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The gameplan is essentially the same as old season 7 warriors blessing, except better. Play for poke and don't take prolonged fights. Vampiric Shroud for easy lanes.
Tap each threat level to view Baron Samedi’s threats
If you come across something like Zhong Kui, you're going to want to keep the idea of this build in mind
Warding sigil is not a bad pick item choice but I feel that axe outclasses it in most ways
thorns can work with your ultimate fairly well if you're going to be frontlining, but most of the time Teleport and beads are your best options.
Why would you want to play Baron Samedi? Let's look at it
Early game: Whether in solo or support, Barons early game is really nothing to sneeze at. In solo, try to poke out your opponent using Vivid Gaze, and try to chunk them down by getting level 3 first and going for a burst trade ( Wrap It Up followed by Consign Spirits ending with Vivid Gaze). If they walk up to gain creep XP/gold aim for a kill or at least their TP, allowing you to be ahead in terms of gold and XP and totem control.
Mid game: Once you get your core items online ( Shoes of Focus, Stone of Binding and Lotus Crown), look to clear waves and rotate around the map to make plays. Join 2v2's and 3v3's if possible, you being there and landing your Life of the Party and Consign Spirits and Wrap It Up will be a massive help to your team.
Late game: You've counter built according to the enemy team, and now are able to dish out a ton of damage while still being a very tanky and annoying enemy to deal with. 5v5's are common at this point, and landing a 5 man Life of the Party and Consign Spirits will almost certainly turn the team fight in your favour.
Here I will cover why the items I have listed as core for Baron in solo/support are "core" for him.
1. Warrior's Axe: Baron utilized the old warriors blessing especially well, so it makes sense that this is his most common item for the solo lane. The upgrade that you will be going for 100% of the time is Sunderer's axe as it works especially well. However, in a tiny % of your games, if the enemy team has a very dive oriented comp, Hero's Axe may be worth a pickup.
2. Vampiric Shroud: A more damage oriented pickup, this item will allows you to have lane dominance over the other laner due to the lifesteal present at the early levels, and the Blood-Soaked Shroud upgrade isn't half bad for your backline damage presence
3. Sentinel's Gift: I think baron only has 1 good choice in the support role for his starter, that being this item. It provides everything that you would want for a poke god like baron with the mana sustain. The upgrades that you would choose differ from game to game (e.g Sentinel's Embrace for heavy teamfighting and Sentinel's Boon for prolonged fights where you can get multiple health and mana gains.)
1. Shoes of Focus: This is a core item on Baron due to the amount of mana and the CDR that it provides along with blue buff, allowing you to perform your 3->2->1 combo more often and poke harder.
2. Stone of Binding: Coming back to lane with this item, you basically get 10 magic penetration for free if you land your Wrap It Up, allowing your full burst combo to deal even more damage.
3. Lotus Crown: This item synergizes extremely well with Baron's Consign Spirits in a group fight due to the protection increase being extremely useful in the early-mid game, even coming in clutch in the late game.
1. Shoes of Focus: Allows for better 2v2's in the duo lane, think coming back to lane with like Freya with Ring of Hecate. Allows your poke to become better along with your buffs to the ADC.
2. Gauntlet of Thebes: Literally the best support item in the game for its insane value and is very easy to stack. The great utility provided by the HP5 is much appreciated. It makes you a tanky back liner who is hard to kill
3. Lotus Crown: Basically the same reason for the solo lane, but now you use it a lot more regularly due to the nature of Duo lane being a 2v2 in and of itself.
Here I'll be covering in which scenario you'd want to take any of the relics that I have mentioned
Teleport Glyph: A classic relic in the solo lane, TP is useful when you're forced out to back early against a high-pressure early game solo laner, say for example Sobek or Hercules. This allows you back with some sort of small item advantage, and also means you don't miss any creep XP/gold, which is the most relevant aspect of TP. Teleport Glyph can also be used to make plays across the map if your team wards, allowing you to quickly join a group fight in the early-mid game.
Purification Beads: We're not exactly building Baron Samedi like a "squishy", but it should be noted that beads are still important on him due to his lack of CC immunity apart from his Life of the Party, which is not a great escape tool due to it slowing Baron down. This allows him to be saved from CC chains (think Kumbhakarna) and live to fight later on.
Shield of Thorns: Very, VERY situational pick up, but if you need to frontline for a bit and you know the enemy team will not resist on dropping all of their damage on you, Shield of Thorns is a great way to effectively harm them at the same time as well.
Now, when we talk about support I think there's 2 choices when it comes to first relic. Magic Shell or Heavenly Wings. I usually end up going Horrific Emblem 2nd.
Magic Shell: One of the best support relics in the game no doubt, this allows you to live through many risky situations, and is generally taken when the enemy duo has a strong all in at any point in the game. It only gets better later on with block stacks.
Heavenly Wings: This is your relic of choice when you know that you'll be able to confirm a kill at the least with your ADC in the early game, as it will allow you chase down kills very quickly combined with the speedup from hysteria-buffed Consign Spirits.
Horrific Emblem: To be fairly honest, a Cursed Ankh or Belt of Frenzy can also be good pickups here into certain enemy team comps (Ankh into gods like Freya, Anubis, Hades Camazotz, while you take Frenzy when you have gods like Rama, Kali, Bakasura or Amaterasu), Horrific Emblem is my go to choice simply because it allows me to land my abilities easier, which means that I can be a bigger asset to my team.
Baron Samedi is one of the best gods for team fighting, in my opinion. This is due to many things, such as:
1. Hysteria buffed Vivid Gaze can hit multiple people, decreasing their protections and attack speed, therefore putting them at a severe disadvantage in the fight.
2. Consign Spirits is a great way to sustain your team (especially if you land it on 3+ people), not to mention the Hysteria buffed version giving additional movement speed, which allows for better juking.
3. Hysteria buffed Wrap It Up allows for multi-man slows and roots, allowing your team to clean up easily (think Ra easily landing Searing Pain or Scylla landing I'm a Monster easily).
4. How can we not talk about Life of the Party? A large cone pull that does %health damage, applies Hysteria and can stun. Obviously, landing this on multiple people will allow you to apply Hysteria buffed Vivid Gaze or Consign Spirits. Not even mentioning the 35% damage reduction on this.
Now, if you've noticed, I've mostly been saying " Hysteria buffed" abilities are great in the team fight. Your regular abilities on their own are not AS useful to the team as your Hysteria buffed ones. Therefore, try to stack Hysteria on multiple targets to get the most out of your abilities.
It should also be noted that since Baron Samedi is not an actual tank, you will want to play objective fights (Fire Giant and Gold Fury) from the BACKLINE (unless you have Life of the Party and Shield of Thorns). This will allow you to poke hard and support your team as well while your support (possibly jungle if you draft something like Ymir or Cerberus) will be doing all the front lining. If you're the support, it becomes easier if you draft a tankier solo laner like King Arthur or Hercules who are able to frontline while you support in terms of heals, pulls, stuns, and roots.
In conclusion, Baron Samedi is not your traditional "me tank, get behind me" solo/support. He plays around his abilities buffing his allies and debuffing his enemies, therefore making the enemy's tanks weaker.
As a postscript, 40% CDR is absolutely necessary on Baron Samedi, due to his whole point being to apply his buffs/debuffs, which 40% CDR and a nice mana pool help him with. Items such as Shoes of Focus, Pridwen, Spirit Robe, even Breastplate of Valor if you need it.
Have fun with the God of Life and Death!
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