dominating early, this helps a lot with rotating and bullying. Asi isn't needed, and you can get a tankier item, or bloodforge if preferred.

Notes

I don't recommend using this. However, if you are dominating early, this helps a lot with rotating and bullying. Asi isn't needed, and you can get a tankier item, or bloodforge if preferred.

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Atalanta's Bow Atalanta's Bow
Build Item Deathbringer Deathbringer
Build Item Asi Asi
Build Item Elixir of Speed Elixir of Speed

Items that are worth Trying

Notes Hammers makes you tanky, and allows basics to slow. Get both hammers if the enemy adc is out-damaging you, and there is nothing you can do to fight them. Consider selling the Bows late for a full build. Asi is a great replacement for a lot of items.

Notes

Hammers makes you tanky, and allows basics to slow. Get both hammers if the enemy adc is out-damaging you, and there is nothing you can do to fight them. Consider selling the Bows late for a full build. Asi is a great replacement for a lot of items.

Build Item Runeforged Hammer Runeforged Hammer
Build Item Frostbound Hammer Frostbound Hammer
Build Item Odysseus' Bow Odysseus' Bow
Build Item Ichaival Ichaival
Build Item Silverbranch Bow Silverbranch Bow
Build Item Titan's Bane Titan's Bane
Build Item Transcendence Transcendence
Build Item Asi Asi

Izanami's Skill Order

Sickle Storm

1 X Y
Sickle Storm
2 6 7 8 9

Spectral Projection

2 A B
Spectral Projection
1 4 12 13 16

Fade Away

3 B A
Fade Away
3 11 15 17 19

Dark Portal

4 Y X
Dark Portal
5 10 14 18 20
Sickle Storm
2 6 7 8 9

Sickle Storm

1 X
For 6s, Izanami throws her kama sickles even faster and more furiously. While active she gains Attack Speed, and her Basic Attacks no longer return to her, instead applying Bonus Damage in addition to 100% of her Basic Attack power per hit. This Bonus Damage applies to all targets, including Structures.

Ability Type: Ranged Basic, Buff
Attack Speed: 45 / 50 / 55 / 60 / 65%
Bonus Damage: 5 / 10 / 15 / 20 / 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Spectral Projection
1 4 12 13 16

Spectral Projection

2 A
Izanami sends forth a demonic visage of herself to strike down her enemies, damaging and Slowing all Enemies in a line.

If an Enemy God is killed while slowed by this ability, future uses of the slow will be increased by 6% per kill up to twice, for a maximum of 30%.

Ability Type: Line, Slow, Damage
Damage: 65 / 115 / 165 / 215 / 265 (+80% of your Physical Power)
Slow: 18% + 6% per Kill (Max 30%)
Slow Duration: 3s
Range: 70
Cost: 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Fade Away
3 11 15 17 19

Fade Away

3 B
Izanami descends into the underworld, becoming Stealthed, and leaps away from her current position.

Taking damage, or firing a damaging Ability or Basic Attack breaks her Stealth.

Ability Type: Leap
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Range: 55
Cost: 70
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Dark Portal
5 10 14 18 20

Dark Portal

4 Y
Izanami summons a dark portal which Damages and Silences all Enemies in range.

Ability Type: Circle, Silence, Damage
Damage: 220 / 320 / 420 / 520 / 620 (+100% of your Physical Power)
Duration: 1.5 / 1.65 / 1.8 / 1.95 / 2.1s
Range/Radius: 60/15
Cost: 100
Cooldown: 80s

General Guide to Izanami

Hello, it is TATSUMI420SCOPER. Thus far is the Season 7 Guide I have for Izanami. I will change it accordingly, but most of the items are relevant. Builds are aimed for Conquest as an ADC. If you have played Izanami before, she also works in Mid-Lane, and most of these items are relevant, although I don't have a build for Mid. Build (1) works in Joust, ***ualt, Clash, and most modes besides duel. I can make a Duel or Mid guide if you would like, but this is my first post to SmiteFire. I will explain her abilities, and how to use. Quotes for her abilities are from https://smite.gamepedia.com/Izanami.

Pros vs Cons

In my opinion, Izanami is one of the best hunters currently, for all stages of the game, and helps beginners learn quicker.

Pros


-High Damage Output
-Great Lane Clear
-Good in Teamfights
-Has an Escape
-Good CC (Slow and Silence)
-Great ADC and Mid-Laner, capable of 1v1 and 1v2.

Cons


-Squishy
-High Cooldowns Early
-Can be hard to grasp or learn
-Easily Underlevel

Passive- "Death Draws Nigh"


"The closer Izanami gets to death, the more powerful she becomes. Izanami gains 4% Physical Penetration for each 10% of her Health that is missing, up to a maximum of 20%. Also, Izanami's Basic Attacks only trigger Item effects on the first target hit per attack." Smite

My own interpretation of this is that Izanami gets Penetration as she loses health, that caps at 20% Pen at 50% health. This stacks great with executioner, and sometimes Titan's Bane. Further, her basics pass through enemies and return, with 75% power passing through, and 35% when coming back. (Yes, 110% power). This helps clear lane really well, so in Duo Lane Izanami and Ymir clear lane really fast.

A1- "Sickle Storm"


"For 6s, Izanami throws her kama sickles even faster and more furiously. While active she gains Attack Speed, and her Basic Attacks no longer return to her, instead applying Bonus Damage in addition to 100% of her Basic Attack power per hit." Smite

Attack Speed: 55/60/65/70/75%
Bonus Damage: 5/10/15/20/25
Cooldown: 10 seconds
Cost: 60/65/70/75/80 Mana

10 second cooldown, it doesn't start until the buff ends. Ability is 6s long, so you can use it aggressively late game. Right Click to end early. Never use on lane. Your basic and 2 will clear lane easily. Great poke and damage, and is your main source of damage in Duo and Teamfights. Be careful how much attack speed you build, because this ability gives 75% at max for 6 seconds.

A2- "Spectral Projection"


"Izanami sends forth a demonic visage of herself to strike down her enemies, damaging and Slowing all Enemies in a line.
If an Enemy God is killed while slowed by this ability, future uses of the slow will be increased by 6% per kill up to twice, for a maximum of 30%." Smite

Damage: 65/115/165/215/265 (+90% of your physical power)
Slow: (18% + 6% per Kill)(Max 30%) Lasts 3 seconds.
Cooldown: 14/13.5/13/12.5/12 seconds
Cost: 70 mana

Very helpful for clearing lane, I usually level it twice if dominating Duo Lane. Don't prioritize killing with it unless you have the opportunity (Don't risk losing a kill for 6% slow). This ability also helps catching up to targets and for gods running away. Okay for escaping, but don't rely on it, and use it more late game as it will have a low cooldown, and cost the same Mana.

A3- "Fade Away"


"Izanami descends into the underworld, becoming Stealthed, and leaps away from her current position.
Taking damage, or firing a damaging Ability or Basic Attack breaks her Stealth." Smite

Duration: 3/3.5/4/4.5/5s
Range: 55
Cooldown: 20/19/18/17/16 seconds
Cost: 70 mana

Used as her escape. At first, its cooldown is very high so don't try to initiate or chase with it unless you can 1v3 the Enemy Team. Enemies can see the direction you travel, so they know the area you are in. The Stealth is okay, but isn't close to Loki's Vanish.

A4 (Ult)- "Dark Portal"


"Izanami summons a dark portal which Damages and Silences all Enemies in range." Smite

Damage: 220/320/420/520/620 (+100% of your physical power)
Duration: 1.5/1.65/1.8/1.95/2.1s
Cooldown: 80 seconds
Cost: 100 mana

Definitely not the strongest ult for a hunter, but it's pretty good. Takes 0.6 seconds before the damage and Silence. Can be used to run away, or attack. Best in a teamfight, or to push enemies into a more powerful ult, but can kill enemies easily anyways.

Ability Combo 1


(2)(4)(1)

Use your 2 to slow the target, ult to silence, and then 1 to finish. Try to hit multiple enemies if possible.

Ability Combo 2


(4)(1)(3)(2)

Ult into 1, than use your escape to position, or help your team if that enemy has ran. If its the last God standing, use it to go in further. Then 2 and basic to confirm the kill.

Conclusion

That is it for my Guide to Izanami (ADC) for this Season. I will make more explain in-depth my item choices and leveling if you want. Thank you for reading. - TATSUMI420SCOPER

Leave a Comment

You need to log in before commenting.

Collapse All Comments

3
Kriega1 (143) | March 23, 2020 6:49am
Re-adjusted builds:

Build 1:

Ninja > Devo's or Bloodforge > Rage > Exe > Deathbringer. From here you have several options, I recommend Titan's Bane and Wind Demon/ Poisoned Star as standard but you can also get Toxic Blade, Ichaival/O-Bow, Asi, Mantle of Discord.

Build 2:

This build doesen't look like it knows what it's doing. You have Crit with Qins and not that much attack speed outside your 1 to proc the Qins that well. Only god that uses hybrid crit/qins ok (a Lone Rage for Crit) is Jing Wei. Also if tanks are picking up spectral in your games you shouldn't be building crit at all.

Ninja > Devo's or Bloodforge > Exe > Qin's > Titan's > O-Bow > sell boots for Asi or Toxic Blade or Defense.

Build 3: Anti-heal that early isn't necessary. Also don't recommend Crit without Rage.

Ninja > Devo's or Bloodforge > Rage > Exe > Deathbringer > Toxic Blade > Sell boots for Titan's.



Remove the "Carrying/Kill Chasing" Build, it's just bad.

Trans crit build for Izanami: Ninja > Trans > Asi > Rage > Exe > Deathbringer > Sell boots for Wind Demon/Poisoned or Titan's.

Items you say are "worth trying":

Runeforged - No, Frostbound - No, O-Bow - Yes, Ichaival - Yes (situationally, also competes for O-Bows spot in a build typically), Silverbranch - No, Titan's Bane - Yes, Transcendence - Yes, Asi - Yes.

Also im going to repeat this again, swap the mana pots for multi pots, even if starting tier 1 devo's. Hunter's Blessing, Spiked Gauntlet start doesen't give Izanami any lifesteal early because her AoE auto's have reduced lifesteal, and with Spiked Gauntlet the lifesteal is so small you get basically nothing.
1
TATSUMI420SCOPER | March 23, 2020 9:16am
Carrying build works fine, the movement is really beneficial, and it’s a temporary build, so you sell Atlanta’s later for a full build. I’ll change and put a trans build with Qins
1
Kriega1 (143) | March 23, 2020 12:41pm
If you really found the movement “beneficial” why would you skip boots lul
1
Kriega1 (143) | March 22, 2020 2:27pm
Some of the builds need re-adjustments, also don't recommend Atalanta's on Hunters, there is better dps options, and the movement DOES NOT give you a fatalis effect, plus the ranged AA self-slow is greater than a melee AA self-slow, so hunter's get less value from the movement than AA Junglers like Erlang or Baka.

Also I would swap mana pots for multi pots for the starter.

Need to see some Bloodforge and/or Trans with Asi builds cause all of these are just Devo's builds on her.
1
TATSUMI420SCOPER | March 22, 2020 5:20pm
Honestly, Dev is just better then Bloodforge. Asi is good, but situational. Ill change this guide to include an Asi and a Tran version, then try them and publish how well it works. Thank you :)
Only reason I say this is cus you get 9% lifesteal for -10 power, and a shield thats better in late. I usually get both anyways when I get Speed Elixir.
1
Devampi (105) | March 23, 2020 9:18am
you are aware that the Bloodforge vs Devourer's Gauntlet pickup is a whole early game consideration? (same goes for transcendence vs bloodforge)

it's all about the 45 power difference when you buy it so you can immediately push an advantage or utilize it in fights, especially against someone that is stacking, although next patch the lifesteal difference is gonna balance out a bit.

Also calculation wise the shield is stronger early because of how damage scales (an early support kill gives you 250+ extra hp which costs ~2-3 basic attacks, while late game the 350-400 shield is gone in 1-2 basic attacks)
1
Kriega1 (143) | March 23, 2020 7:58am
Honestly, Dev is just better then Bloodforge.

No reasons given I see. Like you could at least mention the buff next patch or something.
Asi is good, but situational
If Building trans with crit you NEED Asi, plus it's still a good option if you went Bloodforge over Devo's.
Load more comments (2 more replies) →
3
Vini_sds (13) | March 23, 2020 7:46am
I don't think you should invest in Devo's for Iza, because the lifesteal she gets is lower than other hunters because of her AoE autos. You either get Bloodforge for the shield or Asi because it synergizes with her passive.

My preffered build is:
Transcendence > Ninja Tabi > Asi > Rage > The Executioner > Deathbringer > sell boots for either Wind Demon, Toxic Blade, Titan's Bane or Mantle of Discord.
(Can swap build order for Exe and Rage if the enemy team is too tanky)

If you're not going crit:
Transcendence > Ninja Tabi > Asi > The Executioner > Qin's Sais > Titan's Bane > sell boots for either Odysseus' Bow, Toxic Blade or Mantle of Discord.
Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved