♡ Very easy to root enemies with her Spirit Arrow, especially easy when used on a weave. Great for those who have trouble hitting autos.
♡ Decent sustain with her Unravel.
♡ World Weaver is a global ultimate.
♡ Super easy & fun god, great for those who are just getting into the ADC role.
♡ Very ability based - she needs some type of cooldown or you won't do very well on her.
♡ Her escape, Back Flip is mediocre at best.
♡ Her ultimate can & will be blocked a lot. It is annoying, to say the least.
This is a really strong passive if you know how to work with it. Basically, whenever Neith uses her Back Flip or whenever an enemy God dies, a broken weave will appear and stay for one minute.
If you were to hit the broken weave with her Spirit Arrow it would deal an extra 100% damage and root all enemies hit. So, if you hit an enemy with her Spirit Arrow and the broken weave detonated, it would deal a lot of damage.
You can also use her Unravel on a broken weave to heal. (Up to 160 + 30% of her power)
This is Neith's main source of damage and clear. This passes through enemy minions and Gods, rooting everything hit. As stated before, it also detonates the broken weaves.
This is Neith's sustainability. She can heal off of enemy gods or broken weaves. Something else very important to remember - this will reduce your enemies attack speed by 30% for up to 6 seconds so make sure you use this before boxing!!
This is Neith's main escape, but it can be used for many things. If you are confident and/or safe, you can use this to place a weave. You can also use it to slow an enemy if you have allies chasing them & your Spirit Arrow is down as it gives a 25% slow. This is oddly specific, but please be careful using this if you are against an Awilix because she will ruin you with her ult combo.
This is Neith's ultimate ability. She can shoot an arrow from anywhere on the map, stunning the enemy for 1.5 seconds and damaging them.
Can you use this to steal kills? Yes. Should you? No. This ability is really good for clean up kills on enemies who are out of reach as well as stunning enemies that are chasing or running away from allies.
You need to log in before commenting.
[-] Collapse All Comments