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Ymir Guide: The Walking Popsicle (Conquest In-Depth) (Support Guide)

5 0 38,871
by Estidien updated December 25, 2016

Smite God: Ymir

Build Guide Discussion 16 More Guides
Tap Mouse over an item or ability icon for detailed info

Ymir Build

The Beginner's/Meta build (The "True" Support") Versatile Auras/Protections [Sell Traveler's for Focus late]

Build Item Traveler's Shoes Traveler's Shoes
Build Item Hide of the Urchin Hide of the Urchin
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Mantle of Discord Mantle of Discord
Build Item Winged Blade Winged Blade

Starting Items (Standard)

Build Item Watcher's Gift Watcher's Gift
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Ward Ward
Build Item Mana Potion Mana Potion

Build 2 Sample: Meta Build (The CC Spammer) First 3 Are Core, Rest are sample recommended.

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Winged Blade Winged Blade
Build Item Spirit Robe Spirit Robe
Build Item Bulwark of Hope Bulwark of Hope
Build Item Void Stone Void Stone

Starting item Options

Build Item Watcher's Gift Watcher's Gift
Build Item Mark of the Vanguard Mark of the Vanguard

Ymir's Skill Order

Ice Wall

1 X Y
Ice Wall
4 15 16 18 19

Glacial Strike

2 A B
Glacial Strike
1 3 6 7 10

Frost Breath

3 B A
Frost Breath
2 8 11 12 14

Shards of Ice

4 Y X
Shards of Ice
5 9 13 17 20
Ice Wall
4 15 16 18 19

Ice Wall

1 X
Ymir summons a wall of ice out of the ground that blocks player movement.

Ymir can now re-fire this ability to destroy the wall early, he can re-fire this while under the effects of CC or while dead.

Ability Type: Ground Target
Lifetime: 2 / 3 / 4 / 5 / 6s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s
Glacial Strike
1 3 6 7 10

Glacial Strike

2 A
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.

Ability Type: Line
Damage: 90 / 160 / 230 / 300 / 370 (+70% of your Magical Power)
Slow: 35%
Slow Duration: 4s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Frost Breath
2 8 11 12 14

Frost Breath

3 B
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.

Ability Type: Cone
Damage: 50 / 90 / 130 / 170 / 210 (+50% of your Magical Power)
Stun: 1.25 / 1.5 / 1.75 / 2 / 2.25s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Shards of Ice
5 9 13 17 20

Shards of Ice

4 Y
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Frostbite is applied once on cast and then again upon detonation. If Ymir dies while channeling this he will still deal damage for his current amount charged.

Ability Type: Area
Damage: 500 / 650 / 800 / 950 / 1100 (+150% of your Magical Power)
Slow: 40%
Radius: 35
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s


Hey there, welcome to my guide to playing Ymir, Father of the Frost Giants and proud member of the Norse pantheon. My name is Jeffrey and my IGN is Salad. In this guide I will share with you the methods of playing Ymir effectively starting with support, edging into Solo and finally working our way to Jungle.

Looking to play some games with me? Just send me a friend request or join our clan ESNCE (Essence Gaming). We're a growing community that's always looking for fun people of all skill levels.

If you downvote or have any critiques on this guide PLEASE leave a comment below so I can constantly do things to make this guide better, and perhaps earn your favor back! :)

Also if you have any questions please don't hesitate to ask me either on this guide's comments section (I CHECK IT DAILY!). Or send me a message in game and I'll be more than happy to help you. I didn't write this guide just to abandon it and let people that might be confused try to decipher some of what I write.

Patch Updates

This section will be used to post any changes Hirez makes to Ymir as new patches are released. Currently since this is a new guide there are no new changes to report

About Ymir

Ymir is a strong Guardian with a kit that allows him to not only Peel, Zone and apply Crowd Control (CC) but also dish out a pretty significant amount of damage over all.

When push comes to shove Ymir is a god that excels at using the map as a form of CC with the use of Ice Wall to create dead ends, blocking enemies from objectives anf isolating them from the safety of their team.

One of the things that makes Ymir such a threat is his easily confirmable Hard CC damage combo with Frost Breath and Glacial Strike plus his potential ability to box and burst thanks to his passive, Frostbite, he also currently has the second strongest ultimate in the game when it comes to raw damage and scaling (Bested only by Anubis)

General Stats You Should Be Searching For on Him:

- Movement Speed
- Penetration
- Protections and Health
- Cooldown % Reduction


- High Damage/Health
- Strong Zone
- Great Peel
- Great lane bully
- Great Setup
- Good Self/Team Disengage
- Very low mobility
- Low range
- Can block himself and his teammates
- Easily Counterpicked
- Requires Blink to close distance

Ability Rundown

About This Passive

Ice Wall
About This Ability

Glacial Strike

About this Ability

Frost Breath

About this Ability

Shards of Ice

About this Ability

Ability Combos

Combo Rundown

Combo Rundown


Support Items

Jungling Items (Unfinished)

The Builds

Support Build Samples


Support Gameplay

Tricks of the Trade

Lets Talk about It

Lets Talk about It

Lets Talk about It

Lets Talk about It

Warding Map

It is important to note that most of the low priority wards will become medium to high priority depending on how ahead or behind you are in the game.

There are a few warding spots that I didn't really touch on because they are generally luxury or starting wards which you usually only place once. These are at the enemy's Speed and Damage camp. But even then you may want to ward one of the enemy's entrances into the center midlane.

Matchups (In Progress)

Opposing Supports

Powerful Allies

Coming Soon.


11/17/2016 - Minor spelling changes.
12/06/2016 - Insignificant wording edits, added in that Sprint cleanses and provides slow immunity. I'll get around to finishing segments and writing the Jungle/Solo sections in a while.
12/25/2016 - Begun writing/coding the jungling section, still have a lot of work to do.

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Collapse All Comments

dominus13 (1) | February 21, 2017 9:32am
Hi, I'm inexpert to SMITE, but I love this game and this guide is Amazing
Estidien (30) | February 27, 2017 1:54am
Glad you liked it. I'm hoping to update it to the new season soon.
Estidien (30) | December 26, 2016 9:00am
Tfw you suddenly realize how long it's going to take to finish a guide. Jungling section being worked on currently, then I'll start on the solo section after finishing my Awilix guide.
Branmuffin17 (364) | November 26, 2016 5:49pm
Hey Estidien,

Alright, now that the contest is over, I wanted to comment a bit more in depth with my opinions. You likely know better than me, so if you think I'm stupid, just give me the middle finger =)

"Meta Build": Is that really meta? I'm just curious, I don't know. Seems interesting for a meta build. I guess if I was incorporating Sov/Heart, I'd probably get them 2nd and 3rd, with maybe Mantle of Discord 4th for CDR or Hide of the Urchin if we were steamrolling, as it would be easy to get stacks. One thing I will say I did like was your preference for Travelers Shoes, along with your explanation for it...I like all of your explanations actually.

If you get Travelers, I don't know how essential Winged Blade is, especially as last item, except in situational cases where the enemy team has lots of slows. Maybe it's still great to have.

In your build 2, you're overcapping CDR when you get Mantle of Discord. It's just one of those things I don't like doing...I feel bad when I overcap, lol. Maybe you can still get Travelers instead of Focus? Or get Spirit Robe instead of Mantle? Just suggestions.

For builds 2 and 3, how useful is getting Sovereignty and Heartward Amulet that late? I usually feel that they're much more functional early than late. Maybe instead of those you can offer situational counter items? Things like anti-ADC (e.g. Witchblade, Midgardian Mail)?

Actually, having a section for situational items (listing all of the items at the top that you discuss in the items section below) would be nice. Possible to add?

Regarding skill leveling, how important and good is it for you to focus on Glacial Strike first? By that, I mean maxing first...his strike is so strong, you don't want to kill the Duo lane minions so I guess you'd only focus on the melee minions and not touch the archers? Yeah, it's great for hitting camps when you rotate...but I guess my preference in a Support role would be to alternate Frost Breath and Strike.

One last thing...I'm god awful with Ice Wall...I mean, sometimes I'm spot on, but I tend to try to put the wall right in front of a retreating enemy, and end up undershooting, letting them get away while blocking my own teammates...stupid. It CAN be a negative, so a mention of this in cons and/or the skill section would be good.

Anyway, would love your feedback on the above. Great job on the guide.
Estidien (30) | November 26, 2016 9:42pm
Hey Branmuffin17!,

While I'm still a bit bitter over my loss since I don't particularly agree with it (Perhaps some personal bias somewhere in there). I'm glad you stopped by to drop your opinions and suggestions. Now to try and answer/respond, beware, this is gonna be a long one.

In regards to the Meta build. The awkward thing about Ymir "Meta Builds" is that there are like 3 right now for support. I simply listed that one as my Begginer's/Meta build because it's the easiest for Beginner's to pick up and do well with while still being meta oriented. Builds 2 and 3 aren't necessarily meta cookie cutters like build 1 which I plan on changing soon.

Meta 1 = Build 1, seen throughout all levels of smite play in various shapes and forms. It's the more "True Support" build.
Meta 2 = Mildly experienced Smite players sometimes rush Shoes of Focus into Breastplate of Valor for heavy early CC reduction because IMO Breastplate of Valor is a better item on him than Sovereignty but Sovereignty is a better team item.
Meta 3 = Highly advanced Smite players within organized teams often rush Shoes of the Magi into Winged Blade and try to be an early game harasser.

In regards to build 2 and 3, Getting those items late is still very useful because of the passive/stats it gives. But I'd definitely say it's not super important, I particularly like the idea to include the situational items as alternative up above, I'll have to get to that later. But builds 2 and 3 on the first tab are going to be swapped out soon.

In regards to the late pickup on Winged Blade even with Travelers Shoes. That's kind of the point, since you're going to be selling Travelers Shoes late game for Shoes of Focus or Shoes of the Magi (Or even Reinforced Greaves) the additional movement speed from Travelers Shoes is going to disappear so the extra movement speed wont be overkill, nor do I believe that it would be overkill with Traveler's Shoes still built.

Overall I'm going to look to drive some of these points home more now that the contest is over. But right now I'm focusing on getting my Awilix guide updated with new formatting and content before I move back to fully completing this guide.

In regards to your skill leveling section. I tried to make it clear that you don't have to max Glacial Strike first to be useful with him, in fact we've seen him played excellently with Ice Wall maxed first in the SPL. But when it comes down to it, I personally think maxing one ability first is important on him it gives enemies something to fear, you're either afraid of his CC or afraid of the burst damage from his 2 early. Glacial Strike scales very nicely which is why I recommend it as the general first max because the fear of damage is one of the best forms of CC and when that damage comes in the form of CC, that's a double whammy.

But in regards to split leveling on him I generally wouldn't recommend it, but to each his own.

On Ice Wall I included in the cons that he can block himself and his teammates so I think I'll leave it at that since what you described is a specific player error scenario that leads into that con.

Thanks again for dropping by, hopefully this information helps you better understand what I was going for.
Branmuffin17 (364) | November 27, 2016 10:45am
Thanks for the great response!

Had a thought...FYI I forgot that you mentioned selling Travelers, if you get Winged, what about replacing Travelers with Ritual Blade?

I just want to make it clear that my thought with regard to skill leveling is normally not splitting the leveling...for most gods, there's an extremely clear skill that you should max first. With Ymir in Jungle, it definitely makes sense to go for Glacial Strike first...but as Support, I don't see it hurting his effectiveness much...more individual damage, or still good damage plus a somewhat longer freeze to lock the enemy down for teammates...a good that's better than most.

Finally, with the negatives on Ice Wall, the specific reason I mention that is because the vast majority of skills don't have the potential to screw things up...they're either straight damage or they lock a god down in some way. One of the best ones I can think of is Freya's Banish...bad timing and choice on when to use it can really hurt, so I feel it's worth mentioning...but again that's just me, and it's because I screw both up more often than I'd like. Then again, even a well-placed wall can screw a team's chase potential. Say it's used well, but then the enemy has a jump that gets them past it...and your team just used a Sprint to catch them. So...that one's not necessarily player error, right? Anyway, just thoughts.

Anyway, thanks again on the response, and look forward to seeing the adjustments you're making for your Lunartic guide!
Estidien (30) | November 21, 2016 1:30pm
Another quick question that I would like as many people to answer as possible. Looking at this guide would you be interested in seeing more guides from me using this formatting and depth of content? I know there are a lot of Gods that have been neglected and I of course have my own Awilix guide that would be first on the list to be updated with this new template. But if this overall template and format is well received I could definitely broaden my guide radius, I have only written 2 guides in almost 2 years now. I just want to know if this new style is well received before I take the dive with updating and creating anew.

If so, which Gods should I tackle?
Branmuffin17 (364) | November 21, 2016 2:38pm
I think this general style is solid, and you definitely know your stuff, so more guides in this format would be appreciated.
Daelinn (25) | November 17, 2016 11:38am
Hmm what should I say; guess I'll just try to fulfil your wish and grant some praise and suggestions; kind of.

I don't think it's even needed to say that the guide itself is very solid as you know a good deal about making such already; lots of helpful information, well thought-out build options and the whole looks really pretty in the chosen color theme- more than happy to see that the main text color you used throughout the guide doesn't hurt the eyes as it's quite subtle.

As for the suggestions; there were just few things that I thought might be worth mentioning:
  • in the "About Ymir" section, bottom of the last paragraph: "(Bested only by Anubis" I think it might be missing ")" at the end (?)
  • Frostbite was buffed somewhere mid-season, and besides its usual basic attack damage bonus, now it also decreases the damage done of every affected enemy by 10%; you might want to add that on the ability description
  • In "Support Matchups", Fafnir:
    "In the teamfighting phase, Fafnir really shines, he just does a lot of damage so you might want to look to interrupt him when he goes into his ultimate to interrupt the extra damage coming out from there."

    ~maybe I'm reading it wrong, but how I understand it the way it's typed, is that you should interrupt his ultimate (?); which wouldn't be possible due to him being untargettable and immune to damage for the duration of the cast- sorry if I'm missing the point there though
  • Again, maybe it's just me throwing too much commas/semicolons everywhere, but there were some places I felt they might match well; aspecially in these two fragments:

    -"Ability Combos", first one:
    "easiest damage combo in Smite History; you simply use a giant cone stun"

    -"Support Matchups", Ares:
    "god that can do a LOT of damage; I think any of you that have played against even a decent one have learned that"

So hey that'd be it from me I think; your guide didn't have any major flaws so I had to stick to some smaller ones :P

Anyways, great job on that one already, definite upvote.
Estidien (30) | November 17, 2016 11:48am
Darn me and my English. I'll have to reanalyze some of my wording it seems. And you're right I forgot to insert that tidbit on Frostbite so I'll have to get around to doing that as well. Thanks for taking the time to read through it Daelinn!
Estidien (30) | November 17, 2016 8:30am
I'd love to see some "review" on my guide if anyone would be willing. By review I mean praise, bm and suggestions.
Estidien (30) | November 17, 2016 6:57am
Lol just noticing all of the spelling errors I made when I was tapping portions of this out on my phone.
Branmuffin17 (364) | November 8, 2016 10:37am
Holy hell...this looks damn solid so far. Tons of info on the abilities, and like how the items section is starting.

To everyone can ignore the BBcoding (it's definitely eye-catching, but that's not the most important part). However, you definitely need to consider the level of detail that's being displayed in this unfinished version.

*edit* oops, fix the ability leveling, Estidien.
IceColdPappsi (13) | November 8, 2016 11:46am
Will the BBCoding be one of the main factors into judging?
Branmuffin17 (364) | November 8, 2016 12:07pm
I cannot speak for the others. To me, BB coding is nice, and having basic coding with similar content will beat out a wall of grey text. After all, a guide has to draw the reader, and pretty visuals help in that regard.

That said, the content is going to weigh much more heavily to me. A true guide should be able to help not only beginners (by providing basic info) but also possibly help veterans improve their gameplay, or teach them a trick they might not have known before.

Hence my comment to Estidien pointing out the info on the abilities, and why I specifically said BBcoding is NOT the most important part.
Estidien (30) | November 8, 2016 10:43am
Looool thanks for pointing that out. It's been fixed.
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